Module: Glimmer::LibUI::PerfectShaped

Included in:
ControlProxy::PathProxy, Shape
Defined in:
lib/glimmer/libui/perfect_shaped.rb

Overview

GUI View objects that can be represented by PerfectShape objects

Instance Method Summary collapse

Instance Method Details

#bounding_boxObject

Returns bounding box Array consisting of

minx, miny, width, height


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# File 'lib/glimmer/libui/perfect_shaped.rb', line 26

def bounding_box
  perfect_shape_bounding_box = perfect_shape&.bounding_box
  return if perfect_shape_bounding_box.nil?
  [
    perfect_shape_bounding_box.x,
    perfect_shape_bounding_box.y,
    perfect_shape_bounding_box.width,
    perfect_shape_bounding_box.height,
  ]
end

#contain?(*point, outline: false, distance_tolerance: 0) ⇒ Boolean

Returns if shape contains point on the inside when outline is false (default) or if point is on the outline when outline is true distance_tolerance is used when outline is true to enable a fuzz factor in determining if a point lies on the outline (e.g. makes it easier to select a shape by mouse)

Returns:

  • (Boolean)


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# File 'lib/glimmer/libui/perfect_shaped.rb', line 10

def contain?(*point, outline: false, distance_tolerance: 0)
  perfect_shape&.contain?(*point, outline: outline, distance_tolerance: distance_tolerance)
end

#include?(*point) ⇒ Boolean

Returns if shape includes point on the inside when filled or if shape includes point on the outline when stroked

Returns:

  • (Boolean)


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# File 'lib/glimmer/libui/perfect_shaped.rb', line 16

def include?(*point)
  if fill.empty?
    contain?(*point, outline: true, distance_tolerance: ((stroke[:thickness] || 1) - 1))
  else
    contain?(*point)
  end
end

#perfect_shapeObject

Returns PerfectShape object matching this shape to enable executing computational geometry algorithms

Including classes must implement



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# File 'lib/glimmer/libui/perfect_shaped.rb', line 41

def perfect_shape
  # No Op
end