Top Level Namespace

Defined Under Namespace

Classes: Army, BuildState, Cursor, EscapeState, GameState, GameWindow, Infopane, Map, PlayState, Ship, Tile, Town, Unit, UnitFunction

Constant Summary collapse

TILESIZE =
50
MAPX =
10
MAPY =
10
PROMPT =
'> '
BUTTON_PROCESSED =
-1
TILE_SEA =
0
TILE_GROUND =
1
SYMBOL_SEA =
'.'
SYMBOL_GROUND =
'#'
XTEXT =
5
YTEXT =
5
ZTILE =
0
ZUNIT =
1
ZTEXT =
2
ZCURSOR =
3
FACTIONS =
2
COLOUR =
[0xff_ffffff, 0xff_ff3300, 0xff_ffcc00]
FUNCNONE =
'none'
FUNCSENTRY =
'sentry'
FUNCBUILD =
'build'
LINE_HEIGHT =
20