Module: Flite
- Defined in:
- lib/flite.rb,
lib/flite/version.rb,
ext/flite/rbflite.c
Defined Under Namespace
Classes: Error, RuntimeError, Voice
Constant Summary collapse
- VERSION =
"0.1.1"- CMU_FLITE_VERSION =
cmu_flite_version- @@default_voice =
Flite::Voice.new
Class Method Summary collapse
-
.default_voice ⇒ Flite::Voice
Returns the voice used by String#speak and String#to_speech.
-
.default_voice=(name) ⇒ Object
Set the voice used by String#speak and String#to_speech.
-
.list_builtin_voices ⇒ Array
Returns builtin voice names.
-
.sleep_time_after_speaking=(sec) ⇒ Object
Sets sleep time after Voice#speak.
-
.supported_audio_types ⇒ Array
Returns supported audio types used as the second argument of Voice#to_speech.
Class Method Details
.default_voice ⇒ Flite::Voice
Returns the voice used by String#speak and String#to_speech.
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# File 'lib/flite.rb', line 45 def self.default_voice @@default_voice end |
.default_voice=(name) ⇒ Object
Set the voice used by String#speak and String#to_speech. When name is a Voice, use it. Otherwise, use a new voice created by Flite::Voice.new(name).
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# File 'lib/flite.rb', line 55 def self.default_voice=(name) if name.is_a? Flite::Voice @@default_voice = name else @@default_voice = Flite::Voice.new(name) end end |
.list_builtin_voices ⇒ Array
Returns builtin voice names.
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# File 'ext/flite/rbflite.c', line 253 static VALUE flite_s_list_builtin_voices(VALUE klass) { VALUE ary = rb_ary_new(); const rbflite_builtin_voice_t *builtin = rbflite_builtin_voice_list; while (builtin->name != NULL) { rb_ary_push(ary, rb_usascii_str_new_cstr(builtin->name)); builtin++; } return ary; } |
.sleep_time_after_speaking=(sec) ⇒ Object
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# File 'ext/flite/rbflite.c', line 307 static VALUE flite_s_set_sleep_time_after_speaking(VALUE klass, VALUE val) { sleep_time_after_speaking = rb_time_interval(val); return val; } |
.supported_audio_types ⇒ Array
Returns supported audio types used as the second argument of Flite::Voice#to_speech.
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# File 'ext/flite/rbflite.c', line 279 static VALUE flite_s_supported_audio_types(VALUE klass) { VALUE ary = rb_ary_new(); rb_ary_push(ary, sym_wav); rb_ary_push(ary, sym_raw); #ifdef HAVE_MP3LAME rb_ary_push(ary, sym_mp3); #endif return ary; } |