Class: Geo3d::Matrix
- Inherits:
-
Object
- Object
- Geo3d::Matrix
- Defined in:
- lib/matrix.rb
Instance Attribute Summary collapse
-
#_11 ⇒ Object
Returns the value of attribute _11.
-
#_12 ⇒ Object
Returns the value of attribute _12.
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#_13 ⇒ Object
Returns the value of attribute _13.
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#_14 ⇒ Object
Returns the value of attribute _14.
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#_21 ⇒ Object
Returns the value of attribute _21.
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#_22 ⇒ Object
Returns the value of attribute _22.
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#_23 ⇒ Object
Returns the value of attribute _23.
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#_24 ⇒ Object
Returns the value of attribute _24.
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#_31 ⇒ Object
Returns the value of attribute _31.
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#_32 ⇒ Object
Returns the value of attribute _32.
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#_33 ⇒ Object
Returns the value of attribute _33.
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#_34 ⇒ Object
Returns the value of attribute _34.
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#_41 ⇒ Object
Returns the value of attribute _41.
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#_42 ⇒ Object
Returns the value of attribute _42.
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#_43 ⇒ Object
Returns the value of attribute _43.
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#_44 ⇒ Object
Returns the value of attribute _44.
Class Method Summary collapse
- .identity ⇒ Object
- .look_at_lh(eye_position, look_at_position, up_direction) ⇒ Object
- .look_at_rh(eye_position, look_at_position, up_direction) ⇒ Object
- .matrix_perspective_fov_lh(fovy, aspect, zn, zf) ⇒ Object
- .matrix_perspective_fov_rh(fovy, aspect, zn, zf) ⇒ Object
- .reflection(reflection_plane) ⇒ Object
- .rotation_y_rh(angle) ⇒ Object
- .scaling(x, y, z) ⇒ Object
- .translation(x, y, z) ⇒ Object
- .uniform_scaling(scale) ⇒ Object
Instance Method Summary collapse
- #*(v) ⇒ Object
- #+(mat) ⇒ Object
- #+@ ⇒ Object
- #-(mat) ⇒ Object
- #-@ ⇒ Object
- #/(v) ⇒ Object
- #[](x, y) ⇒ Object
- #[]=(x, y, v) ⇒ Object
-
#initialize(*args) ⇒ Matrix
constructor
A new instance of Matrix.
- #inverse(with_determinant = false) ⇒ Object
- #to_a ⇒ Object
- #transform(vec) ⇒ Object
- #transform_coord(vec) ⇒ Object
- #transpose ⇒ Object
Constructor Details
#initialize(*args) ⇒ Matrix
Returns a new instance of Matrix.
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# File 'lib/matrix.rb', line 8 def initialize *args @_11 = 0, @_12 = 0, @_13 = 0, @_14 = 0, @_21 = 0, @_22 = 0, @_23 = 0, @_24 = 0, @_31 = 0, @_32 = 0, @_33 = 0, @_34 = 0, @_41 = 0, @_42 = 0, @_43 = 0, @_44 = 0 @_11 = args[0] if args.size > 0 @_12 = args[1] if args.size > 1 @_13 = args[2] if args.size > 2 @_14 = args[3] if args.size > 3 @_21 = args[4] if args.size > 4 @_22 = args[5] if args.size > 5 @_23 = args[6] if args.size > 6 @_24 = args[7] if args.size > 7 @_31 = args[8] if args.size > 8 @_32 = args[9] if args.size > 9 @_33 = args[10] if args.size > 10 @_34 = args[11] if args.size > 11 @_41 = args[12] if args.size > 12 @_42 = args[13] if args.size > 13 @_43 = args[14] if args.size > 14 @_44 = args[15] if args.size > 15 end |
Instance Attribute Details
#_11 ⇒ Object
Returns the value of attribute _11.
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# File 'lib/matrix.rb', line 3 def _11 @_11 end |
#_12 ⇒ Object
Returns the value of attribute _12.
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# File 'lib/matrix.rb', line 3 def _12 @_12 end |
#_13 ⇒ Object
Returns the value of attribute _13.
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# File 'lib/matrix.rb', line 3 def _13 @_13 end |
#_14 ⇒ Object
Returns the value of attribute _14.
