Class: Deliver::UploadScreenshots

Inherits:
Object
  • Object
show all
Defined in:
deliver/lib/deliver/upload_screenshots.rb

Overview

upload screenshots to App Store Connect

Defined Under Namespace

Classes: DeleteScreenshotJob, UploadScreenshotJob

Class Method Summary collapse

Instance Method Summary collapse

Class Method Details

.available_languagesObject

helper method so Spaceship::Tunes.client.available_languages is easier to test



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# File 'deliver/lib/deliver/upload_screenshots.rb', line 321

def self.available_languages
  # 2020-08-24 - Available locales are not available as an endpoint in App Store Connect
  # Update with Spaceship::Tunes.client.available_languages.sort (as long as endpoint is avilable)
  Deliver::Languages::ALL_LANGUAGES
end

.calculate_checksum(path) ⇒ Object

helper method to mock this step in tests



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# File 'deliver/lib/deliver/upload_screenshots.rb', line 328

def self.calculate_checksum(path)
  bytes = File.binread(path)
  Digest::MD5.hexdigest(bytes)
end

Instance Method Details

#collect_screenshots(options) ⇒ Object



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# File 'deliver/lib/deliver/upload_screenshots.rb', line 252

def collect_screenshots(options)
  return [] if options[:skip_screenshots]
  return collect_screenshots_for_languages(options[:screenshots_path], options[:ignore_language_directory_validation])
end

#collect_screenshots_for_languages(path, ignore_validation) ⇒ Object



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# File 'deliver/lib/deliver/upload_screenshots.rb', line 257

def collect_screenshots_for_languages(path, ignore_validation)
  screenshots = []
  extensions = '{png,jpg,jpeg}'

  available_languages = UploadScreenshots.available_languages.each_with_object({}) do |lang, lang_hash|
    lang_hash[lang.downcase] = lang
  end

  Loader.language_folders(path, ignore_validation).each do |lng_folder|
    language = File.basename(lng_folder)

    # Check to see if we need to traverse multiple platforms or just a single platform
    if language == Loader::APPLE_TV_DIR_NAME || language == Loader::IMESSAGE_DIR_NAME
      screenshots.concat(collect_screenshots_for_languages(File.join(path, language), ignore_validation))
      next
    end

    files = Dir.glob(File.join(lng_folder, "*.#{extensions}"), File::FNM_CASEFOLD).sort
    next if files.count == 0

    framed_screenshots_found = Dir.glob(File.join(lng_folder, "*_framed.#{extensions}"), File::FNM_CASEFOLD).count > 0

    UI.important("Framed screenshots are detected! 🖼 Non-framed screenshot files may be skipped. 🏃") if framed_screenshots_found

    language_dir_name = File.basename(lng_folder)

    if available_languages[language_dir_name.downcase].nil?
      UI.user_error!("#{language_dir_name} is not an available language. Please verify that your language codes are available in iTunesConnect. See https://developer.apple.com/library/content/documentation/LanguagesUtilities/Conceptual/iTunesConnect_Guide/Chapters/AppStoreTerritories.html for more information.")
    end

    language = available_languages[language_dir_name.downcase]

    files.each do |file_path|
      is_framed = file_path.downcase.include?("_framed.")
      is_watch = file_path.downcase.include?("watch")

      if framed_screenshots_found && !is_framed && !is_watch
        UI.important("🏃 Skipping screenshot file: #{file_path}")
        next
      end

      screenshots << AppScreenshot.new(file_path, language)
    end
  end

  # Checking if the device type exists in spaceship
  # Ex: iPhone 6.1 inch isn't supported in App Store Connect but need
  # to have it in there for frameit support
  unaccepted_device_shown = false
  screenshots.select! do |screenshot|
    exists = !screenshot.device_type.nil?
    unless exists
      UI.important("Unaccepted device screenshots are detected! 🚫 Screenshot file will be skipped. 🏃") unless unaccepted_device_shown
      unaccepted_device_shown = true

      UI.important("🏃 Skipping screenshot file: #{screenshot.path} - Not an accepted App Store Connect device...")
    end
    exists
  end

  return screenshots
end

#delete_screenshots(localizations, screenshots_per_language, tries: 5) ⇒ Object



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# File 'deliver/lib/deliver/upload_screenshots.rb', line 67

def delete_screenshots(localizations, screenshots_per_language, tries: 5)
  tries -= 1

  worker = QueueWorker.new do |job|
    start_time = Time.now
    target = "#{job.localization.locale} #{job.app_screenshot_set.screenshot_display_type} #{job.app_screenshot.id}"
    begin
      UI.verbose("Deleting '#{target}'")
      job.app_screenshot.delete!
      UI.message("Deleted '#{target}' -  (#{Time.now - start_time} secs)")
    rescue => error
      UI.error("Failed to delete screenshot #{target} - (#{Time.now - start_time} secs)")
      UI.error(error.message)
    end
  end

  iterator = AppScreenshotIterator.new(localizations)
  iterator.each_app_screenshot do |localization, app_screenshot_set, app_screenshot|
    # Only delete screenshots if trying to upload
    next unless screenshots_per_language.keys.include?(localization.locale)

