Class: Fastlane::Actions::XcodeServerGetAssetsAction
- Inherits:
-
Fastlane::Action
- Object
- Fastlane::Action
- Fastlane::Actions::XcodeServerGetAssetsAction
- Defined in:
- lib/fastlane/actions/xcode_server_get_assets.rb
Defined Under Namespace
Classes: XcodeServer
Documentation collapse
- .authors ⇒ Object
- .available_options ⇒ Object
- .description ⇒ Object
- .details ⇒ Object
- .is_supported?(platform) ⇒ Boolean
- .output ⇒ Object
Class Method Summary collapse
Methods inherited from Fastlane::Action
action_name, author, method_missing, other_action, return_value, sh, step_text
Class Method Details
.authors ⇒ Object
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# File 'lib/fastlane/actions/xcode_server_get_assets.rb', line 286 def self. ["czechboy0"] end |
.available_options ⇒ Object
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# File 'lib/fastlane/actions/xcode_server_get_assets.rb', line 234 def self. [ FastlaneCore::ConfigItem.new(key: :host, env_name: "FL_XCODE_SERVER_GET_ASSETS_HOST", description: "IP Address/Hostname of Xcode Server", optional: false), FastlaneCore::ConfigItem.new(key: :bot_name, env_name: "FL_XCODE_SERVER_GET_ASSETS_BOT_NAME", description: "Name of the Bot to pull assets from", optional: false), FastlaneCore::ConfigItem.new(key: :integration_number, env_name: "FL_XCODE_SERVER_GET_ASSETS_INTEGRATION_NUMBER", description: "Optionally you can override which integration's assets should be downloaded. If not provided, the latest integration is used", is_string: false, optional: true), FastlaneCore::ConfigItem.new(key: :username, env_name: "FL_XCODE_SERVER_GET_ASSETS_USERNAME", description: "Username for your Xcode Server", optional: true, default_value: ""), FastlaneCore::ConfigItem.new(key: :password, env_name: "FL_XCODE_SERVER_GET_ASSETS_PASSWORD", description: "Password for your Xcode Server", optional: true, default_value: ""), FastlaneCore::ConfigItem.new(key: :target_folder, env_name: "FL_XCODE_SERVER_GET_ASSETS_TARGET_FOLDER", description: "Relative path to a folder into which to download assets", optional: true, default_value: './xcs_assets'), FastlaneCore::ConfigItem.new(key: :keep_all_assets, env_name: "FL_XCODE_SERVER_GET_ASSETS_KEEP_ALL_ASSETS", description: "Whether to keep all assets or let the script delete everything except for the .xcarchive", optional: true, is_string: false, default_value: false), FastlaneCore::ConfigItem.new(key: :trust_self_signed_certs, env_name: "FL_XCODE_SERVER_GET_ASSETS_TRUST_SELF_SIGNED_CERTS", description: "Whether to trust self-signed certs on your Xcode Server", optional: true, is_string: false, default_value: true) ] end |
.description ⇒ Object
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# File 'lib/fastlane/actions/xcode_server_get_assets.rb', line 222 def self.description "Downloads Xcode Bot assets like the `.xcarchive` and logs" end |
.details ⇒ Object
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# File 'lib/fastlane/actions/xcode_server_get_assets.rb', line 226 def self.details "This action downloads assets from your Xcode Server Bot (works with Xcode Server using Xcode 6 and 7. By default this action downloads all assets, unzips them and deletes everything except for the `.xcarchive`. If you'd like to keep all downloaded assets, pass `:keep_all_assets: true`. This action returns the path to the downloaded assets folder and puts into shared values the paths to the asset folder and to the `.xcarchive` inside it" end |
.is_supported?(platform) ⇒ Boolean
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# File 'lib/fastlane/actions/xcode_server_get_assets.rb', line 290 def self.is_supported?(platform) true end |
.output ⇒ Object
