Class: Graphit::BmpFile
- Inherits:
-
Object
- Object
- Graphit::BmpFile
- Defined in:
- lib/graphit/bmp_file.rb
Instance Attribute Summary collapse
-
#bitmap_drawing ⇒ Object
Returns the value of attribute bitmap_drawing.
Instance Method Summary collapse
-
#initialize(bitmap_drawing) ⇒ BmpFile
constructor
A new instance of BmpFile.
- #save_to_file(filename) ⇒ Object
Constructor Details
#initialize(bitmap_drawing) ⇒ BmpFile
Returns a new instance of BmpFile.
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# File 'lib/graphit/bmp_file.rb', line 6 def initialize( bitmap_drawing ) self.bitmap_drawing = bitmap_drawing end |
Instance Attribute Details
#bitmap_drawing ⇒ Object
Returns the value of attribute bitmap_drawing.
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# File 'lib/graphit/bmp_file.rb', line 4 def bitmap_drawing @bitmap_drawing end |
Instance Method Details
#save_to_file(filename) ⇒ Object
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# File 'lib/graphit/bmp_file.rb', line 10 def save_to_file( filename ) File.open( filename, 'w') do |f| start = Time.now.to_f # if options[:debug] # puts "Generating pixels: #{Time.now.to_f - start}" # end # if options[:debug] # puts data_to_graph.size # puts "Data points ^" # puts "Max: #{@xmax}, Min: #{@xmin}" # end height = self.bitmap_drawing.height width = self.bitmap_drawing.width start = Time.now.to_f pixel_data = "" self.bitmap_drawing.pixels.reverse.each_with_index do |row, i| row_bytes = 0 row.each do |pixel| BinUtils.append_int8!(pixel_data, pixel[0]) BinUtils.append_int8!(pixel_data, pixel[1]) BinUtils.append_int8!(pixel_data, pixel[2]) #pixel_data += [pixel[0,2].hex].pack( "C" ) #pixel_data += [pixel[2,2].hex].pack( "C" ) #pixel_data += [pixel[4,2].hex].pack( "C" ) row_bytes += 3 end # Padding bytes_to_pad = row_bytes % 4 # puts "Row: #{i}, bytes: #{row_bytes}, padding: #{bytes_to_pad}" bytes_to_pad.times do BinUtils.append_int8!(pixel_data, 0x00) end end # if options[:debug] # puts "Generating pixel data string: #{Time.now.to_f - start}" # end file_size = 54 + pixel_data.size f.print [0x42].pack ("C") f.print [0x4D].pack( "C" ) f.print [file_size].pack( "L" ) f.print [0x00].pack( "C" ) # Unused f.print [0x00].pack( "C" ) f.print [0x00].pack( "C" ) f.print [0x00].pack( "C" ) f.print [54].pack( "L" ) # Pixel Array Offset f.print [0x28, 0x00, 0x00, 0x00].pack( "L" ) #Number of bytes in the DIB header (from this point) f.print [width].pack( "L" ) #Width of the bitmap in pixels f.print [height].pack( "L" ) #Height f.print [0x01, 0x00].pack( "S" ) # Number of color planes being used f.print [0x18, 0x00].pack( "S" ) # Number of bits per pixel f.print [0x00].pack( "L" ) # BI_RGB, no pixel array compression used f.print [pixel_data.size].pack( "L" ) # Size of the raw bitmap data (including padding) f.print [0x130B].pack( "L" ) #2835 pixels/meter horizontal f.print [0x130B].pack( "L" ) #2835 pixels/meter vertical f.print [0x00].pack( "L" ) # Number of colors in the palette f.print [0x00].pack( "L" ) #0 means all colors are important f.print pixel_data end end |