Method: Interactive#read_char

Defined in:
lib/interactive.rb

#read_charObject



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# File 'lib/interactive.rb', line 28

def read_char
  begin
    # save previous state of stty
    old_state = `stty -g`
    # disable echoing and enable raw (not having to press enter)
    system "stty raw -echo"
    c = STDIN.getc.chr
    # gather next two characters of special keys
    if (c=="\e")
      extra_thread = Thread.new {
        c = c + STDIN.getc.chr
        c = c + STDIN.getc.chr
      }
      # wait just long enough for special keys to get swallowed
      extra_thread.join(0.00001)
      # kill thread so not-so-long special keys don't wait on getc
      extra_thread.kill
    end
  rescue => ex
    puts "#{ex.class}: #{ex.message}"
    puts ex.backtrace
  ensure
    # restore previous state of stty
    system "stty #{old_state}"
  end
  return c
end