Class: Element
- Inherits:
-
Object
- Object
- Element
- Defined in:
- lib/element.rb
Instance Attribute Summary collapse
-
#by ⇒ Object
readonly
Returns the value of attribute by.
-
#locator ⇒ Object
readonly
Returns the value of attribute locator.
-
#name ⇒ Object
readonly
Returns the value of attribute name.
Instance Method Summary collapse
-
#append_keys(*args) ⇒ Object
add to what’s already in the text field for cases when you don’t want to stomp what’s already in the text field.
- #attribute(name) ⇒ Object
- #clear ⇒ Object
- #click ⇒ Object
- #compare_element_screenshot(base_image_path) ⇒ Object
- #css_value(name) ⇒ Object
- #displayed? ⇒ Boolean
- #displayed_element ⇒ Object
- #element ⇒ Object
- #element=(e) ⇒ Object
- #enabled? ⇒ Boolean
-
#find_element(by, locator) ⇒ Element
Search for an element within this element.
-
#find_elements(by, locator) ⇒ Array
Search for an elements within this element.
- #hover_away ⇒ Object
- #hover_over ⇒ Object
-
#initialize(name, by, locator, opts = {}) ⇒ Element
constructor
A new instance of Element.
- #location ⇒ Object
- #location_once_scrolled_into_view ⇒ Object
- #method_missing(method_sym, *arguments, &block) ⇒ Object
-
#mouse_over ⇒ Object
Raw webdriver mouse over.
- #present? ⇒ Boolean
- #save_element_screenshot ⇒ Object
- #scroll_into_view ⇒ Object
- #selected? ⇒ Boolean
-
#send_keys(*args) ⇒ Object
(also: #text=)
overwrite to what’s already in the text field and validate afterward.
- #size ⇒ Object
- #submit ⇒ Object
- #tag_name ⇒ Object
- #text ⇒ Object
- #to_s ⇒ Object
- #trigger_onblur ⇒ Object
- #value ⇒ Object
-
#verify(timeout: nil) ⇒ Object
soft failure, will not kill test immediately.
-
#wait_until(timeout: nil) ⇒ Object
hard failure, will kill test immediately.
Constructor Details
#initialize(name, by, locator, opts = {}) ⇒ Element
Returns a new instance of Element.
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# File 'lib/element.rb', line 9 def initialize(name, by, locator, opts = {}) @name = name @by = by @locator = locator @element_screenshot = nil #used to store the path of element screenshots for comparison # wrapped driver @driver = Driver.driver # selenium web element @element = nil # should always be driver unless getting an element's child @parent ||= (opts[:parent] || @driver) #how long to wait between clearing an input and sending keys to it @text_padding_time = 0.15 end |
Dynamic Method Handling
This class handles dynamic methods through the method_missing method
#method_missing(method_sym, *arguments, &block) ⇒ Object
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# File 'lib/element.rb', line 350 def method_missing(method_sym, *arguments, &block) Log.debug("called #{method_sym} on element #{@locator} by #{@by_type}") if @element.respond_to?(method_sym) @element.method(method_sym).call(*arguments, &block) else super end end |
Instance Attribute Details
#by ⇒ Object (readonly)
Returns the value of attribute by.
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# File 'lib/element.rb', line 6 def by @by end |
#locator ⇒ Object (readonly)
Returns the value of attribute locator.
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# File 'lib/element.rb', line 6 def locator @locator end |
#name ⇒ Object (readonly)
Returns the value of attribute name.
