Class: GameDig::QueryResult
- Inherits:
-
Object
- Object
- GameDig::QueryResult
- Defined in:
- lib/game_dig/query_result.rb
Overview
Typed container for a normalized GameDig server response.
Instance Attribute Summary collapse
-
#bots ⇒ Array<Hash>
List of bots currently on the server.
-
#connect ⇒ String
Connection string (IP:port) for the server.
-
#map ⇒ String
Current map.
-
#max_players ⇒ Integer
Maximum number of players allowed on the server.
-
#name ⇒ String
Server name.
-
#num_players ⇒ Integer
Number of players currently on the server.
-
#password ⇒ Boolean
Whether the server is password protected.
-
#ping ⇒ Integer
Ping time to the server in milliseconds.
-
#players ⇒ Array<Hash>
List of players currently on the server.
-
#query_port ⇒ Integer
Query port used to query the server.
-
#raw ⇒ Hash{String=>Object}
Raw response data from the server.
-
#version ⇒ String
Server version string.
Instance Method Summary collapse
-
#initialize(hash) ⇒ QueryResult
constructor
A new instance of QueryResult.
-
#to_h ⇒ Hash{String=>Object}
Convenience: turn back into plain Hash.
- #to_json ⇒ Object
Constructor Details
#initialize(hash) ⇒ QueryResult
Returns a new instance of QueryResult.
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# File 'lib/game_dig/query_result.rb', line 33 def initialize(hash) @name = hash['name'] @map = hash['map'] @password = hash['password'] @num_players = hash['num_players'] @max_players = hash['max_players'] @players = hash['players'] || [] @bots = hash['bots'] || [] @connect = hash['connect'] @ping = hash['ping'] @query_port = hash['query_port'] @version = hash['version'] @raw = hash['raw'] || {} end |
Instance Attribute Details
#bots ⇒ Array<Hash>
Returns List of bots currently on the server.
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# File 'lib/game_dig/query_result.rb', line 29 class QueryResult attr_accessor :name, :map, :password, :num_players, :max_players, :players, :bots, :connect, :ping, :query_port, :version, :raw def initialize(hash) @name = hash['name'] @map = hash['map'] @password = hash['password'] @num_players = hash['num_players'] @max_players = hash['max_players'] @players = hash['players'] || [] @bots = hash['bots'] || [] @connect = hash['connect'] @ping = hash['ping'] @query_port = hash['query_port'] @version = hash['version'] @raw = hash['raw'] || {} end # Convenience: turn back into plain Hash. # @return [Hash{String=>Object}] def to_h { 'name' => @name, 'map' => @map, 'password' => @password, 'num_players' => @num_players, 'max_players' => @max_players, 'players' => @players, 'bots' => @bots, 'connect' => @connect, 'ping' => @ping, 'query_port' => @query_port, 'version' => @version, 'raw' => @raw } end def to_json to_h.to_json end end |
#connect ⇒ String
Returns Connection string (IP:port) for the server.
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# File 'lib/game_dig/query_result.rb', line 29 class QueryResult attr_accessor :name, :map, :password, :num_players, :max_players, :players, :bots, :connect, :ping, :query_port, :version, :raw def initialize(hash) @name = hash['name'] @map = hash['map'] @password = hash['password'] @num_players = hash['num_players'] @max_players = hash['max_players'] @players = hash['players'] || [] @bots = hash['bots'] || [] @connect = hash['connect'] @ping = hash['ping'] @query_port = hash['query_port'] @version = hash['version'] @raw = hash['raw'] || {} end # Convenience: turn back into plain Hash. # @return [Hash{String=>Object}] def to_h { 'name' => @name, 'map' => @map, 'password' => @password, 'num_players' => @num_players, 'max_players' => @max_players, 'players' => @players, 'bots' => @bots, 'connect' => @connect, 'ping' => @ping, 'query_port' => @query_port, 'version' => @version, 'raw' => @raw } end def to_json to_h.to_json end end |
#map ⇒ String
Returns Current map.
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# File 'lib/game_dig/query_result.rb', line 29 class QueryResult attr_accessor :name, :map, :password, :num_players, :max_players, :players, :bots, :connect, :ping, :query_port, :version, :raw def initialize(hash) @name = hash['name'] @map = hash['map'] @password = hash['password'] @num_players = hash['num_players'] @max_players = hash['max_players'] @players = hash['players'] || [] @bots = hash['bots'] || [] @connect = hash['connect'] @ping = hash['ping'] @query_port = hash['query_port'] @version = hash['version'] @raw = hash['raw'] || {} end # Convenience: turn back into plain Hash. # @return [Hash{String=>Object}] def to_h { 'name' => @name, 'map' => @map, 'password' => @password, 'num_players' => @num_players, 'max_players' => @max_players, 'players' => @players, 'bots' => @bots, 'connect' => @connect, 'ping' => @ping, 'query_port' => @query_port, 'version' => @version, 'raw' => @raw } end def to_json to_h.to_json end end |
#max_players ⇒ Integer
Returns Maximum number of players allowed on the server.
