Class: Map
- Inherits:
-
Object
- Object
- Map
- Defined in:
- lib/lib/user_interface/map.rb
Instance Attribute Summary collapse
-
#infopane ⇒ Object
Returns the value of attribute infopane.
-
#mapx ⇒ Object
Returns the value of attribute mapx.
-
#mapy ⇒ Object
Returns the value of attribute mapy.
-
#name ⇒ Object
Returns the value of attribute name.
Instance Method Summary collapse
-
#add_unit_to_list(unit, cargo_level = 0, min_cargo_level = 0, max_cargo_level = MAX_CARGO_LEVEL) ⇒ Object
Recursively add units to the list.
-
#all_tiles ⇒ Object
Return all tiles.
-
#all_units(min_cargo_level = 0, max_cargo_level = MAX_CARGO_LEVEL) ⇒ Object
Return all units with cargo level in given range CL0 = map units, CL1 = units in map units, CL2 = units in CL1 units…
-
#all_units_from_tile(cc, rr, min_cargo_level = 0, max_cargo_level = MAX_CARGO_LEVEL) ⇒ Object
Return all units from given tile with cargo level in given range.
-
#draw_tiles ⇒ Object
Draw all tiles.
-
#get_unit(cc, rr) ⇒ Object
Getter for unit at given coordinates.
-
#initialize(file, infopane) ⇒ Map
constructor
A new instance of Map.
-
#load_head!(row) ⇒ Object
Load core info from given head row of file Return number of units to be loaded.
-
#load_map!(file_path) ⇒ Object
Load map from file.
-
#load_unit!(row) ⇒ Object
Load one unit from given row.
-
#set_unit(cc, rr, uu) ⇒ Object
Setter for unit at given coordinates.
-
#tile(cc, rr) ⇒ Object
Getter for tile at given coordinates.
Constructor Details
#initialize(file, infopane) ⇒ Map
Returns a new instance of Map.
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# File 'lib/lib/user_interface/map.rb', line 12 def initialize(file, infopane) dir_path = File.dirname(__FILE__) @infopane = infopane @known_unit_types = Hash[ [Army, Ship, Town].collect { |ii| [ii.map_symbol, ii] } ] load_map!(dir_path + "/../../save/#{file}.esf") end |
Instance Attribute Details
#infopane ⇒ Object
Returns the value of attribute infopane.
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# File 'lib/lib/user_interface/map.rb', line 10 def infopane @infopane end |
#mapx ⇒ Object
Returns the value of attribute mapx.
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# File 'lib/lib/user_interface/map.rb', line 10 def mapx @mapx end |
#mapy ⇒ Object
Returns the value of attribute mapy.
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# File 'lib/lib/user_interface/map.rb', line 10 def mapy @mapy end |
#name ⇒ Object
Returns the value of attribute name.
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# File 'lib/lib/user_interface/map.rb', line 10 def name @name end |
Instance Method Details
#add_unit_to_list(unit, cargo_level = 0, min_cargo_level = 0, max_cargo_level = MAX_CARGO_LEVEL) ⇒ Object
Recursively add units to the list
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# File 'lib/lib/user_interface/map.rb', line 169 def add_unit_to_list(unit, cargo_level = 0, min_cargo_level = 0, max_cargo_level = MAX_CARGO_LEVEL) ret = [] # This unit if cargo_level >= min_cargo_level ret.append(unit) end # Transported units cargo_level += 1 if cargo_level <= max_cargo_level unit.cargo.each { |uu| ret += add_unit_to_list(uu, cargo_level, min_cargo_level, max_cargo_level) } end ret end |
#all_tiles ⇒ Object
Return all tiles
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# File 'lib/lib/user_interface/map.rb', line 107 def all_tiles ret = [] ii = 0 0.upto(MAPY) { |rr| 0.upto(MAPX) { |cc| ret[ii] = @tiles[rr][cc] ii += 1 } } ret end |
#all_units(min_cargo_level = 0, max_cargo_level = MAX_CARGO_LEVEL) ⇒ Object
Return all units with cargo level in given range CL0 = map units, CL1 = units in map units, CL2 = units in CL1 units… all_units() -> all units, all_units(0, 0) -> only map units
