Class: Sqlite
- Inherits:
-
Gloo::Core::Obj
- Object
- Gloo::Core::Obj
- Sqlite
- Defined in:
- lib/sqlite.rb
Constant Summary collapse
- KEYWORD =
'sqlite'.freeze
- KEYWORD_SHORT =
'sqlite'.freeze
- DB =
'database'.freeze
- DEFAULT_DB =
'test.db'.freeze
- DB_REQUIRED_ERR =
'The database name is required!'.freeze
- DB_NOT_FOUND_ERR =
'The database file was not found!'.freeze
Class Method Summary collapse
-
.messages ⇒ Object
Get a list of message names that this object receives.
-
.short_typename ⇒ Object
The short name of the object type.
-
.typename ⇒ Object
The name of the object type.
Instance Method Summary collapse
-
#add_children_on_create? ⇒ Boolean
Does this object have children to add when an object is created in interactive mode? This does not apply during obj load, etc.
-
#add_default_children ⇒ Object
Add children to this object.
-
#get_query_result(result) ⇒ Object
Based on the result set, build a QueryResult object.
-
#msg_verify ⇒ Object
Verify access to the Sqlite database specified.
-
#query(sql, params = nil) ⇒ Object
Open a connection and execute the SQL statement.
Class Method Details
.messages ⇒ Object
Get a list of message names that this object receives.
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# File 'lib/sqlite.rb', line 75 def self. return super + [ 'verify' ] end |
.short_typename ⇒ Object
The short name of the object type.
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# File 'lib/sqlite.rb', line 41 def self.short_typename return KEYWORD_SHORT end |
.typename ⇒ Object
The name of the object type.
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# File 'lib/sqlite.rb', line 34 def self.typename return KEYWORD end |
Instance Method Details
#add_children_on_create? ⇒ Boolean
Does this object have children to add when an object is created in interactive mode? This does not apply during obj load, etc.
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# File 'lib/sqlite.rb', line 54 def add_children_on_create? return true end |
#add_default_children ⇒ Object
Add children to this object. This is used by containers to add children needed for default configurations.
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# File 'lib/sqlite.rb', line 63 def add_default_children fac = @engine.factory fac.create_string DB, DEFAULT_DB, self end |
#get_query_result(result) ⇒ Object
Based on the result set, build a QueryResult object.
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# File 'lib/sqlite.rb', line 126 def get_query_result( result ) rows = [] while ( row = result.next ) do rows << row end return Gloo::Objs::QueryResult.new( result.columns, rows ) end |
#msg_verify ⇒ Object
Verify access to the Sqlite database specified.
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# File 'lib/sqlite.rb', line 82 def msg_verify name = db_value if name.empty? @engine.err DB_REQUIRED_ERR @engine.heap.it.set_to false return end unless File.exist? name @engine.err DB_NOT_FOUND_ERR @engine.heap.it.set_to false return end return unless connects? @engine.heap.it.set_to true end |
#query(sql, params = nil) ⇒ Object
Open a connection and execute the SQL statement. Return the resulting data.
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# File 'lib/sqlite.rb', line 109 def query( sql, params = nil ) name = db_value unless name @engine.err DB_REQUIRED_ERR return end db = SQLite3::Database.open name # db.results_as_hash = true results = db.query( sql, params ) return results end |