Class: Eye::Trigger

Inherits:
Object show all
Includes:
Dsl::Validation
Defined in:
lib/eye/trigger.rb

Defined Under Namespace

Classes: CheckDependency, Custom, Flapping, StartingGuard, StopChildren, Transition, WaitDependency

Constant Summary collapse

TYPES =
{ flapping: 'Flapping', transition: 'Transition', stop_children: 'StopChildren',
wait_dependency: 'WaitDependency', check_dependency: 'CheckDependency', starting_guard: 'StartingGuard' }

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Methods included from Dsl::Validation

included

Constructor Details

#initialize(process, options = {}) ⇒ Trigger

Returns a new instance of Trigger.



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# File 'lib/eye/trigger.rb', line 48

def initialize(process, options = {})
  @options = options
  @process = process
  @full_name = @process.full_name if @process

  debug { "add #{options}" }
end

Instance Attribute Details

#messageObject (readonly)

Returns the value of attribute message.



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# File 'lib/eye/trigger.rb', line 15

def message
  @message
end

#optionsObject (readonly)

Returns the value of attribute options.



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# File 'lib/eye/trigger.rb', line 15

def options
  @options
end

#processObject (readonly)

Returns the value of attribute process.



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# File 'lib/eye/trigger.rb', line 15

def process
  @process
end

Class Method Details

.create(process, options = {}) ⇒ Object



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# File 'lib/eye/trigger.rb', line 36

def self.create(process, options = {})
  get_class(options[:type]).new(process, options)

rescue Object => ex
  log_ex(ex)
  nil
end

.get_class(type) ⇒ Object



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# File 'lib/eye/trigger.rb', line 27

def self.get_class(type)
  klass = eval("Eye::Trigger::#{TYPES[type]}") rescue nil
  raise "unknown trigger #{type}" unless klass
  if deps = klass.requires
    Array(deps).each { |d| require d }
  end
  klass
end

.name_and_class(type) ⇒ Object



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# File 'lib/eye/trigger.rb', line 17

def self.name_and_class(type)
  type = type.to_sym
  return { name: type, type: type } if TYPES[type]

  if type =~ %r[\A(.*?)_?[0-9]+\z]
    ctype = Regexp.last_match(1).to_sym
    return { name: type, type: ctype } if TYPES[ctype]
  end
end

.register(base) ⇒ Object



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# File 'lib/eye/trigger.rb', line 115

def self.register(base)
  name = base.to_s.gsub('Eye::Trigger::', '')
  type = name.underscore.to_sym
  Eye::Trigger::TYPES[type] = name
  Eye::Trigger.const_set(name, base)
end

.requiresObject



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# File 'lib/eye/trigger.rb', line 122

def self.requires; end

.validate!(options = {}) ⇒ Object



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# File 'lib/eye/trigger.rb', line 44

def self.validate!(options = {})
  get_class(options[:type]).validate(options)
end

Instance Method Details

#check(_transition) ⇒ Object

Raises:

  • (NotImplementedError)


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# File 'lib/eye/trigger.rb', line 92

def check(_transition)
  raise NotImplementedError
end

#defer(&block) ⇒ Object



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# File 'lib/eye/trigger.rb', line 111

def defer(&block)
  Celluloid::Future.new(&block).value
end

#exec_proc(name = :do) ⇒ Object



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# File 'lib/eye/trigger.rb', line 100

def exec_proc(name = :do)
  act = @options[name]
  if act
    res = instance_exec(&@options[name]) if act.is_a?(Proc)
    res = send(act, process) if act.is_a?(Symbol)
    res
  else
    true
  end
end

#filter_transition(trans) ⇒ Object



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# File 'lib/eye/trigger.rb', line 84

def filter_transition(trans)
  return true unless to || from || event

  compare_state(trans.to_name, to) &&
    compare_state(trans.from_name, from) &&
    compare_state(trans.event, event)
end

#inspectObject



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# File 'lib/eye/trigger.rb', line 56

def inspect
  "<#{self.class} @process='#{@full_name}' @options=#{@options}>"
end

#logger_sub_tagObject



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# File 'lib/eye/trigger.rb', line 64

def logger_sub_tag
  "trigger(#{@options[:type]})"
end

#logger_tagObject



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# File 'lib/eye/trigger.rb', line 60

def logger_tag
  @process.logger.prefix
end

#notify(transition, state_call) ⇒ Object



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# File 'lib/eye/trigger.rb', line 68

def notify(transition, state_call)
  debug { "check (:#{transition.event}) :#{transition.from} => :#{transition.to}" }
  @state_call = state_call
  @transition = transition

  check(transition) if filter_transition(transition)

rescue Object => ex
  raise ex if ex.class == Eye::Process::StateError || ex.class == Celluloid::TaskTerminated
  log_ex(ex)
end

#run_in_process_context(p) ⇒ Object



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# File 'lib/eye/trigger.rb', line 96

def run_in_process_context(p)
  process.instance_exec(&p) if process.alive?
end