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# File 'lib/lib/user_interface/map.rb', line 132 def all_units(min_cargo_level = 0, max_cargo_level = MAX_CARGO_LEVEL) ret = [] unless min_cargo_level.between?(0, MAX_CARGO_LEVEL) and max_cargo_level.between?(0, MAX_CARGO_LEVEL) abort("Map.all_units(): Desired cargo levels need to be " \ "from 0 to #{MAX_CARGO_LEVEL}") end unless min_cargo_level <= max_cargo_level abort("Map.all_units(): Min cargo level (#{min_cargo_level}) is higher " \ "than max cargo level (#{max_cargo_level})") end 0.upto(MAPY) { |rr| 0.upto(MAPX) { |cc| ret += all_units_from_tile(cc, rr) } } ret end |
#all_units_from_tile(cc, rr, min_cargo_level = 0, max_cargo_level = MAX_CARGO_LEVEL) ⇒ Object
Return all units from given tile with cargo level in given range
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# File 'lib/lib/user_interface/map.rb', line 155 def all_units_from_tile(cc, rr, min_cargo_level = 0, max_cargo_level = MAX_CARGO_LEVEL) ret = [] uu = get_unit(cc, rr) if uu ret += add_unit_to_list(uu, 0, min_cargo_level, max_cargo_level) end ret end |
#draw_tiles ⇒ Object
Draw all tiles
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# File 'lib/lib/user_interface/map.rb', line 97 def draw_tiles all_tiles.each { |tt| tt.draw} end |
#get_unit(cc, rr) ⇒ Object
Getter for unit at given coordinates
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# File 'lib/lib/user_interface/map.rb', line 120 def get_unit(cc, rr) @tiles[rr][cc].unit end |
#load_head!(row) ⇒ Object
Load core info from given head row of file Return number of units to be loaded
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# File 'lib/lib/user_interface/map.rb', line 51 def load_head!(row) head = [] size = [] head = row.split(' ') size = head[1].split('x') @name = head[0] @mapx = size[0].to_i @mapy = size[1].to_i head[2].to_i # unit_count end |
#load_map!(file_path) ⇒ Object
Load map from file
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# File 'lib/lib/user_interface/map.rb', line 24 def load_map!(file_path) unless File.file?(file_path) abort("Map.load_map!(): File not found (#{file_path})") end input = File.open(file_path, 'r') unit_count = load_head!(input.gets) # Load tiles @tiles = [] 0.upto(@mapy - 1) { |rr| @tiles[rr] = [] map_row = input.gets 0.upto(@mapx - 1) { |cc| @tiles[rr][cc] = Tile.new(cc, rr, map_row[cc], @infopane) } } # Load units unit_count.times { load_unit!(input.gets) } puts("Save loaded: #{@name} with #{unit_count} units") input.close end |
#load_unit!(row) ⇒ Object
Load one unit from given row
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# File 'lib/lib/user_interface/map.rb', line 66 def load_unit!(row) unit = [] coords = [] unit = row.split(' ') # Check coordinates coords = unit[2].split('-') coords_x = coords[0].to_i coords_y = coords[1].to_i if (coords_x < 0 || coords_x >= @mapx || coords_y < 0 || coords_y >= @mapy) abort("Map.load_unit!(): Unit out of map borders (#{coords_x}-#{coords_y})") end # Check faction fac = unit[1].to_i if(fac < 0 || fac > FACTIONS) abort("Map.load_unit!(): Bad faction id (#{fac})") end # Create unit unit_type = unit[0] if @known_unit_types.include?(unit_type) @known_unit_types[unit_type].new(coords_x, coords_y, fac, self, @infopane) else abort("Map.load_unit!(): Unknown unit type symbol (#{unit_type})") end end |
#set_unit(cc, rr, uu) ⇒ Object
Setter for unit at given coordinates
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# File 'lib/lib/user_interface/map.rb', line 125 def set_unit(cc, rr, uu) @tiles[rr][cc].unit = uu end |
#tile(cc, rr) ⇒ Object
Getter for tile at given coordinates
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# File 'lib/lib/user_interface/map.rb', line 102 def tile(cc, rr) @tiles[rr][cc] end |