Class: Gemwarrior::World

Inherits:
Object
  • Object
show all
Defined in:
lib/gemwarrior/world.rb

Constant Summary collapse

LOCATION_DATA_FILE =

CONSTANTS

"data/locations.yml"
WORLD_DIM_WIDTH =
10
WORLD_DIM_HEIGHT =
10
ERROR_LIST_PARAM_INVALID =

ERRORS

'That is not something that can be listed.'
ERROR_LOCATION_DESCRIBE_ENTITY_INVALID =
'You do not see that here.'

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initializeWorld

Returns a new instance of World.



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# File 'lib/gemwarrior/world.rb', line 22

def initialize
  self.monsters   = init_monsters
  self.locations  = init_locations
  self.player     = nil
end

Instance Attribute Details

#debug_modeObject

Returns the value of attribute debug_mode.



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# File 'lib/gemwarrior/world.rb', line 20

def debug_mode
  @debug_mode
end

#locationsObject

Returns the value of attribute locations.



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# File 'lib/gemwarrior/world.rb', line 20

def locations
  @locations
end

#monstersObject

Returns the value of attribute monsters.



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# File 'lib/gemwarrior/world.rb', line 20

def monsters
  @monsters
end

#playerObject

Returns the value of attribute player.



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# File 'lib/gemwarrior/world.rb', line 20

def player
  @player
end

#soundObject

Returns the value of attribute sound.



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# File 'lib/gemwarrior/world.rb', line 20

def sound
  @sound
end

#use_wordnikObject

Returns the value of attribute use_wordnik.



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# File 'lib/gemwarrior/world.rb', line 20

def use_wordnik
  @use_wordnik
end

Instance Method Details

#can_move?(direction) ⇒ Boolean

Returns:

  • (Boolean)


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# File 'lib/gemwarrior/world.rb', line 212

def can_move?(direction)
  location_by_coords(player.cur_coords).has_loc_to_the?(direction)
end

#describe(point) ⇒ Object



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# File 'lib/gemwarrior/world.rb', line 146

def describe(point)
  desc_text = ""
  desc_text << "[ #{point.name} ]".colorize(:green)

  if debug_mode
    desc_text << " DL[#{point.danger_level.to_s}] MLR[#{point.monster_level_range.to_s}]".colorize(:yellow)
  end

  desc_text << "\n"
  desc_text << point.description

  point.populate_monsters(self.monsters) unless point.checked_for_monsters?

  desc_text << "\n >> Curious object(s): #{point.list_items.join(', ')}" unless point.list_items.empty?
  desc_text << "\n >> Monster(s) abound: #{point.list_monsters.join(', ')}" unless point.list_monsters.empty?
  desc_text << "\n >> Boss(es) abound: #{point.list_bosses.join(', ')}" unless point.list_bosses.empty?
  desc_text << "\n >> Paths: #{point.list_paths.join(', ')}"

  if debug_mode
    desc_text << "\n >>> Actionable words: "
    desc_text << point.list_actionable_words.colorize(:white)
  end

  return desc_text
end

#describe_entity(point, entity_name) ⇒ Object



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# File 'lib/gemwarrior/world.rb', line 172

def describe_entity(point, entity_name)
  if point.has_item?(entity_name)
    point.items.each do |i|
      if i.name.downcase.eql?(entity_name.downcase)
        if debug_mode
          return i.describe
        else
          return i.description
        end
      end
    end
  elsif
    if point.has_monster?(entity_name)
      point.monsters_abounding.each do |m|
        if m.name.downcase.eql?(entity_name.downcase)
          if debug_mode
            return m.describe
          else
            return m.description
          end
        end
      end
    end
  elsif
    if point.has_boss?(entity_name)
      point.bosses_abounding.each do |b|
        if b.name.downcase.eql?(entity_name.downcase)
          if debug_mode
            return b.describe
          else
            return b.description
          end
        end
      end
    end
  else
    ERROR_LOCATION_DESCRIBE_ENTITY_INVALID
  end
end

