Class: DXRuby::Tiled::HexagonalLayer
- Defined in:
- lib/dxruby_tiled/layer_hexagonal.rb
Instance Attribute Summary
Attributes inherited from Layer
#data, #height, #name, #offset_x, #offset_y, #opacity, #properties, #visible, #width
Class Method Summary collapse
Instance Method Summary collapse
- #at(x, y) ⇒ Object
- #change_at(x, y, value) ⇒ Object
- #draw(x, y, target = DXRuby::Window) ⇒ Object
- #vertexs(x, y) ⇒ Object
- #xy_at(x, y) ⇒ Object
Methods inherited from Layer
#[], #[]=, #include?, #initialize
Constructor Details
This class inherits a constructor from DXRuby::Tiled::Layer
Class Method Details
.pixel_height(map) ⇒ Object
124 125 126 127 128 129 |
# File 'lib/dxruby_tiled/layer_hexagonal.rb', line 124 def self.pixel_height(map) return map.stagger_axis_y ? map.tile_height * (map.height + 1) / 2 : map.tile_height * (map.tile_height - (map.tile_height - map.hex_side_length) / 2) + (map.tile_height - map.hex_side_length) / 2 end |
.pixel_width(map) ⇒ Object
117 118 119 120 121 122 |
# File 'lib/dxruby_tiled/layer_hexagonal.rb', line 117 def self.pixel_width(map) return map.stagger_axis_y ? map.tile_width * (map.tile_width - (map.tile_width - map.hex_side_length) / 2) + (map.tile_width - map.hex_side_length) / 2 : map.tile_width * (map.width + 1) / 2 end |
Instance Method Details
#at(x, y) ⇒ Object
80 81 82 83 |
# File 'lib/dxruby_tiled/layer_hexagonal.rb', line 80 def at(x, y) tmp_x, tmp_y = xy_at(x, y) return self[tmp_x, tmp_y] end |
#change_at(x, y, value) ⇒ Object
85 86 87 88 |
# File 'lib/dxruby_tiled/layer_hexagonal.rb', line 85 def change_at(x, y, value) tmp_x, tmp_y = xy_at(x, y) self[tmp_x, tmp_y] = value end |
#draw(x, y, target = DXRuby::Window) ⇒ Object
5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 |
# File 'lib/dxruby_tiled/layer_hexagonal.rb', line 5 def draw(x, y, target = DXRuby::Window) tile_images = @map.tilesets.tile_images left, top = xy_at(x - @offset_x, y - @offset_x) left -= 1 top -= 1 off_x = x - @map.tile_width / 2 + @offset_x off_y = y - @map.tile_height / 2 + @offset_y alpha = (@opacity * 255).floor if @map.stagger_axis_y tile_width = @map.tile_width tile_height = @map.tile_height - (@map.tile_height - @map.hex_side_length) / 2 x_range = left..(left + target.width / tile_width + 3).floor y_range = top..(top + target.height / tile_height + 2).floor y_range.each do |y2| x0 = @map.stagger_index_odd ^ y2.even? ? tile_width / 2 : 0 x_range.each do |x2| image = tile_images[self[x2, y2]] target.draw_alpha(x0 + x2 * tile_width - off_x - image.width / 2, y2 * tile_height - off_y - image.height / 2, image, alpha) end end else tile_width = @map.tile_width - (@map.tile_width - @map.hex_side_length) / 2 tile_height = @map.tile_height x_range = left..(left + target.width / tile_width + 2).floor y_range = top..(top + target.height / tile_height + 3).floor y_range.each do |y2| x_range.each do |x2| y0 = @map.stagger_index_odd ^ x2.even? ? tile_height / 2 : 0 image = tile_images[self[x2, y2]] target.draw_alpha( x2 * tile_width - off_x - image.width / 2, y0 + y2 * tile_height - off_y - image.height / 2, image, alpha) end end end end |
#vertexs(x, y) ⇒ Object
90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 |
# File 'lib/dxruby_tiled/layer_hexagonal.rb', line 90 def vertexs(x, y) if @map.stagger_axis_y w, h = @map.tile_width / 2, @map.tile_height - (@map.tile_height - @map.hex_side_length) / 2 x0 = @map.stagger_index_odd ^ y.even? ? w : 0 return [ [ x0 + x * w * 2 + w , y * h ], [ x0 + x * w * 2 , y * h + h - @map.hex_side_length ], [ x0 + x * w * 2 , y * h + h ], [ x0 + x * w * 2 + w , y * h + @map.tile_height ], [ x0 + x * w * 2 + w * 2, y * h + h ], [ x0 + x * w * 2 + w * 2, y * h + h - @map.hex_side_length ] ] else w, h = @map.tile_width - (@map.tile_width - @map.hex_side_length) / 2, @map.tile_height / 2 y0 = @map.stagger_index_odd ^ x.even? ? h : 0 return [ [ x * w, y0 + y * h * 2 + h , y * h ], [ x * w + w - @map.hex_side_length, y0 + y * h * 2 ], [ x * w + w , y0 + y * h * 2 ], [ x * w + @map.tile_width , y0 + y * h * 2 + h ], [ x * w + w , y0 + y * h * 2 + h * 2 ], [ x * w + w - @map.hex_side_length, y0 + y * h * 2 + h * 2 ] ] end end |
#xy_at(x, y) ⇒ Object
47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 |
# File 'lib/dxruby_tiled/layer_hexagonal.rb', line 47 def xy_at(x, y) if @map.stagger_axis_y height = @map.tile_height - (@map.tile_height - @map.hex_side_length) / 2 y2 = y / height x -= @map.tile_width / 2 if @map.stagger_index_odd ^ y2.even? x2 = x / @map.tile_width x0 = x % @map.tile_width y0 = y % height if (y0 < (@map.tile_height - height) - x0 * (@map.tile_height - height) * 2 / @map.tile_width) y2 -= 1 x2 += @map.stagger_index_odd ^ y2.even? ? -1 : 0 elsif (y0 < x0 * (@map.tile_height - height) * 2 / @map.tile_width - (@map.tile_height - height)) y2 -= 1 x2 += @map.stagger_index_odd ^ y2.even? ? 0 : 1 end else width = @map.tile_width - (@map.tile_width - @map.hex_side_length) / 2 x2 = x / width y -= @map.tile_height / 2 if @map.stagger_index_odd ^ x2.even? y2 = y / @map.tile_height x0 = x % width y0 = y % @map.tile_height if (y0 < @map.height / 2 - x0 * @map.tile_height / (@map.tile_width - width) / 2) x2 -= 1 y2 += @map.stagger_index_odd ^ x2.even? ? -1 : 0 elsif (y0 > @map.height / 2 + x0 * @map.tile_height / (@map.tile_width - width) / 2) x2 -= 1 y2 += @map.stagger_index_odd ^ x2.even? ? 0 : 1 end end return x2, y2 end |