Method: Interactive#read_char
- Defined in:
- lib/interactive.rb
#read_char ⇒ Object
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# File 'lib/interactive.rb', line 28 def read_char begin # save previous state of stty old_state = `stty -g` # disable echoing and enable raw (not having to press enter) system "stty raw -echo" c = STDIN.getc.chr # gather next two characters of special keys if (c=="\e") extra_thread = Thread.new { c = c + STDIN.getc.chr c = c + STDIN.getc.chr } # wait just long enough for special keys to get swallowed extra_thread.join(0.00001) # kill thread so not-so-long special keys don't wait on getc extra_thread.kill end rescue => ex puts "#{ex.class}: #{ex.message}" puts ex.backtrace ensure # restore previous state of stty system "stty #{old_state}" end return c end |