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# File 'lib/matrix.rb', line 3 def _14 @_14 end |
#_21 ⇒ Object
Returns the value of attribute _21.
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# File 'lib/matrix.rb', line 4 def _21 @_21 end |
#_22 ⇒ Object
Returns the value of attribute _22.
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# File 'lib/matrix.rb', line 4 def _22 @_22 end |
#_23 ⇒ Object
Returns the value of attribute _23.
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# File 'lib/matrix.rb', line 4 def _23 @_23 end |
#_24 ⇒ Object
Returns the value of attribute _24.
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# File 'lib/matrix.rb', line 4 def _24 @_24 end |
#_31 ⇒ Object
Returns the value of attribute _31.
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# File 'lib/matrix.rb', line 5 def _31 @_31 end |
#_32 ⇒ Object
Returns the value of attribute _32.
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# File 'lib/matrix.rb', line 5 def _32 @_32 end |
#_33 ⇒ Object
Returns the value of attribute _33.
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# File 'lib/matrix.rb', line 5 def _33 @_33 end |
#_34 ⇒ Object
Returns the value of attribute _34.
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# File 'lib/matrix.rb', line 5 def _34 @_34 end |
#_41 ⇒ Object
Returns the value of attribute _41.
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# File 'lib/matrix.rb', line 6 def _41 @_41 end |
#_42 ⇒ Object
Returns the value of attribute _42.
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# File 'lib/matrix.rb', line 6 def _42 @_42 end |
#_43 ⇒ Object
Returns the value of attribute _43.
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# File 'lib/matrix.rb', line 6 def _43 @_43 end |
#_44 ⇒ Object
Returns the value of attribute _44.
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# File 'lib/matrix.rb', line 6 def _44 @_44 end |
Class Method Details
.identity ⇒ Object
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# File 'lib/matrix.rb', line 197 def self.identity identity_matrix = Matrix.new identity_matrix._12 = identity_matrix._13 = identity_matrix._14 = 0 identity_matrix._21 = identity_matrix._23 = identity_matrix._24 = 0 identity_matrix._31 = identity_matrix._32 = identity_matrix._34 = 0 identity_matrix._41 = identity_matrix._42 = identity_matrix._43 = 0 identity_matrix._11 = identity_matrix._22 = identity_matrix._33 = identity_matrix._44 = 1 identity_matrix end |
.look_at_lh(eye_position, look_at_position, up_direction) ⇒ Object
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# File 'lib/matrix.rb', line 380 def self.look_at_lh eye_position, look_at_position, up_direction zaxis = (look_at_position - eye_position).normalize xaxis = up_direction.cross(zaxis).normalize yaxis = zaxis.cross xaxis matrix = Matrix.new # set column one matrix._11 = xaxis.x matrix._21 = xaxis.y matrix._31 = xaxis.z matrix._41 = -xaxis.dot(eye_position) # set column two matrix._12 = yaxis.x matrix._22 = yaxis.y matrix._32 = yaxis.z matrix._42 = -yaxis.dot(eye_position) # set column three matrix._13 = zaxis.x matrix._23 = zaxis.y matrix._33 = zaxis.z matrix._43 = -zaxis.dot(eye_position) # set column four matrix._14 = matrix._24 = matrix._34 = 0 matrix._44 = 1 matrix end |
.look_at_rh(eye_position, look_at_position, up_direction) ⇒ Object
