Class: GeoPattern::OverlappingCirclesPattern
- Inherits:
-
BasePattern
- Object
- Struct
- BasePattern
- GeoPattern::OverlappingCirclesPattern
- Defined in:
- lib/geo_pattern/pattern/overlapping_circles_pattern.rb
Constant Summary
Constants inherited from BasePattern
BasePattern::FILL_COLOR_DARK, BasePattern::FILL_COLOR_LIGHT, BasePattern::OPACITY_MAX, BasePattern::OPACITY_MIN, BasePattern::STROKE_COLOR, BasePattern::STROKE_OPACITY
Instance Attribute Summary
Attributes inherited from BasePattern
Instance Method Summary collapse
Methods inherited from BasePattern
#fill_color, #hex_val, #map, #opacity
Instance Method Details
#render_to_svg ⇒ Object
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# File 'lib/geo_pattern/pattern/overlapping_circles_pattern.rb', line 3 def render_to_svg scale = hex_val(0, 1) diameter = map(scale, 0, 15, 25, 200) radius = diameter/2; svg.set_width(radius * 6) svg.set_height(radius * 6) i = 0 for y in 0..5 for x in 0..5 val = hex_val(i, 1) opacity = opacity(val) fill = fill_color(val) styles = { "fill" => fill, "style" => { "opacity" => opacity } } svg.circle(x*radius, y*radius, radius, styles) # Add an extra one at top-right, for tiling. if (x == 0) svg.circle(6*radius, y*radius, radius, styles) end # Add an extra row at the end that matches the first row, for tiling. if (y == 0) svg.circle(x*radius, 6*radius, radius, styles) end # Add an extra one at bottom-right, for tiling. if (x == 0 and y == 0) svg.circle(6*radius, 6*radius, radius, styles) end i += 1 end end end |