Module: Gemwarrior::PlayerLevels

Included in:
Game, Player
Defined in:
lib/gemwarrior/misc/player_levels.rb

Class Method Summary collapse

Class Method Details

.check_level(xp) ⇒ Object



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# File 'lib/gemwarrior/misc/player_levels.rb', line 67

def self.check_level(xp)
  if xp < 50
    1
  elsif xp < 120
    2
  elsif xp < 250
    3
  elsif xp < 600
    4
  elsif xp < 1000
    5
  elsif xp < 1500
    6
  elsif xp < 10000
    7
  end
end

.get_level_stats(level) ⇒ Object



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# File 'lib/gemwarrior/misc/player_levels.rb', line 6

def self.get_level_stats(level)
  case level
  when 1
    {
      :level    => 1,   :xp_start   => 0,
      :hp_max   => 30,  :stam_max   => 20, 
      :atk_lo   => 1,   :atk_hi     => 2, 
      :defense  => 5,   :dexterity  => 5,
      :special_abilities => nil
    }
  when 2
    { 
      :level    => 2,   :xp_start   => 50,
      :hp_max   => 35,  :stam_max   => 25, 
      :atk_lo   => 2,   :atk_hi     => 3, 
      :defense  => 6,   :dexterity  => 6,
      :special_abilities => :rocking_vision
    }
  when 3
    { 
      :level    => 3,   :xp_start   => 120,
      :hp_max   => 45,  :stam_max   => 30, 
      :atk_lo   => 3,   :atk_hi     => 5, 
      :defense  => 7,   :dexterity  => 8,
      :special_abilities => :rock_slide
    }
  when 4
    {
      :level    => 4,   :xp_start   => 250,
      :hp_max   => 55,  :stam_max   => 35, 
      :atk_lo   => 5,   :atk_hi     => 6, 
      :defense  => 8,   :dexterity  => 9,
      :special_abilities => :stone_face
    }
  when 5
    { 
      :level    => 5,   :xp_start   => 600,
      :hp_max   => 70,  :stam_max   => 45, 
      :atk_lo   => 7,   :atk_hi     => 8, 
      :defense  => 10,  :dexterity  => 11,
      :special_abilities => :graniton
    }
  when 6
    { 
      :level    => 6,   :xp_start   => 1000,
      :hp_max   => 85,  :stam_max   => 60, 
      :atk_lo   => 8,   :atk_hi     => 10, 
      :defense  => 13,  :dexterity  => 13,
      :special_abilities => :gleam
    }
  when 7
    { 
      :level    => 7,   :xp_start   => 1500,
      :hp_max   => 100, :stam_max   => 80, 
      :atk_lo   => 10,  :atk_hi     => 12, 
      :defense  => 15,  :dexterity  => 16,
      :special_abilities => :break_through
    }
  end
end