Class: GlimR::Raw
- Inherits:
-
SceneObject
- Object
- SceneObject
- GlimR::Raw
- Defined in:
- lib/glimr/renderer/raw.rb
Overview
Raw is a SceneObject that calls its #renderer when applied.
Use for doing custom OpenGL calls and such.
Raw doesn’t work with the Viewport’s collapsing #render, so is pretty much useless at the moment.
Example:
r = Raw.new
r.renderer = lambda do
puts 'Hi, I was just applied!'
end
Instance Attribute Summary collapse
-
#renderer ⇒ Object
Returns the value of attribute renderer.
Attributes inherited from SceneObject
#children, #drawables, #mtime, #parent, #viewport
Attributes included from EventListener
#event_listeners, #listener_count
Instance Method Summary collapse
-
#apply ⇒ Object
Calls #renderer if renderer is set.
Methods inherited from SceneObject
#<<, #absolute_geometry, #absolute_material, #absolute_shader, #absolute_texture, #absolute_transform, #absolute_transform_for_drawing, #add_drawables, #attach, #clone, #default_config, #detach, #detach_self, #initialize, #inspect, #pop_state, #push_state, #remove_drawables, #render, #replace_node, #root, #touch!, #visible
Methods included from Configurable
Methods included from EventListener
#add_event_listener, #decrement_listener_count, #dispatch_event, #event_root, #increment_listener_count, #initialize, #method_missing, #multicast_event, #process_event, #remove_event_listener
Constructor Details
This class inherits a constructor from GlimR::SceneObject
Dynamic Method Handling
This class handles dynamic methods through the method_missing method in the class GlimR::EventListener
Instance Attribute Details
#renderer ⇒ Object
Returns the value of attribute renderer.
24 25 26 |
# File 'lib/glimr/renderer/raw.rb', line 24 def renderer @renderer end |
Instance Method Details
#apply ⇒ Object
Calls #renderer if renderer is set.
27 28 29 |
# File 'lib/glimr/renderer/raw.rb', line 27 def apply renderer.call if renderer end |