#has_monster_to_attack?(monster_name) ⇒ Boolean

Returns:

  • (Boolean)


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# File 'lib/gemwarrior/world.rb', line 216

def has_monster_to_attack?(monster_name)
  possible_combatants = location_by_coords(player.cur_coords).monsters_abounding.map(&:name) | location_by_coords(player.cur_coords).bosses_abounding.map(&:name)

  possible_combatants.each do |combatant|
    if combatant.downcase.eql?(monster_name.downcase)
      return true
    end
  end

  return false
end

#list(param, details = false) ⇒ Object



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# File 'lib/gemwarrior/world.rb', line 82

def list(param, details = false)
  case param
  when 'players'
    puts '[PLAYERS]'
    player.check_self(false)
  when 'monsters'
    puts "[MONSTERS](#{monsters.length})".colorize(:yellow)
    if details
      monsters.map { |m| print m.describe }
      return
    else
      monster_text =  ">> monsters: #{monsters.map(&:name).join(', ')}"
    end
  when 'items'
    item_count = 0
    locations.each do |l|
      l.items.each do |i|
        item_count = item_count + 1
      end
    end
    puts "[ITEMS](#{item_count})".colorize(:yellow)
    if details
      locations.each do |l|
        l.items.map { |i| print i.describe }
      end
      return
    else
      item_list = []
      locations.each do |l|
        l.items.map { |i| item_list << i.name }
      end
      ">> #{item_list.sort.join(', ')}"
    end
  when 'locations'
    puts "[LOCATIONS](#{locations.length})".colorize(:yellow)
    if details
      locations.map { |l| print l.status(self.debug_mode) }
      return
    else
      ">> #{locations.map(&:name).join(', ')}"
    end
  else
    ERROR_LIST_PARAM_INVALID
  end
end

#location_by_coords(coords) ⇒ Object



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# File 'lib/gemwarrior/world.rb', line 128

def location_by_coords(coords)
  locations.each do |l|
    if l.coords.eql?(coords)
      return l
    end
  end
  return nil
end

#location_coords_by_name(name) ⇒ Object



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# File 'lib/gemwarrior/world.rb', line 137

def location_coords_by_name(name)
  locations.each do |l|
    if l.name.downcase.eql?(name.downcase)
      return l.coords
    end
  end
  return nil
end


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# File 'lib/gemwarrior/world.rb', line 38

def print_map(floor)
  0.upto(WORLD_DIM_HEIGHT-1) do |count_y|
    print '  '
    0.upto(WORLD_DIM_WIDTH-1) do
      print '---'
    end
    print "\n"
    print "#{(WORLD_DIM_HEIGHT-1) - count_y} "
    0.upto(WORLD_DIM_WIDTH-1) do |count_x|
      cur_map_coords = {
        :x => count_x, 
        :y => (WORLD_DIM_HEIGHT-1) - count_y, 
        :z => floor.nil? ? self.player.cur_coords[:z] : floor.to_i
      }
      if self.player.cur_coords.eql?(cur_map_coords)
        print '|O|'
      elsif location_by_coords(cur_map_coords)
        print '|X|'
      else
        print '| |'
      end
    end
    print "\n"
  end
  print '  '
  0.upto(WORLD_DIM_WIDTH-1) do
    print '---'
  end
  puts
  print '   '
  0.upto(WORLD_DIM_WIDTH-1) do |count_x|
    print "#{count_x}  "
  end
  if debug_mode
    puts
    puts
    puts "Current level: #{player.cur_coords[:z]}"
    puts '| | = invalid location'
    puts '|X| = valid location'
    puts '|O| = player'
  end
  return
end


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# File 'lib/gemwarrior/world.rb', line 28

def print_vars
  puts "======================\n"
  puts "All Variables in World\n"
  puts "======================\n"
  puts "#{list("players", true)}\n"
  puts "#{list("monsters", true)}\n\n"
  puts "#{list("items", true)}\n\n"
  puts "#{list("locations", true)}\n"
end