Class: Block
- Inherits:
-
Object
- Object
- Block
- Includes:
- GlTail::Configurable
- Defined in:
- lib/gl_tail/block.rb
Overview
gl_tail.rb - OpenGL visualization of your server traffic Copyright 2007 Erlend Simonsen <[email protected]>
Licensed under the GNU General Public License v2 (see LICENSE)
Instance Attribute Summary collapse
-
#bottom_position ⇒ Object
readonly
Returns the value of attribute bottom_position.
-
#column ⇒ Object
Returns the value of attribute column.
-
#config ⇒ Object
readonly
Returns the value of attribute config.
-
#max_rate ⇒ Object
readonly
Returns the value of attribute max_rate.
-
#name ⇒ Object
readonly
Returns the value of attribute name.
-
#show ⇒ Object
Returns the value of attribute show.
Instance Method Summary collapse
- #add_activity(options = { }) ⇒ Object
- #add_event(options = { }) ⇒ Object
- #alignment ⇒ Object
-
#initialize(config, name) ⇒ Block
constructor
A new instance of Block.
- #is_right ⇒ Object
- #line_size ⇒ Object
- #position ⇒ Object
- #render(engine, num) ⇒ Object
- #top ⇒ Object
- #update ⇒ Object
- #width ⇒ Object
Methods included from GlTail::Configurable
#config_rewrite_color, included
Constructor Details
#initialize(config, name) ⇒ Block
Returns a new instance of Block.
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# File 'lib/gl_tail/block.rb', line 22 def initialize(config, name) @config = config @name = name @size = 10 @auto_clean = true @activity_type = "blobs" @order = 100 @show = 0 @header = Element.new(self, @name.upcase, [1.0, 1.0, 1.0, 1.0]) @elements = { } @bottom_position = -@config.screen.top @max_rate = 1.0/599 @sorted = [] @updated = false end |
Instance Attribute Details
#bottom_position ⇒ Object (readonly)
Returns the value of attribute bottom_position.
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# File 'lib/gl_tail/block.rb', line 10 def bottom_position @bottom_position end |
#column ⇒ Object
Returns the value of attribute column.
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# File 'lib/gl_tail/block.rb', line 18 def column @column end |
#config ⇒ Object (readonly)
Returns the value of attribute config.
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# File 'lib/gl_tail/block.rb', line 19 def config @config end |
#max_rate ⇒ Object (readonly)
Returns the value of attribute max_rate.
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# File 'lib/gl_tail/block.rb', line 20 def max_rate @max_rate end |
#name ⇒ Object (readonly)
Returns the value of attribute name.
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# File 'lib/gl_tail/block.rb', line 10 def name @name end |
#show ⇒ Object
Returns the value of attribute show.
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# File 'lib/gl_tail/block.rb', line 53 def show @show end |
Instance Method Details
#add_activity(options = { }) ⇒ Object
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# File 'lib/gl_tail/block.rb', line 111 def add_activity( = { }) return unless [:name] x = nil unless @elements[[:name]] x = Element.new(self, [:name], @color || [:color] ) @elements[[:name]] = x if @sorted.size > @size @sorted.insert(@size,x) else @sorted << x end else x = @elements[[:name]] end x.add_activity([:message], @color || [:color], [:size] || 0.01, [:type] || 0 ) @updated = true end |
#add_event(options = { }) ⇒ Object
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# File 'lib/gl_tail/block.rb', line 129 def add_event( = { }) return unless [:name] x = nil unless @elements[[:name]] x = Element.new(self, [:name], @color || [:color] ) @elements[[:name]] = x if @sorted.size > @size @sorted.insert(@size,x) else @sorted << x end else x = @elements[[:name]] end x.add_event([:message], [:color] || @color, [:update_stats] || false) @updated = true end |
#alignment ⇒ Object
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# File 'lib/gl_tail/block.rb', line 67 def alignment column.alignment end |
#is_right ⇒ Object
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# File 'lib/gl_tail/block.rb', line 63 def is_right column.is_right end |
#line_size ⇒ Object
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# File 'lib/gl_tail/block.rb', line 59 def line_size @config.screen.line_size end |
#position ⇒ Object
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# File 'lib/gl_tail/block.rb', line 71 def position column.position end |
#render(engine, num) ⇒ Object
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# File 'lib/gl_tail/block.rb', line 79 def render(engine, num) return num if @elements.size == 0 || @sorted.size == 0 @header.wy = top - (num * line_size) # @header.y = @header.wy if @header.y == -$CONFIG.top @header.render(engine) num += 1 count = 0 @sorted.each do |e| engine.stats[0] += 1 if count < @size e.wy = top - (num * line_size) e.render(engine) num += 1 @max_rate = e.rate if e.rate > @max_rate else e.render_events(engine) end if e.activities.size == 0 && (e.rate <= 0.001 || count > 100) && @auto_clean @elements.delete(e.name) @sorted.delete(e) end count += 1 end @bottom_position = top - ((@sorted.size > 0 ? (num-1) : num) * line_size) num + 1 end |
#top ⇒ Object
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# File 'lib/gl_tail/block.rb', line 55 def top @config.screen.top end |
#update ⇒ Object
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# File 'lib/gl_tail/block.rb', line 148 def update return if @sorted.size == 0 @max_rate = @max_rate * 0.9999 startTime = Time.now i = 1 @ordered = [@sorted[0]] min = @sorted[0].update size = @sorted.size while i < size rate = @sorted[i].update if rate > min j = i - 1 while @ordered[j-1].rate < rate && j > 0 j -= 1 end @ordered.insert(j, @sorted[i]) else @ordered << @sorted[i] min = rate if i < @size end i += 1 end @sorted = @ordered # puts "#{@name} [#{@sorted.size}]: [#{Time.now - startTime}]" if @name == "urls" return return unless @updated sortTime = Time.now # iSort( @sorted ) # @sorted = case @show # when 0: @sorted.insertionSort # when 1: @sorted.sort! { |k,v| "#{sprintf('%05d',v.total)} #{v.rate}" <=> "#{sprintf('%05d',k.total)} #{k.rate}" } # when 2: @sorted.sort! { |k,v| "#{v.average} #{v.name}" <=> "#{k.average} #{k.name}" } # end puts "#{@name} [#{@sorted.size}]: [#{sortTime - startTime}] [#{Time.now - sortTime}]" @updated = false end |
#width ⇒ Object
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# File 'lib/gl_tail/block.rb', line 75 def width column.size end |