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# File 'lib/matrix.rb', line 348 def self.look_at_rh eye_position, look_at_position, up_direction zaxis = (eye_position - look_at_position).normalize xaxis = up_direction.cross(zaxis).normalize yaxis = zaxis.cross xaxis matrix = Matrix.new # set column one matrix._11 = xaxis.x matrix._21 = xaxis.y matrix._31 = xaxis.z matrix._41 = -xaxis.dot(eye_position) # set column two matrix._12 = yaxis.x matrix._22 = yaxis.y matrix._32 = yaxis.z matrix._42 = -yaxis.dot(eye_position) # set column three matrix._13 = zaxis.x matrix._23 = zaxis.y matrix._33 = zaxis.z matrix._43 = -zaxis.dot(eye_position) # set column four matrix._14 = matrix._24 = matrix._34 = 0 matrix._44 = 1 matrix end |
.matrix_perspective_fov_lh(fovy, aspect, zn, zf) ⇒ Object
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# File 'lib/matrix.rb', line 336 def self.matrix_perspective_fov_lh fovy, aspect, zn, zf y_scale = 1.0 / Math.tan(0.5*fovy) x_scale = y_scale / aspect matrix = Matrix.new matrix._11 = x_scale matrix._22 = y_scale matrix._33 = zf/(zn - zf) matrix._34 = 1 matrix._43 = -zn*zf/(zn - zf) matrix end |
.matrix_perspective_fov_rh(fovy, aspect, zn, zf) ⇒ Object
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# File 'lib/matrix.rb', line 324 def self.matrix_perspective_fov_rh fovy, aspect, zn, zf y_scale = 1.0 / Math.tan(0.5*fovy) x_scale = y_scale / aspect matrix = Matrix.new matrix._11 = x_scale matrix._22 = y_scale matrix._33 = zf/(zn - zf) matrix._34 = -1 matrix._43 = zn*zf/(zn - zf) matrix end |
.reflection(reflection_plane) ⇒ Object
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# File 'lib/matrix.rb', line 412 def self.reflection reflection_plane reflection_matrix = Matrix.new plane_magnitude = Vector.new(reflection_plane.x, reflection_plane.y, reflection_plane.z, 0).length normalized_plane = reflection_plane / plane_magnitude # row one reflection_matrix._11 = -2 * normalized_plane.x * normalized_plane.x + 1 reflection_matrix._12 = -2 * normalized_plane.y * normalized_plane.x reflection_matrix._13 = -2 * normalized_plane.z * normalized_plane.x reflection_matrix._14 = 0 # row two reflection_matrix._21 = -2 * normalized_plane.x * normalized_plane.y reflection_matrix._22 = -2 * normalized_plane.y * normalized_plane.y + 1 reflection_matrix._23 = -2 * normalized_plane.z * normalized_plane.y reflection_matrix._24 = 0 # row three reflection_matrix._31 = -2 * normalized_plane.x * normalized_plane.z reflection_matrix._32 = -2 * normalized_plane.y * normalized_plane.z reflection_matrix._33 = -2 * normalized_plane.z * normalized_plane.z + 1 reflection_matrix._34 = 0 # row four reflection_matrix._41 = -2 * normalized_plane.x * normalized_plane.w reflection_matrix._42 = -2 * normalized_plane.y * normalized_plane.w reflection_matrix._43 = -2 * normalized_plane.z * normalized_plane.w reflection_matrix._44 = 1 reflection_matrix end |
.rotation_y_rh(angle) ⇒ Object
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# File 'lib/matrix.rb', line 468 def self.rotation_y_rh angle sine = Math.sin angle cosine = Math.cos angle rotation_matrix = Matrix.new rotation_matrix._11 = cosine rotation_matrix._12 = 0 rotation_matrix._13 = sine rotation_matrix._14 = 0 rotation_matrix._21 = rotation_matrix._23 = rotation_matrix._24 = 0 rotation_matrix._22 = 1 rotation_matrix._31 = -sine rotation_matrix._32 = 0 rotation_matrix._33 = cosine rotation_matrix._34 = 0 rotation_matrix._41 = rotation_matrix._42 = rotation_matrix._43 = 0 rotation_matrix._44 = 1 rotation_matrix end |