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# File 'lib/game_dig/query_result.rb', line 29 class QueryResult attr_accessor :name, :map, :password, :num_players, :max_players, :players, :bots, :connect, :ping, :query_port, :version, :raw def initialize(hash) @name = hash['name'] @map = hash['map'] @password = hash['password'] @num_players = hash['num_players'] @max_players = hash['max_players'] @players = hash['players'] || [] @bots = hash['bots'] || [] @connect = hash['connect'] @ping = hash['ping'] @query_port = hash['query_port'] @version = hash['version'] @raw = hash['raw'] || {} end # Convenience: turn back into plain Hash. # @return [Hash{String=>Object}] def to_h { 'name' => @name, 'map' => @map, 'password' => @password, 'num_players' => @num_players, 'max_players' => @max_players, 'players' => @players, 'bots' => @bots, 'connect' => @connect, 'ping' => @ping, 'query_port' => @query_port, 'version' => @version, 'raw' => @raw } end def to_json to_h.to_json end end |
#name ⇒ String
Returns Server name.
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# File 'lib/game_dig/query_result.rb', line 29 class QueryResult attr_accessor :name, :map, :password, :num_players, :max_players, :players, :bots, :connect, :ping, :query_port, :version, :raw def initialize(hash) @name = hash['name'] @map = hash['map'] @password = hash['password'] @num_players = hash['num_players'] @max_players = hash['max_players'] @players = hash['players'] || [] @bots = hash['bots'] || [] @connect = hash['connect'] @ping = hash['ping'] @query_port = hash['query_port'] @version = hash['version'] @raw = hash['raw'] || {} end # Convenience: turn back into plain Hash. # @return [Hash{String=>Object}] def to_h { 'name' => @name, 'map' => @map, 'password' => @password, 'num_players' => @num_players, 'max_players' => @max_players, 'players' => @players, 'bots' => @bots, 'connect' => @connect, 'ping' => @ping, 'query_port' => @query_port, 'version' => @version, 'raw' => @raw } end def to_json to_h.to_json end end |
#num_players ⇒ Integer
Returns Number of players currently on the server.
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# File 'lib/game_dig/query_result.rb', line 29 class QueryResult attr_accessor :name, :map, :password, :num_players, :max_players, :players, :bots, :connect, :ping, :query_port, :version, :raw def initialize(hash) @name = hash['name'] @map = hash['map'] @password = hash['password'] @num_players = hash['num_players'] @max_players = hash['max_players'] @players = hash['players'] || [] @bots = hash['bots'] || [] @connect = hash['connect'] @ping = hash['ping'] @query_port = hash['query_port'] @version = hash['version'] @raw = hash['raw'] || {} end # Convenience: turn back into plain Hash. # @return [Hash{String=>Object}] def to_h { 'name' => @name, 'map' => @map, 'password' => @password, 'num_players' => @num_players, 'max_players' => @max_players, 'players' => @players, 'bots' => @bots, 'connect' => @connect, 'ping' => @ping, 'query_port' => @query_port, 'version' => @version, 'raw' => @raw } end def to_json to_h.to_json end end |
#password ⇒ Boolean
Returns Whether the server is password protected.
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# File 'lib/game_dig/query_result.rb', line 29 class QueryResult attr_accessor :name, :map, :password, :num_players, :max_players, :players, :bots, :connect, :ping, :query_port, :version, :raw def initialize(hash) @name = hash['name'] @map = hash['map'] @password = hash['password'] @num_players = hash['num_players'] @max_players = hash['max_players'] @players = hash['players'] || [] @bots = hash['bots'] || [] @connect = hash['connect'] @ping = hash['ping'] @query_port = hash['query_port'] @version = hash['version'] @raw = hash['raw'] || {} end # Convenience: turn back into plain Hash. # @return [Hash{String=>Object}] def to_h { 'name' => @name, 'map' => @map, 'password' => @password, 'num_players' => @num_players, 'max_players' => @max_players, 'players' => @players, 'bots' => @bots, 'connect' => @connect, 'ping' => @ping, 'query_port' => @query_port, 'version' => @version, 'raw' => @raw } end def to_json to_h.to_json end end |
#ping ⇒ Integer
Returns Ping time to the server in milliseconds.
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# File 'lib/game_dig/query_result.rb', line 29 class QueryResult attr_accessor :name, :map, :password, :num_players, :max_players, :players, :bots, :connect, :ping, :query_port, :version, :raw def initialize(hash) @name = hash['name'] @map = hash['map'] @password = hash['password'] @num_players = hash['num_players'] @max_players = hash['max_players'] @players = hash['players'] || [] @bots = hash['bots'] || [] @connect = hash['connect'] @ping = hash['ping'] @query_port = hash['query_port'] @version = hash['version'] @raw = hash['raw'] || {} end # Convenience: turn back into plain Hash. # @return [Hash{String=>Object}] def to_h { 'name' => @name, 'map' => @map, 'password' => @password, 'num_players' => @num_players, 'max_players' => @max_players, 'players' => @players, 'bots' => @bots, 'connect' => @connect, 'ping' => @ping, 'query_port' => @query_port, 'version' => @version, 'raw' => @raw } end def to_json to_h.to_json end end |
#players ⇒ Array<Hash>
Returns List of players currently on the server.