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# File 'lib/element.rb', line 6 def name @name end |
Instance Method Details
#append_keys(*args) ⇒ Object
add to what’s already in the text field for cases when you don’t want to stomp what’s already in the text field
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# File 'lib/element.rb', line 145 def append_keys(*args) ElementExtensions.highlight(self) if Gridium.config.highlight_verifications $verification_passes += 1 unless element.enabled? raise "Browser Error: tried to enter #{args} but the input is disabled" end element.send_keys(*args) sleep @text_padding_time # when it's possible to validate for more than non-empty outcomes, do that here end |
#attribute(name) ⇒ Object
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# File 'lib/element.rb', line 92 def attribute(name) element.attribute(name) end |
#clear ⇒ Object
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# File 'lib/element.rb', line 120 def clear element.clear sleep @text_padding_time end |
#click ⇒ Object
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# File 'lib/element.rb', line 129 def click Log.debug("Clicking on #{self}") if element.enabled? ElementExtensions.highlight(self) if Gridium.config.highlight_verifications $verification_passes += 1 element.click else Log.error('Cannot click on element. Element is not present.') end end |
#compare_element_screenshot(base_image_path) ⇒ Object
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# File 'lib/element.rb', line 311 def compare_element_screenshot(base_image_path) #Returns TRUE if there are no differences, FALSE if there are begin Log.debug("Loading Images for Comparison...") images = [ ChunkyPNG::Image.from_file(base_image_path), ChunkyPNG::Image.from_file(@element_screenshot) ] #used to store image x,y diff diff = [] Log.debug("Comparing Images...") images.first.height.times do |y| images.first.row(y).each_with_index do |pixel, x| diff << [x,y] unless pixel == images.last[x,y] end end Log.debug("Pixels total: #{images.first.pixels.length}") Log.debug("Pixels changed: #{diff.length}") Log.debug("Pixels changed: #{(diff.length.to_f / images.first.pixels.length) * 100}%") x, y = diff.map{|xy| xy[0]}, diff.map{|xy| xy[1]} if x.any? && y.any? Log.debug("Differences Detected! Writing Diff Image...") name = self.name.gsub(' ', '_') #timestamp = Time.now.strftime("%Y_%m_%d__%H_%M_%S") element_screenshot_path = File.join($current_run_dir, "#{name}__diff_.png") images.last.rect(x.min, y.min, x.max, y.max, ChunkyPNG::Color(0,255,0)) images.last.save(element_screenshot_path) return false else return true end rescue Exception => e Log.error("There was a problem comparing element images. #{e.to_s}") end end |
#css_value(name) ⇒ Object
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# File 'lib/element.rb', line 96 def css_value(name) element.css_value(name) end |
#displayed? ⇒ Boolean
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# File 'lib/element.rb', line 109 def displayed? return element.displayed? rescue StandardError => error Log.debug("element.displayed? is false because this error was rescued: #{error}") return false end |
#displayed_element ⇒ Object
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# File 'lib/element.rb', line 49 def displayed_element found_element = nil #Found an issue where the element would go stale after it's found begin elements = @parent.find_elements(@by, @locator) elements.each do |element| if element.displayed? #removed check for element.enabled found_element = element; #this will always return the last displayed element end end if found_element.nil? Log.debug "found #{elements.length} element(s) via #{@by} and #{@locator} and 0 are displayed" end rescue StandardError => error Log.debug("element.displayed_element rescued: #{error}") if found_element Log.warn("An element was found, but it was not displayed on the page. Gridium.config.visible_elements_only set to: #{Gridium.config.visible_elements_only} Element: #{self.to_s}") else Log.warn("Could not find Element: #{self.to_s}") end end found_element end |
#element ⇒ Object
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# File 'lib/element.rb', line 32 def element if stale? wait = Selenium::WebDriver::Wait.new :timeout => Gridium.config.element_timeout, :interval => 1 if Gridium.config.visible_elements_only wait.until { @element = displayed_element } else wait.until { @element = @parent.find_element(@by, @locator); Log.debug("Finding element #{self}..."); @element.enabled? } end end @element end |
#element=(e) ⇒ Object
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# File 'lib/element.rb', line 45 def element=(e) @element = e end |
#enabled? ⇒ Boolean
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# File 'lib/element.rb', line 116 def enabled? element.enabled? end |
#find_element(by, locator) ⇒ Element
Search for an element within this element
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# File 'lib/element.rb', line 269 def find_element(by, locator) Log.debug('Finding element...') Element.new("Child of #{@name}", by, locator, parent: @element) end |
#find_elements(by, locator) ⇒ Array
Search for an elements within this element
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# File 'lib/element.rb', line 282 def find_elements(by, locator) elements = element.find_elements(by, locator) elements.map {|_| Element.new("Child of #{@name}", by, locator, parent: @element)} end |
#hover_away ⇒ Object
