Class: Google::Cloud::Gaming::V1::DeployedFleetDetails::DeployedFleet
- Inherits:
-
Object
- Object
- Google::Cloud::Gaming::V1::DeployedFleetDetails::DeployedFleet
- Extended by:
- Protobuf::MessageExts::ClassMethods
- Includes:
- Protobuf::MessageExts
- Defined in:
- proto_docs/google/cloud/gaming/v1/common.rb
Overview
Agones fleet specification and details.
Defined Under Namespace
Classes: DeployedFleetStatus
Instance Attribute Summary collapse
-
#fleet ⇒ ::String
The name of the Agones fleet.
-
#fleet_spec ⇒ ::String
The fleet spec retrieved from the Agones fleet.
-
#spec_source ⇒ ::Google::Cloud::Gaming::V1::SpecSource
The source spec that is used to create the Agones fleet.
-
#status ⇒ ::Google::Cloud::Gaming::V1::DeployedFleetDetails::DeployedFleet::DeployedFleetStatus
The current status of the Agones fleet.
Instance Attribute Details
#fleet ⇒ ::String
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# File 'proto_docs/google/cloud/gaming/v1/common.rb', line 257 class DeployedFleet include ::Google::Protobuf::MessageExts extend ::Google::Protobuf::MessageExts::ClassMethods # DeployedFleetStatus has details about the Agones fleets such as how many # are running, how many allocated, and so on. # @!attribute [rw] ready_replicas # @return [::Integer] # The number of GameServer replicas in the READY state in this fleet. # @!attribute [rw] allocated_replicas # @return [::Integer] # The number of GameServer replicas in the ALLOCATED state in this fleet. # @!attribute [rw] reserved_replicas # @return [::Integer] # The number of GameServer replicas in the RESERVED state in this fleet. # Reserved instances won't be deleted on scale down, but won't cause # an autoscaler to scale up. # @!attribute [rw] replicas # @return [::Integer] # The total number of current GameServer replicas in this fleet. class DeployedFleetStatus include ::Google::Protobuf::MessageExts extend ::Google::Protobuf::MessageExts::ClassMethods end end |
#fleet_spec ⇒ ::String
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# File 'proto_docs/google/cloud/gaming/v1/common.rb', line 257 class DeployedFleet include ::Google::Protobuf::MessageExts extend ::Google::Protobuf::MessageExts::ClassMethods # DeployedFleetStatus has details about the Agones fleets such as how many # are running, how many allocated, and so on. # @!attribute [rw] ready_replicas # @return [::Integer] # The number of GameServer replicas in the READY state in this fleet. # @!attribute [rw] allocated_replicas # @return [::Integer] # The number of GameServer replicas in the ALLOCATED state in this fleet. # @!attribute [rw] reserved_replicas # @return [::Integer] # The number of GameServer replicas in the RESERVED state in this fleet. # Reserved instances won't be deleted on scale down, but won't cause # an autoscaler to scale up. # @!attribute [rw] replicas # @return [::Integer] # The total number of current GameServer replicas in this fleet. class DeployedFleetStatus include ::Google::Protobuf::MessageExts extend ::Google::Protobuf::MessageExts::ClassMethods end end |
#spec_source ⇒ ::Google::Cloud::Gaming::V1::SpecSource
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# File 'proto_docs/google/cloud/gaming/v1/common.rb', line 257 class DeployedFleet include ::Google::Protobuf::MessageExts extend ::Google::Protobuf::MessageExts::ClassMethods # DeployedFleetStatus has details about the Agones fleets such as how many # are running, how many allocated, and so on. # @!attribute [rw] ready_replicas # @return [::Integer] # The number of GameServer replicas in the READY state in this fleet. # @!attribute [rw] allocated_replicas # @return [::Integer] # The number of GameServer replicas in the ALLOCATED state in this fleet. # @!attribute [rw] reserved_replicas # @return [::Integer] # The number of GameServer replicas in the RESERVED state in this fleet. # Reserved instances won't be deleted on scale down, but won't cause # an autoscaler to scale up. # @!attribute [rw] replicas # @return [::Integer] # The total number of current GameServer replicas in this fleet. class DeployedFleetStatus include ::Google::Protobuf::MessageExts extend ::Google::Protobuf::MessageExts::ClassMethods end end |
#status ⇒ ::Google::Cloud::Gaming::V1::DeployedFleetDetails::DeployedFleet::DeployedFleetStatus
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# File 'proto_docs/google/cloud/gaming/v1/common.rb', line 257 class DeployedFleet include ::Google::Protobuf::MessageExts extend ::Google::Protobuf::MessageExts::ClassMethods # DeployedFleetStatus has details about the Agones fleets such as how many # are running, how many allocated, and so on. # @!attribute [rw] ready_replicas # @return [::Integer] # The number of GameServer replicas in the READY state in this fleet. # @!attribute [rw] allocated_replicas # @return [::Integer] # The number of GameServer replicas in the ALLOCATED state in this fleet. # @!attribute [rw] reserved_replicas # @return [::Integer] # The number of GameServer replicas in the RESERVED state in this fleet. # Reserved instances won't be deleted on scale down, but won't cause # an autoscaler to scale up. # @!attribute [rw] replicas # @return [::Integer] # The total number of current GameServer replicas in this fleet. class DeployedFleetStatus include ::Google::Protobuf::MessageExts extend ::Google::Protobuf::MessageExts::ClassMethods end end |