Class: TTT::Game
Instance Attribute Summary collapse
Attributes inherited from Shared::Game
#board, #board_builder, #board_presenter, #config, #game_module, #game_resetter, #game_state_changer, #input_helper, #io, #move_generator, #number_of_turns_taken, #players, #players_factory
Instance Method Summary
collapse
#change_game_state, #current_player, #current_player_computer?, #current_player_human?, #current_player_name, #display_values, #every_time_setup, #generate_empty_board, #initialize, #move_forward_one_turn, #one_time_setup, #play, #winner
Constructor Details
This class inherits a constructor from Shared::Game
Instance Attribute Details
#won_flag ⇒ Object
Returns the value of attribute won_flag.
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# File 'lib/games/tictactoe/game.rb', line 5
def won_flag
@won_flag
end
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Instance Method Details
#available_choices ⇒ Object
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# File 'lib/games/tictactoe/game.rb', line 32
def available_choices
board.available_choices
end
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#change_square(display_value, current_player_value) ⇒ Object
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# File 'lib/games/tictactoe/game.rb', line 56
def change_square(display_value, current_player_value)
board.change_square(display_value, current_player_value)
end
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#current_player_difficult_computer? ⇒ Boolean
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# File 'lib/games/tictactoe/game.rb', line 48
def current_player_difficult_computer?
current_player_computer? && current_player.difficulty_level == :difficult
end
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#current_player_easy_computer? ⇒ Boolean
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# File 'lib/games/tictactoe/game.rb', line 52
def current_player_easy_computer?
current_player_computer? && current_player.difficulty_level == :easy
end
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#current_player_value ⇒ Object
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# File 'lib/games/tictactoe/game.rb', line 44
def current_player_value
current_player.value
end
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#local_setup ⇒ Object
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# File 'lib/games/tictactoe/game.rb', line 7
def local_setup
self.won_flag = false
end
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#over? ⇒ Boolean
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# File 'lib/games/tictactoe/game.rb', line 12
def over?
won_flag || over_with_no_winner?
end
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#over_with_no_winner? ⇒ Boolean
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# File 'lib/games/tictactoe/game.rb', line 16
def over_with_no_winner?
board.full?
end
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#player_1_value ⇒ Object
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# File 'lib/games/tictactoe/game.rb', line 36
def player_1_value
players[0].value
end
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#player_2_value ⇒ Object
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# File 'lib/games/tictactoe/game.rb', line 40
def player_2_value
players[1].value
end
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#won? ⇒ Boolean
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# File 'lib/games/tictactoe/game.rb', line 20
def won?
if won_flag
return true
end
if board.won?
self.won_flag = true
else
false
end
end
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