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# File 'lib/element.rb', line 200 def hover_away Log.debug("Hovering away from element (#{self.to_s})...") if element.enabled? $verification_passes += 1 ElementExtensions.hover_away(self) # Javascript workaround to above issue else Log.error('Cannot hover away from element. Element is not present.') end end |
#hover_over ⇒ Object
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# File 'lib/element.rb', line 187 def hover_over Log.debug("Hovering over element (#{self.to_s})...") # @driver.mouse.move_to(element) # Note: Doesn't work with Selenium 2.42 bindings for Firefox v31 # @driver.action.move_to(element).perform # @driver.mouse_over(@locator) if element.enabled? $verification_passes += 1 ElementExtensions.hover_over(self) # Javascript workaround to above issue else Log.error('Cannot hover over element. Element is not present.') end end |
#location ⇒ Object
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# File 'lib/element.rb', line 179 def location element.location end |
#location_once_scrolled_into_view ⇒ Object
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# File 'lib/element.rb', line 183 def location_once_scrolled_into_view element.location_once_scrolled_into_view end |
#mouse_over ⇒ Object
Raw webdriver mouse over
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# File 'lib/element.rb', line 211 def mouse_over Log.debug("Triggering mouse over for (#{self.to_s})...") if element.enabled? $verification_passes += 1 ElementExtensions.mouse_over(self) else Log.error('Cannot mouse over. Element is not present.') end end |
#present? ⇒ Boolean
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# File 'lib/element.rb', line 102 def present? return element.enabled? rescue StandardError => error Log.debug("element.present? is false because this error was rescued: #{error}") return false end |
#save_element_screenshot ⇒ Object
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# File 'lib/element.rb', line 287 def save_element_screenshot Log.debug ("Capturing screenshot of element...") self.scroll_into_view = Time.now.strftime("%Y_%m_%d__%H_%M_%S") name = self.name.gsub(' ', '_') screenshot_path = File.join($current_run_dir, "#{name}__#{}.png") @driver.save_screenshot(screenshot_path) location_x = self.location.x location_y = self.location.y element_width = self.size.width element_height = self.size.height # ChunkyPNG commands tap into oily_png (performance-enhanced version of chunky_png) image = ChunkyPNG::Image.from_file(screenshot_path.to_s) image1 = image.crop(location_x, location_y, element_width, element_height) image2 = image1.to_image element_screenshot_path = File.join($current_run_dir, "#{name}__#{}.png") image2.save(element_screenshot_path) @element_screenshot = element_screenshot_path SpecData.screenshots_captured.push("#{name}__#{}.png") end |
#scroll_into_view ⇒ Object
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# File 'lib/element.rb', line 221 def scroll_into_view if element.enabled? $verification_passes += 1 ElementExtensions.scroll_to(self) else Log.error('Cannot scroll element into view. Element is not present.') end end |
#selected? ⇒ Boolean
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# File 'lib/element.rb', line 244 def selected? element.selected? end |
#send_keys(*args) ⇒ Object Also known as: text=
overwrite to what’s already in the text field and validate afterward
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# File 'lib/element.rb', line 161 def send_keys(*args) ElementExtensions.highlight(self) if Gridium.config.highlight_verifications $verification_passes += 1 unless element.enabled? raise "Browser Error: tried to enter #{args} but the input is disabled" end if only_symbols? *args append_keys *args else _stomp_input_text *args field_empty_afterward? *args end end |
#size ⇒ Object
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# File 'lib/element.rb', line 240 def size element.size end |
#submit ⇒ Object
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# File 'lib/element.rb', line 252 def submit element.submit end |
#tag_name ⇒ Object
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# File 'lib/element.rb', line 248 def tag_name element.tag_name end |
#text ⇒ Object
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# File 'lib/element.rb', line 256 def text #this is used for text based elements element.text end |
#to_s ⇒ Object
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# File 'lib/element.rb', line 28 def to_s "'#{@name}' (By:#{@by} => '#{@locator}')" end |
#trigger_onblur ⇒ Object
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# File 'lib/element.rb', line 230 def trigger_onblur Log.debug("Triggering onblur for (#{self.to_s})...") if element.enabled? $verification_passes += 1 ElementExtensions.trigger_onblur(self) else Log.error('Cannot trigger onblur. Element is not present.') end end |
#value ⇒ Object
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# File 'lib/element.rb', line 125 def value element.attribute "value" end |
#verify(timeout: nil) ⇒ Object
soft failure, will not kill test immediately
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# File 'lib/element.rb', line 79 def verify(timeout: nil) Log.debug('Verifying new element...') timeout = Gridium.config.element_timeout if timeout.nil? ElementVerification.new(self, timeout) end |
#wait_until(timeout: nil) ⇒ Object
hard failure, will kill test immediately
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# File 'lib/element.rb', line 86 def wait_until(timeout: nil) Log.debug('Waiting for new element...') timeout = Gridium.config.element_timeout if timeout.nil? ElementVerification.new(self, timeout, fail_test: true) end |