    UI.verbose("Queued delete sceeenshot job for #{localization.locale} #{app_screenshot_set.screenshot_display_type} #{app_screenshot.id}")
    worker.enqueue(DeleteScreenshotJob.new(app_screenshot, localization, app_screenshot_set))
  end

  worker.start

  # Verify all screenshots have been deleted
  # Sometimes API requests will fail but screenshots will still be deleted
  count = iterator.each_app_screenshot_set.map { |_, app_screenshot_set| app_screenshot_set }
                  .reduce(0) { |sum, app_screenshot_set| sum + app_screenshot_set.app_screenshots.size }

  UI.important("Number of screenshots not deleted: #{count}")
  if count > 0
    if tries.zero?
      UI.user_error!("Failed verification of all screenshots deleted... #{count} screenshot(s) still exist")
    else
      UI.error("Failed to delete all screenshots... Tries remaining: #{tries}")
      delete_screenshots(localizations, screenshots_per_language, tries: tries)
    end
  else
    UI.message("Successfully deleted all screenshots")
  end
end

#retry_upload_screenshots_if_needed(iterator, states, number_of_screenshots, tries, localizations, screenshots_per_language) ⇒ Object

Verify all screenshots states on App Store Connect are okay



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# File 'deliver/lib/deliver/upload_screenshots.rb', line 186

def retry_upload_screenshots_if_needed(iterator, states, number_of_screenshots, tries, localizations, screenshots_per_language)
  is_failure = states.fetch("FAILED", 0) > 0
  is_missing_screenshot = !screenshots_per_language.empty? && !verify_local_screenshots_are_uploaded(iterator, screenshots_per_language)
  return unless is_failure || is_missing_screenshot

  if tries.zero?
    iterator.each_app_screenshot.select { |_, _, app_screenshot| app_screenshot.error? }.each do |localization, _, app_screenshot|
      UI.error("#{app_screenshot.file_name} for #{localization.locale} has error(s) - #{app_screenshot.error_messages.join(', ')}")
    end
    incomplete_screenshot_count = states.reject { |k, v| k == 'COMPLETE' }.reduce(0) { |sum, (k, v)| sum + v }
    UI.user_error!("Failed verification of all screenshots uploaded... #{incomplete_screenshot_count} incomplete screenshot(s) still exist")
  else
    UI.error("Failed to upload all screenshots... Tries remaining: #{tries}")
    # Delete bad entries before retry
    iterator.each_app_screenshot do |_, _, app_screenshot|
      app_screenshot.delete! unless app_screenshot.complete?
    end
    upload_screenshots(localizations, screenshots_per_language, tries: tries)
  end
end

#sort_screenshots(localizations) ⇒ Object



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# File 'deliver/lib/deliver/upload_screenshots.rb', line 233

def sort_screenshots(localizations)
  iterator = AppScreenshotIterator.new(localizations)

  # Re-order screenshots within app_screenshot_set
  worker = QueueWorker.new do |app_screenshot_set|
    original_ids = app_screenshot_set.app_screenshots.map(&:id)
    sorted_ids = app_screenshot_set.app_screenshots.sort_by(&:file_name).map(&:id)
    if original_ids != sorted_ids
      app_screenshot_set.reorder_screenshots(app_screenshot_ids: sorted_ids)
    end
  end

  iterator.each_app_screenshot_set do |_, app_screenshot_set|
    worker.enqueue(app_screenshot_set)
  end

  worker.start
end

#upload(options, screenshots) ⇒ Object



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# File 'deliver/lib/deliver/upload_screenshots.rb', line 16

def upload(options, screenshots)
  return if options[:skip_screenshots]
  return if options[:edit_live]

  app = options[:app]

  platform = Spaceship::ConnectAPI::Platform.map(options[:platform])
  version = app.get_edit_app_store_version(platform: platform)
  UI.user_error!("Could not find a version to edit for app '#{app.name}' for '#{platform}'") unless version

  UI.important("Will begin uploading snapshots for '#{version.version_string}' on App Store Connect")

  UI.message("Starting with the upload of screenshots...")
  screenshots_per_language = screenshots.group_by(&:language)

  localizations = version.get_app_store_version_localizations

  if options[:overwrite_screenshots]
    delete_screenshots(localizations, screenshots_per_language)
  end

  # Finding languages to enable
  languages = screenshots_per_language.keys
  locales_to_enable = languages - localizations.map(&:locale)

  if locales_to_enable.count > 0
    lng_text = "language"
    lng_text += "s" if locales_to_enable.count != 1
    Helper.show_loading_indicator("Activating #{lng_text} #{locales_to_enable.join(', ')}...")

    locales_to_enable.each do |locale|
      version.create_app_store_version_localization(attributes: {
        locale: locale
      })
    end

