Module: GameboxSpecHelpers::ClassMethods
- Defined in:
- lib/gamebox/spec/helper.rb
Instance Method Summary collapse
- #inject_mocks(*mock_names_array) ⇒ Object
- #subjectify_actor(actor_type) ⇒ Object
- #subjectify_actor_view(view_name) ⇒ Object
- #subjectify_behavior(behavior_name) ⇒ Object
Instance Method Details
#inject_mocks(*mock_names_array) ⇒ Object
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# File 'lib/gamebox/spec/helper.rb', line 17 def inject_mocks(*mock_names_array) before { @_mocks_created = create_mocks(*mock_names_array) } subject { described_class.new @_mocks_created } end |
#subjectify_actor(actor_type) ⇒ Object
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# File 'lib/gamebox/spec/helper.rb', line 72 def subjectify_actor(actor_type) actor_definition = Actor.definitions[actor_type] before { @_mocks_created = create_mocks *Actor.object_definition.component_names } subject { Actor.new(@_mocks_created).tap do |actor| actor_definition.behaviors.each do |behavior| beh_opts = {} beh_key = behavior if behavior.is_a?(Hash) beh_opts = behavior.values.first beh_key = behavior.keys.first end actor_definition.attributes.each do |attr| actor.has_attributes attr end actor.add_behavior beh_key, beh_opts end end } end |
#subjectify_actor_view(view_name) ⇒ Object
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# File 'lib/gamebox/spec/helper.rb', line 99 def subjectify_actor_view(view_name) view_definition = ActorView.definitions[view_name] before { reqs = view_definition.required_injections || [] @_mocks_created = create_mocks( *ActorView.object_definition.component_names + reqs) @_mocks_created[:actor] = evented_stub(@_mocks_created[:actor]) } subject { ActorView.new(@_mocks_created).tap do |view| view.define_singleton_method :draw, &view_definition.draw_block if view_definition.draw_block if view_definition.setup_block view.define_singleton_method :setup, &view_definition.setup_block view.configure end end } end |
#subjectify_behavior(behavior_name) ⇒ Object
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# File 'lib/gamebox/spec/helper.rb', line 22 def subjectify_behavior(behavior_name) before { @_beh_mock_names = Behavior.object_definition.component_names @actor = evented_stub(mock("actor_for_#{behavior_name}")) @actor.stubs(has_attribute: nil, do_or_do_not: nil) @_mocks_created = create_mocks *(@_beh_mock_names - [:actor]) @_mocks_created[:actor] = @actor @behavior_definition = Behavior.definitions[behavior_name] reqs = @behavior_definition.required_injections || [] reqs -= @_beh_mock_names @_req_mocks = create_mocks(*reqs) } let (:opts) { {} } let (:actor) { @actor } subject { # TODO so much duplication here from the *Factories Behavior.new(@_mocks_created).tap do |behavior| @_req_mocks.keys.each do |req| object = @_req_mocks[req] behavior.define_singleton_method req do components[req] end components = behavior.send :components components[req] = object end helpers = @behavior_definition.helpers_block if helpers helpers_module = Module.new &helpers behavior.extend helpers_module end behavior.define_singleton_method :react_to, @behavior_definition.react_to_block if @behavior_definition.react_to_block # TODO not sure the right way to mock this out # deps = @behavior_definition.required_behaviors # if deps # deps.each do |beh| # _add_behavior actor, beh unless actor.has_behavior?(beh) # end # end behavior.opts = opts behavior.instance_eval &@behavior_definition.setup_block if @behavior_definition.setup_block end } end |