.scaling(x, y, z) ⇒ Object
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# File 'lib/matrix.rb', line 455 def self.scaling x, y, z scaling_matrix = Matrix.new scaling_matrix._11 = x scaling_matrix._22 = y scaling_matrix._33 = z scaling_matrix._44 = 1 scaling_matrix end |
.translation(x, y, z) ⇒ Object
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# File 'lib/matrix.rb', line 445 def self.translation x, y, z translation_matrix = Matrix.new translation_matrix._11 = translation_matrix._22 = translation_matrix._33 = translation_matrix._44 = 1 #todo: consider simplifying with identity translation_matrix._41 = x translation_matrix._42 = y translation_matrix._43 = z translation_matrix end |
.uniform_scaling(scale) ⇒ Object
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# File 'lib/matrix.rb', line 464 def self.uniform_scaling scale scaling scale, scale, scale end |
Instance Method Details
#*(v) ⇒ Object
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# File 'lib/matrix.rb', line 100 def * v result = Matrix.new if Matrix == v.class matrix = v result._11 = _11 * matrix._11 + _12 * matrix._21 + _13 * matrix._31 + _14 * matrix._41 result._12 = _11 * matrix._12 + _12 * matrix._22 + _13 * matrix._32 + _14 * matrix._42 result._13 = _11 * matrix._13 + _12 * matrix._23 + _13 * matrix._33 + _14 * matrix._43 result._14 = _11 * matrix._14 + _12 * matrix._24 + _13 * matrix._34 + _14 * matrix._44 result._21 = _21 * matrix._11 + _22 * matrix._21 + _23 * matrix._31 + _24 * matrix._41 result._22 = _21 * matrix._12 + _22 * matrix._22 + _23 * matrix._32 + _24 * matrix._42 result._23 = _21 * matrix._13 + _22 * matrix._23 + _23 * matrix._33 + _24 * matrix._43 result._24 = _21 * matrix._14 + _22 * matrix._24 + _23 * matrix._34 + _24 * matrix._44 result._31 = _31 * matrix._11 + _32 * matrix._21 + _33 * matrix._31 + _34 * matrix._41 result._32 = _31 * matrix._12 + _32 * matrix._22 + _33 * matrix._32 + _34 * matrix._42 result._33 = _31 * matrix._13 + _32 * matrix._23 + _33 * matrix._33 + _34 * matrix._43 result._34 = _31 * matrix._14 + _32 * matrix._24 + _33 * matrix._34 + _34 * matrix._44 result._41 = _41 * matrix._11 + _42 * matrix._21 + _43 * matrix._31 + _44 * matrix._41 result._42 = _41 * matrix._12 + _42 * matrix._22 + _43 * matrix._32 + _44 * matrix._42 result._43 = _41 * matrix._13 + _42 * matrix._23 + _43 * matrix._33 + _44 * matrix._43 result._44 = _41 * matrix._14 + _42 * matrix._24 + _43 * matrix._34 + _44 * matrix._44 elsif Vector == v.class vec = v transformed_vector = Vector.new transformed_vector.x = _11 * vec.x + _21 * vec.y + _31 * vec.z + _41 transformed_vector.y = _12 * vec.x + _22 * vec.y + _32 * vec.z + _42 transformed_vector.z = _13 * vec.x + _23 * vec.y + _33 * vec.z + _43 transformed_vector.w = _14 * vec.x + _24 * vec.y + _34 * vec.z + _44 return transformed_vector else scalar = v result._11 = _11 * scalar result._12 = _12 * scalar result._13 = _13 * scalar result._14 = _14 * scalar result._21 = _21 * scalar result._22 = _22 * scalar result._23 = _23 * scalar result._24 = _24 * scalar result._31 = _31 * scalar result._32 = _32 * scalar result._33 = _33 * scalar result._34 = _34 * scalar result._41 = _41 * scalar result._42 = _42 * scalar result._43 = _43 * scalar result._44 = _44 * scalar end result end |
#+(mat) ⇒ Object
