Top Level Namespace
Defined Under Namespace
Classes: Army, BuildState, Cursor, EscapeState, GameState, GameWindow, Infopane, Map, PlayState, Ship, Tile, Town, Unit, UnitFunction
Constant Summary collapse
- TILESIZE =
50- MAPX =
10- MAPY =
10- PROMPT =
'> '- BUTTON_PROCESSED =
-1- TILE_SEA =
0- TILE_GROUND =
1- SYMBOL_SEA =
'.'- SYMBOL_GROUND =
'#'- XTEXT =
5- YTEXT =
5- ZTILE =
0- ZUNIT =
1- ZTEXT =
2- ZCURSOR =
3- FACTIONS =
2- COLOUR =
[0xff_ffffff, 0xff_ff3300, 0xff_ffcc00]
- FUNCNONE =
'none'- FUNCSENTRY =
'sentry'- FUNCBUILD =
'build'- LINE_HEIGHT =
20