Class: Geospatial::Polygon
- Inherits:
-
Object
- Object
- Geospatial::Polygon
- Defined in:
- lib/geospatial/polygon.rb
Instance Attribute Summary collapse
-
#points ⇒ Object
readonly
Returns the value of attribute points.
Class Method Summary collapse
Instance Method Summary collapse
- #[](index) ⇒ Object
- #bounding_box ⇒ Object
- #edge_intersection(a, b) ⇒ Object
- #edges ⇒ Object
- #freeze ⇒ Object
- #include?(other) ⇒ Boolean
- #include_point?(point) ⇒ Boolean
-
#initialize(points, bounding_box = nil) ⇒ Polygon
constructor
A new instance of Polygon.
- #intersect?(other) ⇒ Boolean
- #intersect_with_box?(other) ⇒ Boolean
- #simplify(minimum_distance = 1) ⇒ Object
- #to_s ⇒ Object
-
#winding_number(p) ⇒ Number
Test a 2D point for inclusion in the polygon.
Constructor Details
#initialize(points, bounding_box = nil) ⇒ Polygon
Returns a new instance of Polygon.
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# File 'lib/geospatial/polygon.rb', line 41 def initialize(points, bounding_box = nil) @points = points @bounding_box = bounding_box end |
Instance Attribute Details
#points ⇒ Object (readonly)
Returns the value of attribute points.
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# File 'lib/geospatial/polygon.rb', line 46 def points @points end |
Class Method Details
.[](*points) ⇒ Object
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# File 'lib/geospatial/polygon.rb', line 25 def self.[] *points self.new(points) end |
.dump(polygon) ⇒ Object
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# File 'lib/geospatial/polygon.rb', line 35 def self.dump(polygon) if polygon JSON.dump(polygon.points.map(&:to_a)) end end |
.is_left(p0, p1, p2) ⇒ Object
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# File 'lib/geospatial/polygon.rb', line 92 def self.is_left(p0, p1, p2) a = p1 - p0 b = p2 - p0 return (a[0] * b[1]) - (b[0] * a[1]) end |
.load(data) ⇒ Object
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# File 'lib/geospatial/polygon.rb', line 29 def self.load(data) if data self.new(JSON.parse(data).map{|point| Vector.elements(point)}) end end |
Instance Method Details
#[](index) ⇒ Object
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# File 'lib/geospatial/polygon.rb', line 48 def [] index a = @points[index.floor] b = @points[index.ceil % @points.size] return a + (b - a) * (index % 1.0) end |
#bounding_box ⇒ Object
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# File 'lib/geospatial/polygon.rb', line 59 def bounding_box @bounding_box ||= Box.enclosing_points(@points).freeze end |
#edge_intersection(a, b) ⇒ Object
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# File 'lib/geospatial/polygon.rb', line 135 def edge_intersection(a, b) line = Line.new(a, b) edges.each_with_index do |(pa, pb), i| edge = Line.new(pa, pb) if line.intersect?(edge) return i end end return nil end |
#edges ⇒ Object
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# File 'lib/geospatial/polygon.rb', line 70 def edges return to_enum(:edges) unless block_given? size = @points.size @points.each_with_index do |point, index| yield point, @points[(index+1)%size] end end |
#freeze ⇒ Object
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# File 'lib/geospatial/polygon.rb', line 63 def freeze @points.freeze bounding_box.freeze super end |
#include?(other) ⇒ Boolean
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# File 'lib/geospatial/polygon.rb', line 158 def include?(other) other.corners.all?{|corner| self.include_point?(corner)} end |
#include_point?(point) ⇒ Boolean
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# File 'lib/geospatial/polygon.rb', line 121 def include_point?(point) return false unless bounding_box.include_point?(point) self.winding_number(point) == 1 end |
#intersect?(other) ⇒ Boolean
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# File 'lib/geospatial/polygon.rb', line 149 def intersect?(other) case other when Box intersect_with_box?(other) when Circle intersect_with_circle?(other) end end |
#intersect_with_box?(other) ⇒ Boolean
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# File 'lib/geospatial/polygon.rb', line 127 def intersect_with_box?(other) return true if @points.any?{|point| other.include_point?(point)} return true if other.corners.any?{|corner| self.include_point?(corner)} return false end |
#simplify(minimum_distance = 1) ⇒ Object
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# File 'lib/geospatial/polygon.rb', line 80 def simplify(minimum_distance = 1) simplified_points = @points.first(1) @points.each do |point| if yield(simplified_points.last, point) simplified_points << point end end self.class.new(simplified_points, bounding_box) end |
#to_s ⇒ Object
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# File 'lib/geospatial/polygon.rb', line 55 def to_s "#{self.class}#{@points.inspect}" end |
#winding_number(p) ⇒ Number
Test a 2D point for inclusion in the polygon.
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# File 'lib/geospatial/polygon.rb', line 102 def winding_number(p) count = 0 edges.each do |pa, pb| if pa[1] <= p[1] if pb[1] >= p[1] and Polygon.is_left(pa, pb, p) > 0 count += 1 end else if pb[1] <= p[1] and Polygon.is_left(pa, pb, p) < 0 count -= 1 end end end return count end |