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# File 'lib/game_dig/query_result.rb', line 29 class QueryResult attr_accessor :name, :map, :password, :num_players, :max_players, :players, :bots, :connect, :ping, :query_port, :version, :raw def initialize(hash) @name = hash['name'] @map = hash['map'] @password = hash['password'] @num_players = hash['num_players'] @max_players = hash['max_players'] @players = hash['players'] || [] @bots = hash['bots'] || [] @connect = hash['connect'] @ping = hash['ping'] @query_port = hash['query_port'] @version = hash['version'] @raw = hash['raw'] || {} end # Convenience: turn back into plain Hash. # @return [Hash{String=>Object}] def to_h { 'name' => @name, 'map' => @map, 'password' => @password, 'num_players' => @num_players, 'max_players' => @max_players, 'players' => @players, 'bots' => @bots, 'connect' => @connect, 'ping' => @ping, 'query_port' => @query_port, 'version' => @version, 'raw' => @raw } end def to_json to_h.to_json end end |
#query_port ⇒ Integer
Returns Query port used to query the server.
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# File 'lib/game_dig/query_result.rb', line 29 class QueryResult attr_accessor :name, :map, :password, :num_players, :max_players, :players, :bots, :connect, :ping, :query_port, :version, :raw def initialize(hash) @name = hash['name'] @map = hash['map'] @password = hash['password'] @num_players = hash['num_players'] @max_players = hash['max_players'] @players = hash['players'] || [] @bots = hash['bots'] || [] @connect = hash['connect'] @ping = hash['ping'] @query_port = hash['query_port'] @version = hash['version'] @raw = hash['raw'] || {} end # Convenience: turn back into plain Hash. # @return [Hash{String=>Object}] def to_h { 'name' => @name, 'map' => @map, 'password' => @password, 'num_players' => @num_players, 'max_players' => @max_players, 'players' => @players, 'bots' => @bots, 'connect' => @connect, 'ping' => @ping, 'query_port' => @query_port, 'version' => @version, 'raw' => @raw } end def to_json to_h.to_json end end |
#raw ⇒ Hash{String=>Object}
Returns Raw response data from the server.
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# File 'lib/game_dig/query_result.rb', line 29 class QueryResult attr_accessor :name, :map, :password, :num_players, :max_players, :players, :bots, :connect, :ping, :query_port, :version, :raw def initialize(hash) @name = hash['name'] @map = hash['map'] @password = hash['password'] @num_players = hash['num_players'] @max_players = hash['max_players'] @players = hash['players'] || [] @bots = hash['bots'] || [] @connect = hash['connect'] @ping = hash['ping'] @query_port = hash['query_port'] @version = hash['version'] @raw = hash['raw'] || {} end # Convenience: turn back into plain Hash. # @return [Hash{String=>Object}] def to_h { 'name' => @name, 'map' => @map, 'password' => @password, 'num_players' => @num_players, 'max_players' => @max_players, 'players' => @players, 'bots' => @bots, 'connect' => @connect, 'ping' => @ping, 'query_port' => @query_port, 'version' => @version, 'raw' => @raw } end def to_json to_h.to_json end end |
#version ⇒ String
Returns Server version string.
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# File 'lib/game_dig/query_result.rb', line 29 class QueryResult attr_accessor :name, :map, :password, :num_players, :max_players, :players, :bots, :connect, :ping, :query_port, :version, :raw def initialize(hash) @name = hash['name'] @map = hash['map'] @password = hash['password'] @num_players = hash['num_players'] @max_players = hash['max_players'] @players = hash['players'] || [] @bots = hash['bots'] || [] @connect = hash['connect'] @ping = hash['ping'] @query_port = hash['query_port'] @version = hash['version'] @raw = hash['raw'] || {} end # Convenience: turn back into plain Hash. # @return [Hash{String=>Object}] def to_h { 'name' => @name, 'map' => @map, 'password' => @password, 'num_players' => @num_players, 'max_players' => @max_players, 'players' => @players, 'bots' => @bots, 'connect' => @connect, 'ping' => @ping, 'query_port' => @query_port, 'version' => @version, 'raw' => @raw } end def to_json to_h.to_json end end |
Instance Method Details
#to_h ⇒ Hash{String=>Object}
Convenience: turn back into plain Hash.
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# File 'lib/game_dig/query_result.rb', line 50 def to_h { 'name' => @name, 'map' => @map, 'password' => @password, 'num_players' => @num_players, 'max_players' => @max_players, 'players' => @players, 'bots' => @bots, 'connect' => @connect, 'ping' => @ping, 'query_port' => @query_port, 'version' => @version, 'raw' => @raw } end |
#to_json ⇒ Object
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# File 'lib/game_dig/query_result.rb', line 67 def to_json to_h.to_json end |