Class: Army
Instance Attribute Summary
Attributes inherited from Unit
#armour_left, #cargo, #cargo_max, #faction, #function, #x, #y
Instance Method Summary collapse
- #can_capture? ⇒ Boolean
- #can_ride? ⇒ Boolean
-
#initialize(x, y, faction, map, infopane) ⇒ Army
constructor
A new instance of Army.
Methods inherited from Unit
#attack!, #can_be_built?, #can_be_captured?, #can_build?, #can_fly?, #can_move?, #can_sail?, #can_transport?, #capture!, #check_movement, #destroy!, #draw, #engage!, #function!, #info, #is_full?, #is_terrain_suitable?, #is_transported?, #is_transporting?, #is_waiting_for_commands?, #reset_moves!, #set_function!, #to_s
Constructor Details
#initialize(x, y, faction, map, infopane) ⇒ Army
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# File 'lib/lib/units/army.rb', line 9 def initialize(x, y, faction, map, infopane) super dir_path = File.dirname(__FILE__) @image = Gosu::Image.new(dir_path + '/../../media/army.png') @armour_left = @armour_max = 3 @moves_max = 5 end |
Instance Method Details
#can_capture? ⇒ Boolean
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# File 'lib/lib/units/army.rb', line 22 def can_capture? true end |
#can_ride? ⇒ Boolean
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# File 'lib/lib/units/army.rb', line 18 def can_ride? true end |