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# File 'lib/matrix.rb', line 48 def + mat sum = Matrix.new sum._11 = _11 + mat._11 sum._12 = _12 + mat._12 sum._13 = _13 + mat._13 sum._14 = _14 + mat._14 sum._21 = _21 + mat._21 sum._22 = _22 + mat._22 sum._23 = _23 + mat._23 sum._24 = _24 + mat._24 sum._31 = _31 + mat._31 sum._32 = _32 + mat._32 sum._33 = _33 + mat._33 sum._34 = _34 + mat._34 sum._41 = _41 + mat._41 sum._42 = _42 + mat._42 sum._43 = _43 + mat._43 sum._44 = _44 + mat._44 sum end |
#+@ ⇒ Object
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# File 'lib/matrix.rb', line 40 def +@ self * 1 end |
#-(mat) ⇒ Object
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# File 'lib/matrix.rb', line 74 def - mat sum = Matrix.new sum._11 = _11 - mat._11 sum._12 = _12 - mat._12 sum._13 = _13 - mat._13 sum._14 = _14 - mat._14 sum._21 = _21 - mat._21 sum._22 = _22 - mat._22 sum._23 = _23 - mat._23 sum._24 = _24 - mat._24 sum._31 = _31 - mat._31 sum._32 = _32 - mat._32 sum._33 = _33 - mat._33 sum._34 = _34 - mat._34 sum._41 = _41 - mat._41 sum._42 = _42 - mat._42 sum._43 = _43 - mat._43 sum._44 = _44 - mat._44 sum end |
#-@ ⇒ Object
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# File 'lib/matrix.rb', line 44 def -@ self * -1 end |
#/(v) ⇒ Object
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# File 'lib/matrix.rb', line 156 def / v if Matrix == v.class self * v.inverse elsif Vector == v.class raise 'dividing matrices by vectors not currently supported' else result = Matrix.new scalar = v result._11 = _11 / scalar result._12 = _12 / scalar result._13 = _13 / scalar result._14 = _14 / scalar result._21 = _21 / scalar result._22 = _22 / scalar result._23 = _23 / scalar result._24 = _24 / scalar result._31 = _31 / scalar result._32 = _32 / scalar result._33 = _33 / scalar result._34 = _34 / scalar result._41 = _41 / scalar result._42 = _42 / scalar result._43 = _43 / scalar result._44 = _44 / scalar result end end |
#[](x, y) ⇒ Object
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# File 'lib/matrix.rb', line 32 def [] x, y to_a[4*y + x] end |
#[]=(x, y, v) ⇒ Object
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# File 'lib/matrix.rb', line 36 def []= x, y, v send (%w{_11 _12 _13 _14 _21 _22 _23 _24 _31 _32 _33 _34 _41 _42 _43 _44}[4*y + x] + '=').to_sym, v end |
#inverse(with_determinant = false) ⇒ Object
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# File 'lib/matrix.rb', line 207 def inverse with_determinant = false mat = to_a dst = Array.new 16 tmp = Array.new 12 src = Array.new 16 for i in 0..3 src[i] = mat[i*4] src[i + 4] = mat[i*4 + 1] src[i + 8] = mat[i*4 + 2] src[i + 12] = mat[i*4 + 3] end # calculate pairs for first 8 elements (cofactors) tmp[0] = src[10] * src[15] tmp[1] = src[11] * src[14] tmp[2] = src[9] * src[15] tmp[3] = src[11] * src[13] tmp[4] = src[9] * src[14] tmp[5] = src[10] * src[13] tmp[6] = src[8] * src[15] tmp[7] = src[11] * src[12] tmp[8] = src[8] * src[14] tmp[9] = src[10] * src[12] tmp[10] = src[8] * src[13] tmp[11] = src[9] * src[12] # calculate first 8 elements (cofactors) dst[0] = tmp[0]*src[5] + tmp[3]*src[6] + tmp[4]*src[7] dst[0] -= tmp[1]*src[5] + tmp[2]*src[6] + tmp[5]*src[7] dst[1] = tmp[1]*src[4] + tmp[6]*src[6] + tmp[9]*src[7] dst[1] -= tmp[0]*src[4] + tmp[7]*src[6] + tmp[8]*src[7] dst[2] = tmp[2]*src[4] + tmp[7]*src[5] + tmp[10]*src[7] dst[2] -= tmp[3]*src[4] + tmp[6]*src[5] + tmp[11]*src[7] dst[3] = tmp[5]*src[4] + tmp[8]*src[5] + tmp[11]*src[6] dst[3] -= tmp[4]*src[4] + tmp[9]*src[5] + tmp[10]*src[6] dst[4] = tmp[1]*src[1] + tmp[2]*src[2] + tmp[5]*src[3] dst[4] -= tmp[0]*src[1] + tmp[3]*src[2] + tmp[4]*src[3] dst[5] = tmp[0]*src[0] + tmp[7]*src[2] + tmp[8]*src[3] dst[5] -= tmp[1]*src[0] + tmp[6]*src[2] + tmp[9]*src[3] dst[6] = tmp[3]*src[0] + tmp[6]*src[1] + tmp[11]*src[3] dst[6] -= tmp[2]*src[0] + tmp[7]*src[1] + tmp[10]*src[3] dst[7] = tmp[4]*src[0] + tmp[9]*src[1] + tmp[10]*src[2] dst[7] -= tmp[5]*src[0] + tmp[8]*src[1] + tmp[11]*src[2] # calculate pairs for second 8 elements (cofactors) tmp[0] = src[2]*src[7] tmp[1] = src[3]*src[6] tmp[2] = src[1]*src[7] tmp[3] = src[3]*src[5] tmp[4] = src[1]*src[6] tmp[5] = src[2]*src[5] tmp[6] = src[0]*src[7] tmp[7] = src[3]*src[4] tmp[8] = src[0]*src[6] tmp[9] = src[2]*src[4] tmp[10] = src[0]*src[5] tmp[11] = src[1]*src[4] # calculate second 8 elements (cofactors) dst[8] = tmp[0]*src[13] + tmp[3]*src[14] + tmp[4]*src[15] dst[8] -= tmp[1]*src[13] + tmp[2]*src[14] + tmp[5]*src[15] dst[9] = tmp[1]*src[12] + tmp[6]*src[14] + tmp[9]*src[15] dst[9] -= tmp[0]*src[12] + tmp[7]*src[14] + tmp[8]*src[15] dst[10] = tmp[2]*src[12] + tmp[7]*src[13] + tmp[10]*src[15] dst[10]-= tmp[3]*src[12] + tmp[6]*src[13] + tmp[11]*src[15] dst[11] = tmp[5]*src[12] + tmp[8]*src[13] + tmp[11]*src[14] dst[11]-= tmp[4]*src[12] + tmp[9]*src[13] + tmp[10]*src[14] dst[12] = tmp[2]*src[10] + tmp[5]*src[11] + tmp[1]*src[9] dst[12]-= tmp[4]*src[11] + tmp[0]*src[9] + tmp[3]*src[10] dst[13] = tmp[8]*src[11] + tmp[0]*src[8] + tmp[7]*src[10] dst[13]-= tmp[6]*src[10] + tmp[9]*src[11] + tmp[1]*src[8] dst[14] = tmp[6]*src[9] + tmp[11]*src[11] + tmp[3]*src[8] dst[14]-= tmp[10]*src[11] + tmp[2]*src[8] + tmp[7]*src[9] dst[15] = tmp[10]*src[10] + tmp[4]*src[8] + tmp[9]*src[9] dst[15]-= tmp[8]*src[9] + tmp[11]*src[10] + tmp[5]*src[8] # calculate determinant det=src[0]*dst[0]+src[1]*dst[1]+src[2]*dst[2]+src[3]*dst[3] # calculate matrix inverse det = 1.0/det for j in 0..15 dst[j] *= det end inverted_matrix = Matrix.new *dst if with_determinant [inverted_matrix, det] else inverted_matrix end end |
#to_a ⇒ Object
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# File 'lib/matrix.rb', line 28 def to_a [_11, _12, _13, _14, _21, _22, _23, _24, _31, _32, _33, _34, _41, _42, _43, _44] end |
#transform(vec) ⇒ Object
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# File 'lib/matrix.rb', line 193 def transform vec self * vec end |
#transform_coord(vec) ⇒ Object
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# File 'lib/matrix.rb', line 184 def transform_coord vec norm =_14 * vec.x + _24 * vec.y + _34 * vec.z + _44 transformed_vector = self * vec transformed_vector.x /= norm transformed_vector.y /= norm transformed_vector.z /= norm transformed_vector end |
#transpose ⇒ Object
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# File 'lib/matrix.rb', line 303 def transpose transposed_matrix = Matrix.new transposed_matrix._11 = _11 transposed_matrix._12 = _21 transposed_matrix._13 = _31 transposed_matrix._14 = _41 transposed_matrix._21 = _12 transposed_matrix._22 = _22 transposed_matrix._23 = _32 transposed_matrix._24 = _42 transposed_matrix._31 = _13 transposed_matrix._32 = _23 transposed_matrix._33 = _33 transposed_matrix._34 = _43 transposed_matrix._41 = _14 transposed_matrix._42 = _24 transposed_matrix._43 = _34 transposed_matrix._44 = _44 transposed_matrix end |