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# File 'lib/fastlane/actions/xcode_server_get_assets.rb', line 279 def self.output [ ['XCODE_SERVER_GET_ASSETS_PATH', 'Absolute path to the downloaded assets folder'], ['XCODE_SERVER_GET_ASSETS_ARCHIVE_PATH', 'Absolute path to the downloaded xcarchive file'] ] end |
.run(params) ⇒ Object
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# File 'lib/fastlane/actions/xcode_server_get_assets.rb', line 14 def self.run(params) host = params[:host] bot_name = params[:bot_name] integration_number_override = params[:integration_number] target_folder = params[:target_folder] keep_all_assets = params[:keep_all_assets] username = params[:username] password = params[:password] trust_self_signed_certs = params[:trust_self_signed_certs] # setup (not)trusting self signed certificates. # it's normal to have a self signed certificate on your Xcode Server Excon.defaults[:ssl_verify_peer] = !trust_self_signed_certs # for self-signed certificates # create Xcode Server config xcs = XcodeServer.new(host, username, password) bots = xcs.fetch_all_bots UI.important("Fetched #{bots.count} Bots from Xcode Server at #{host}.") # pull out names bot_names = bots.map { |bot| bot['name'] } # match the bot name with a found bot, otherwise fail found_bots = bots.select { |bot| bot['name'] == bot_name } UI.user_error!("Failed to find a Bot with name #{bot_name} on server #{host}, only available Bots: #{bot_names}") if found_bots.count == 0 bot = found_bots[0] UI.success("Found Bot with name #{bot_name} with id #{bot['_id']}.") # we have our bot, get finished integrations, sorted from newest to oldest integrations = xcs.fetch_integrations(bot['_id']).select { |i| i['currentStep'] == 'completed' } UI.user_error!("Failed to find any completed integration for Bot \"#{bot_name}\"") if (integrations || []).count == 0 # if no integration number is specified, pick the newest one (this is sorted from newest to oldest) if integration_number_override integration = integrations.find { |i| i['number'] == integration_number_override } UI.user_error!("Specified integration number #{integration_number_override} does not exist.") unless integration else integration = integrations.first end # consider: only taking the last successful one? or allow failing tests? warnings? UI.important("Using integration #{integration['number']}.") # fetch assets for this integration assets_path = xcs.fetch_assets(integration['_id'], target_folder, self) UI.user_error!("Failed to fetch assets for integration #{integration['number']}.") unless assets_path asset_entries = Dir.entries(assets_path).map { |i| File.join(assets_path, i) } UI.success("Successfully downloaded #{asset_entries.count} assets to file #{assets_path}!") # now find the archive and unzip it zipped_archive_path = asset_entries.find { |i| i.end_with?('xcarchive.zip') } if zipped_archive_path UI.important("Found an archive in the assets folder...") archive_file_path = File.basename(zipped_archive_path, File.extname(zipped_archive_path)) archive_dir_path = File.dirname(zipped_archive_path) archive_path = File.join(archive_dir_path, archive_file_path) if File.exist?(archive_path) # we already have the archive, skip UI.important("Archive #{archive_path} already exists, not unzipping again...") else # unzip the archive sh "unzip -q \"#{zipped_archive_path}\" -d \"#{archive_dir_path}\"" end # reload asset entries to also contain the xcarchive file asset_entries = Dir.entries(assets_path).map { |i| File.join(assets_path, i) } # optionally delete everything except for the archive unless keep_all_assets files_to_delete = asset_entries.select do |i| File.extname(i) != '.xcarchive' && ![".", ".."].include?(File.basename(i)) end files_to_delete.each do |i| FileUtils.rm_rf(i) end end Actions.lane_context[SharedValues::XCODE_SERVER_GET_ASSETS_ARCHIVE_PATH] = archive_path end Actions.lane_context[SharedValues::XCODE_SERVER_GET_ASSETS_PATH] = assets_path return assets_path end |