Class: Gemwarrior::Emerald
- Defined in:
- lib/gemwarrior/entities/monsters/bosses/emerald.rb
Constant Summary
Constants inherited from Monster
Monster::INVENTORY_ITEMS_DEFAULT
Instance Attribute Summary collapse
-
#defeated_text ⇒ Object
Returns the value of attribute defeated_text.
Attributes inherited from Monster
#battlecry, #inventory, #is_boss
Attributes inherited from Creature
#atk_hi, #atk_lo, #defense, #dexterity, #face, #hands, #hp_cur, #hp_max, #inventory, #level, #mood, #rox, #xp
Attributes inherited from Entity
Instance Method Summary collapse
-
#initialize ⇒ Emerald
constructor
A new instance of Emerald.
Methods inherited from Monster
Methods inherited from Entity
Constructor Details
#initialize ⇒ Emerald
Returns a new instance of Emerald.
11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 |
# File 'lib/gemwarrior/entities/monsters/bosses/emerald.rb', line 11 def initialize self.name = 'Emerald' self.description = 'A wily, beefy, tower of a man, champion of both wisdom and strength, sporting a constant glint in his eyes.' self.face = 'gleaming' self.hands = 'tantalizing' self.mood = 'enraged' self.level = 15 self.hp_cur = rand((level * 2)..(level * 3)) self.hp_max = hp_cur self.atk_lo = rand(level..(level * 2.5).floor) self.atk_hi = rand((level * 2.5).floor..(level * 3).floor) self.defense = rand(5..7) self.dexterity = rand(8..10) self.inventory = Inventory.new(items = [SparklyThing.new]) self.rox = rand((level * 2)..(level * 3)) self.xp = rand(level..(level * 2)) self.battlecry = 'Ha ha ha ha ha! Prepare yourself: today your whole life crumbles!' self.is_boss = true self.defeated_text = defeated_text end |
Instance Attribute Details
#defeated_text ⇒ Object
Returns the value of attribute defeated_text.
9 10 11 |
# File 'lib/gemwarrior/entities/monsters/bosses/emerald.rb', line 9 def defeated_text @defeated_text end |