Module: GLApp

Defined in:
lib/glapp.rb

Defined Under Namespace

Modules: Helpers

Instance Attribute Summary collapse

Instance Method Summary collapse

Instance Attribute Details

#heightObject (readonly)

Returns the value of attribute height.



5
6
7
# File 'lib/glapp.rb', line 5

def height
  @height
end

#titleObject (readonly)

Returns the value of attribute title.



5
6
7
# File 'lib/glapp.rb', line 5

def title
  @title
end

#widthObject (readonly)

Returns the value of attribute width.



5
6
7
# File 'lib/glapp.rb', line 5

def width
  @width
end

Instance Method Details

#drawObject



74
75
# File 'lib/glapp.rb', line 74

def draw
end

#go_fullscreenObject



34
35
36
37
38
39
40
41
42
43
44
45
# File 'lib/glapp.rb', line 34

def go_fullscreen
  glutGameModeString([width, height].join("x"))

  if glutGameModeGet(GLUT_GAME_MODE_POSSIBLE)
    glutEnterGameMode
    if glutGameModeGet(GLUT_GAME_MODE_ACTIVE) == 0
      go_windowed
    end
  else
    go_windowed
  end
end

#go_windowedObject



23
24
25
26
27
28
29
30
31
32
# File 'lib/glapp.rb', line 23

def go_windowed
  if glutGameModeGet(GLUT_GAME_MODE_ACTIVE) != 0
    glutLeaveGameMode
  end

  unless @window
    glutInitWindowSize(width, height)
    @window = glutCreateWindow(title)
  end
end

#keyboard_down(key, modifiers) ⇒ Object



84
85
# File 'lib/glapp.rb', line 84

def keyboard_down(key, modifiers)
end

#keyboard_up(key, modifiers) ⇒ Object



87
88
# File 'lib/glapp.rb', line 87

def keyboard_up(key, modifiers)
end

#mouse_click(button, state, x, y) ⇒ Object



96
97
# File 'lib/glapp.rb', line 96

def mouse_click(button, state, x, y)
end

#mouse_dragging_motion(x, y) ⇒ Object



99
100
# File 'lib/glapp.rb', line 99

def mouse_dragging_motion(x, y)
end

#mouse_motion(x, y) ⇒ Object



105
106
# File 'lib/glapp.rb', line 105

def mouse_motion(x, y)
end

#mouse_passive_motion(x, y) ⇒ Object



102
103
# File 'lib/glapp.rb', line 102

def mouse_passive_motion(x, y)
end

#post_drawObject



77
78
79
# File 'lib/glapp.rb', line 77

def post_draw
  glutSwapBuffers
end

#pre_drawObject



65
66
67
68
69
70
71
72
# File 'lib/glapp.rb', line 65

def pre_draw
  glMatrixMode(GL_PROJECTION)
  glLoadIdentity
  gluPerspective(30.0, width / height, 0.1, 1000.0)

  glMatrixMode(GL_MODELVIEW)
  glLoadIdentity
end

#resizeObject



108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
# File 'lib/glapp.rb', line 108

def resize
  # Reset the coordinate system
  glMatrixMode(GL_PROJECTION)
  glLoadIdentity

  # Set the viewport to be the entire window
  glViewport(0, 0, width, height)

  # Set the correct perspective
  gluPerspective(45, width.to_f / height.to_f, 1, 1000)
  glMatrixMode(GL_MODELVIEW)
  glLoadIdentity
  gluLookAt(0, 0, 5,
            0, 0, -1,
            0, 1, 0)
end

#setupObject



62
63
# File 'lib/glapp.rb', line 62

def setup
end

#setup_contextObject

begin hooks



55
56
57
58
59
60
# File 'lib/glapp.rb', line 55

def setup_context
  glEnable(GL_DEPTH_TEST)
  glEnable(GL_BLEND)
  glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
  glutIgnoreKeyRepeat(1)
end

#show(width, height, title = "glapp", fullscreen = false) ⇒ Object



7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
# File 'lib/glapp.rb', line 7

def show(width, height, title = "glapp", fullscreen = false)
  glutInit
  glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH)
  
  @width = width
  @height = height
  @title = title
  
  fullscreen ? go_fullscreen : go_windowed
  setup
  
  setup_context
  wire
  glutMainLoop
end

#special_keyboard_down(key, modifiers) ⇒ Object



90
91
# File 'lib/glapp.rb', line 90

def special_keyboard_down(key, modifiers)
end

#special_keyboard_up(key, modifiers) ⇒ Object



93
94
# File 'lib/glapp.rb', line 93

def special_keyboard_up(key, modifiers)
end

#update(seconds) ⇒ Object



81
82
# File 'lib/glapp.rb', line 81

def update(seconds)
end

#wireObject

end hooks



127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
# File 'lib/glapp.rb', line 127

def wire
  glutDisplayFunc(lambda do
    pre_draw
    draw
    post_draw
  end)

  glutIdleFunc(lambda do
    time = Time.now
    @last_time ||= time
    delta = time - @last_time
    update(delta)
    @last_time = time
    glutPostRedisplay
  end)

  glutKeyboardFunc(lambda do |key, x, y|
    keyboard_down(key, glutGetModifiers)
  end)

  glutKeyboardUpFunc(lambda do |key, x, y|
    keyboard_up(key, glutGetModifiers)
  end)

  glutSpecialFunc(lambda do |key, x, y|
    special_keyboard_down(key, glutGetModifiers)
  end)

  glutSpecialUpFunc(lambda do |key, x, y|
    special_keyboard_up(key, glutGetModifiers)
  end)

  glutMouseFunc(lambda do |button, state, x, y|
    mouse_click(button, state, x, y)
  end)

  glutMotionFunc(lambda do |x, y|
    mouse_dragging_motion(x, y)
    mouse_motion(x, y)
  end)

  glutPassiveMotionFunc(lambda do |x, y|
    mouse_passive_motion(x, y)
    mouse_motion(x, y)
  end)

  glutReshapeFunc(lambda do |width, height|
    @width = width
    @height = height
    resize
  end)
end