Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Method Summary collapse

Constructor Details

#initialize(name) ⇒ Game

initialize the state of the objecct



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# File 'lib/studio_game/game.rb', line 9

def initialize(name) ## initialize the state of the objecct
  @name = name
  @players = []
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 14

def add_player(player)
  @players << player
end

#load_players(filename) ⇒ Object



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# File 'lib/studio_game/game.rb', line 33

def load_players(filename)
  File.readlines(filename).each do |line|
    add_player(Player.from_csv(line))
  end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 82

def play(rounds)
  treasure = TreasureTrove::TREASURES

  puts "There are #{treasure.size} treasures to be found:"

  treasure.each do |treasure|
    puts "#{treasure.name} worth #{treasure.points} points"
  end

  puts "\nThere are #{@players.size} players in the game:"
  puts @players

  # puts die.to_s
  1.upto(rounds) do |round|
    puts "\nRound #{round}:"
    @players.each do |player|
    GameTurn.take_turn(player)
    end
  end
end


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# File 'lib/studio_game/game.rb', line 39

def print_name_and_health(player)
  puts "#{player.name} (#{player.health})"
end


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# File 'lib/studio_game/game.rb', line 43

def print_name_and_points(player)
  puts "\n#{player.name}\'s point totals:"
  player.each_found_treasure do |treasure|
    # puts "#{treasure}"
    puts "#{treasure.points} total #{treasure.name} points."
    # puts "#{treasure.points} total #{treasure.name} points"

  end
  puts "#{player.points} grand total points"
end


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# File 'lib/studio_game/game.rb', line 54

def print_stats
   strong_players, weak_players = @players.partition { |player| player.strong? }
   puts "\nGame Statistics:"

   @players.each do |player|
     print_name_and_points(player)
     puts "\n#{total_points} total points from treasures found"
   end



   puts "\n#{strong_players.count} strong players:"
   strong_players.each do | player|
     print_name_and_health(player)
  end

  puts "\n#{weak_players.count} wimpy players:"
  weak_players.each do | player|
   print_name_and_health(player)
  end

  sorted_players = @players.sort

  sorted_players.each do |player|
    puts "#{player.name.ljust(20, '.')}#{player.score}"
  end
end

#save_high_scores(filename = 'high_scores.txt') ⇒ Object



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# File 'lib/studio_game/game.rb', line 24

def save_high_scores(filename='high_scores.txt')
  File.open(filename, 'w') do |file|
    file.puts "\nKnuckleheads High Scores:"
    @players.sort.each do |player|
    file.puts save_to_csv(player)
    end
  end
end

#save_to_csv(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 18

def save_to_csv(player)
  formatted_name = player.name.ljust(20, '.')
  "#{formatted_name} #{player.score}"
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 103

def total_points
  @players.reduce(0) do |sum, player|
    sum += player.points
  end
end