    Helper.hide_loading_indicator

    # Refresh version localizations
    localizations = version.get_app_store_version_localizations
  end

  upload_screenshots(localizations, screenshots_per_language)

  Helper.show_loading_indicator("Sorting screenshots uploaded...")
  sort_screenshots(localizations)
  Helper.hide_loading_indicator

  UI.success("Successfully uploaded screenshots to App Store Connect")
end

#upload_screenshots(localizations, screenshots_per_language, tries: 5) ⇒ Object



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# File 'deliver/lib/deliver/upload_screenshots.rb', line 112

def upload_screenshots(localizations, screenshots_per_language, tries: 5)
  tries -= 1

  # Upload screenshots
  worker = QueueWorker.new do |job|
    begin
      UI.verbose("Uploading '#{job.path}'...")
      start_time = Time.now
      job.app_screenshot_set.upload_screenshot(path: job.path, wait_for_processing: false)
      UI.message("Uploaded '#{job.path}'... (#{Time.now - start_time} secs)")
    rescue => error
      UI.error(error)
    end
  end

  # Each app_screenshot_set can have only 10 images
  number_of_screenshots_per_set = {}
  total_number_of_screenshots = 0

  iterator = AppScreenshotIterator.new(localizations)
  iterator.each_local_screenshot(screenshots_per_language) do |localization, app_screenshot_set, screenshot|
    # Initialize counter on each app screenshot set
    number_of_screenshots_per_set[app_screenshot_set] ||= (app_screenshot_set.app_screenshots || []).count

    if number_of_screenshots_per_set[app_screenshot_set] >= 10
      UI.error("Too many screenshots found for device '#{screenshot.device_type}' in '#{screenshot.language}', skipping this one (#{screenshot.path})")
      next
    end

    checksum = UploadScreenshots.calculate_checksum(screenshot.path)
    duplicate = (app_screenshot_set.app_screenshots || []).any? { |s| s.source_file_checksum == checksum }

    # Enqueue uploading job if it's not duplicated otherwise screenshot will be skipped
    if duplicate
      UI.message("Previous uploaded. Skipping '#{screenshot.path}'...")
    else
      UI.verbose("Queued uplaod sceeenshot job for #{localization.locale} #{app_screenshot_set.screenshot_display_type} #{screenshot.path}")
      worker.enqueue(UploadScreenshotJob.new(app_screenshot_set, screenshot.path))
      number_of_screenshots_per_set[app_screenshot_set] += 1
    end

    total_number_of_screenshots += 1
  end

  worker.start

  UI.verbose('Uploading jobs are completed')

  Helper.show_loading_indicator("Waiting for all the screenshots processed...")
  states = wait_for_complete(iterator)
  Helper.hide_loading_indicator
  retry_upload_screenshots_if_needed(iterator, states, total_number_of_screenshots, tries, localizations, screenshots_per_language)

  UI.message("Successfully uploaded all screenshots")
end

#verify_local_screenshots_are_uploaded(iterator, screenshots_per_language) ⇒ Object

Return ‘true` if all the local screenshots are uploaded to App Store Connect



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# File 'deliver/lib/deliver/upload_screenshots.rb', line 208

def verify_local_screenshots_are_uploaded(iterator, screenshots_per_language)
  # Check if local screenshots' checksum exist on App Store Connect
  checksum_to_app_screenshot = iterator.each_app_screenshot.map { |_, _, app_screenshot| [app_screenshot.source_file_checksum, app_screenshot] }.to_h

  number_of_screenshots_per_set = {}
  missing_local_screenshots = iterator.each_local_screenshot(screenshots_per_language).select do |_, app_screenshot_set, local_screenshot|
    number_of_screenshots_per_set[app_screenshot_set] ||= (app_screenshot_set.app_screenshots || []).count
    checksum = UploadScreenshots.calculate_checksum(local_screenshot.path)

    if checksum_to_app_screenshot[checksum]
      next(false)
    else
      is_missing = number_of_screenshots_per_set[app_screenshot_set] < 10 # if it's more than 10, it's skipped
      number_of_screenshots_per_set[app_screenshot_set] += 1
      next(is_missing)
    end
  end

  missing_local_screenshots.each do |_, _, screenshot|
    UI.error("#{screenshot.path} is missing on App Store Connect.")
  end

  missing_local_screenshots.empty?
end

#wait_for_complete(iterator) ⇒ Object

Verify all screenshots have been processed



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# File 'deliver/lib/deliver/upload_screenshots.rb', line 169

def wait_for_complete(iterator)
  loop do
    states = iterator.each_app_screenshot.map { |_, _, app_screenshot| app_screenshot }.each_with_object({}) do |app_screenshot, hash|
      state = app_screenshot.asset_delivery_state['state']
      hash[state] ||= 0
      hash[state] += 1
    end

    is_processing = states.fetch('UPLOAD_COMPLETE', 0) > 0
    return states unless is_processing

    UI.verbose("There are still incomplete screenshots - #{states}")
    sleep(5)
  end
end