Module: SDL::Key
- Defined in:
- ext/sdl/sdl.c
Class Method Summary collapse
-
.press?(keycode_) ⇒ Boolean
// SDL::Key methods:.
- .scan ⇒ Object
Class Method Details
.press?(keycode_) ⇒ Boolean
// SDL::Key methods:
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# File 'ext/sdl/sdl.c', line 314 static VALUE Key_s_press_p(VALUE mod, VALUE keycode_) { UNUSED(mod); if (!key_state) rb_raise(eSDLError, "You should call SDL::Key#scan before calling SDL::Key#press?"); SDL_Keycode keycode = NUM2INT(keycode_); SDL_Scancode scancode = SDL_GetScancodeFromKey(keycode); if (0 >= scancode || scancode >= key_state_len) rb_raise(eSDLError, "%d (%d) is out of bounds: %d", keycode, scancode, key_state_len); return INT2BOOL(key_state[scancode]); } |
.scan ⇒ Object
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# File 'ext/sdl/sdl.c', line 331 static VALUE Key_s_scan(VALUE mod) { UNUSED(mod); key_state = (Uint8 *) SDL_GetKeyboardState(&key_state_len); mod_state = SDL_GetModState(); return Qnil; } |