Class: DTAS::Player
Overview
the core of dtas-player(1)
Defined Under Namespace
Modules: ClientHandler
Instance Attribute Summary collapse
Class Method Summary
collapse
Instance Method Summary
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#__current_drop(src = @current) ⇒ Object
only call on unrecoverable errors (or “skip”).
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#__wall(msg) ⇒ Object
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#_next ⇒ Object
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#_optimize_write_prepare(targets) ⇒ Object
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#bind ⇒ Object
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#broadcast_iter(buf, targets) ⇒ Object
returns a wait_ctl arg for self.
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#bypass_match!(dst_fmt, src_fmt) ⇒ Object
-
#client_iter(io, msg) ⇒ Object
yielded from readable_iter.
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#close ⇒ Object
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#create_default_sink ⇒ Object
only used on new installations where no sink exists.
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#dpc_clear(io, msg) ⇒ Object
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#dpc_enq_head(io, msg) ⇒ Object
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#dpc_queue(io, msg) ⇒ Object
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#dpc_watch(io, _) ⇒ Object
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#drop_target(target) ⇒ Object
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#enq_handler(io, msg) ⇒ Object
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#event_loop_iter ⇒ Object
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#format_update!(fmt) ⇒ Object
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#initialize ⇒ Player
constructor
A new instance of Player.
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#need_to_queue ⇒ Object
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#next_source(source_spec) ⇒ Object
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#player_idle ⇒ Object
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#reap_iter ⇒ Object
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#run ⇒ Object
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#sink_death(sink, status) ⇒ Object
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#sink_iter ⇒ Object
pull data from sink_buf into @targets, source feeds into sink_buf.
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#source_map_reload ⇒ Object
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#spawn_sinks(source_spec) ⇒ Object
called when the player is leaving idle state.
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#stop_sinks ⇒ Object
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#to_hsh ⇒ Object
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#try_file(file, offset = nil) ⇒ Object
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#wall(msg) ⇒ Object
#__bp_goto, #__bp_prev_next, #__bp_seek, #__buf_reset, #__current_decoded_samples, #__current_requeue, #__goto_offset_samples, #__offset_direction, #__offset_to_i, #__offset_to_samples, #__seek_offset_adj, #__sink_activate, #__sink_snapshot, #__sink_switch, #_dpc_tl_add, #_dpc_tl_clear, #_dpc_tl_consume, #_dpc_tl_current, #_dpc_tl_current_id, #_dpc_tl_get, #_dpc_tl_goto, #_dpc_tl_max, #_dpc_tl_next, #_dpc_tl_prev, #_dpc_tl_remove, #_dpc_tl_repeat, #_dpc_tl_shuffle, #_dpc_tl_swap, #_dpc_tl_tracks, #_tl_skip, #active_sinks, #adjust_numeric, #bytes_decoded, #current_expect_samples, #do_pause, #do_play, #do_play_pause, #dpc_cd, #dpc_cue, #dpc_current, #dpc_env, #dpc_format, #dpc_restart, #dpc_rg, #dpc_seek, #dpc_sink, #dpc_skip, #dpc_source, #dpc_state, #dpc_tl, #dpc_trim, #drop_sink, #out_samples, #play_pause_handler, #restart_pipeline, #seek_internal, #set_bool, #set_int, #set_uint, #state_file_dump_async
Methods included from ParseTime
#parse_time
Methods included from XS
#xs
Constructor Details
#initialize ⇒ Player
Returns a new instance of Player.
Instance Attribute Details
#sinks ⇒ Object
Returns the value of attribute sinks.
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# File 'lib/dtas/player.rb', line 29
def sinks
@sinks
end
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#socket ⇒ Object
Returns the value of attribute socket.
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# File 'lib/dtas/player.rb', line 28
def socket
@socket
end
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#state_file ⇒ Object
Returns the value of attribute state_file.
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# File 'lib/dtas/player.rb', line 27
def state_file
@state_file
end
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Class Method Details
.load(hash) ⇒ Object
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# File 'lib/dtas/player.rb', line 127
def self.load(hash)
rv = new
rv.instance_eval do
if v = hash["tracklist"]
@tl = DTAS::Tracklist.load(v)
end
@rg = DTAS::RGState.load(hash["rg"])
if v = hash["sink_buf"]
v = v["buffer_size"]
@sink_buf.buffer_size = v
end
%w(socket queue paused bypass trim).each do |k|
v = hash[k] or next
instance_variable_set("@#{k}", v)
end
if v = hash["source"]
sox_cmd, sox_env = v["command"], v["env"]
if sox_cmd || sox_env
sox = @source_map["sox"]
sox.command = sox_cmd if sox_cmd
sox.env = sox_env if sox_env
end
@source_map.each do |name, src|
src_hsh = v[name] or next
src.load!(src_hsh)
end
source_map_reload
end
if v = hash["format"]
@format = DTAS::Format.load(v)
end
if sinks = hash["sinks"]
sinks.each do |sink_hsh|
sink_hsh['name'] = -sink_hsh['name']
sink = DTAS::Sink.load(sink_hsh)
@sinks[sink.name] = sink
end
end
end
rv
end
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Instance Method Details
#__current_drop(src = @current) ⇒ Object
only call on unrecoverable errors (or “skip”)
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# File 'lib/dtas/player.rb', line 446
def __current_drop(src = @current)
__buf_reset(src.dst) if src && src.pid
end
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#__wall(msg) ⇒ Object
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# File 'lib/dtas/player.rb', line 68
def __wall(msg)
@watchers.delete_if do |io, _|
if io.closed?
true
else
case io.emit(msg)
when :wait_readable, :wait_writable
false
else
true
end
end
end
$stdout.write("#{msg}\n")
end
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#_next ⇒ Object
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# File 'lib/dtas/player.rb', line 263
def _next
@queue.shift || @tl.advance_track
end
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#_optimize_write_prepare(targets) ⇒ Object
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# File 'lib/dtas/player.rb', line 293
def _optimize_write_prepare(targets)
targets.each do |dst|
dst.wait_writable_prepare
@srv.wait_ctl(dst, :wait_writable)
end
end
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#bind ⇒ Object
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# File 'lib/dtas/player.rb', line 320
def bind
@srv = DTAS::UNIXServer.new(@socket)
end
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#broadcast_iter(buf, targets) ⇒ Object
returns a wait_ctl arg for self
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# File 'lib/dtas/player.rb', line 301
def broadcast_iter(buf, targets)
case rv = buf.broadcast(targets)
when Array trade_ctl = proc { @srv.wait_ctl(buf, :hot_read) }
rv.each do |dst|
dst.on_writable = trade_ctl
@srv.wait_ctl(dst, :wait_writable)
end
:ignore
else _optimize_write_prepare(targets)
rv
end
end
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#bypass_match!(dst_fmt, src_fmt) ⇒ Object
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# File 'lib/dtas/player.rb', line 499
def bypass_match!(dst_fmt, src_fmt)
@bypass.each do |k|
dst_fmt.__send__("#{k}=", src_fmt.__send__(k))
end
dst_fmt
end
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#client_iter(io, msg) ⇒ Object
yielded from readable_iter
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# File 'lib/dtas/player.rb', line 201
def client_iter(io, msg)
msg = Shellwords.split(msg)
command = msg.shift
case command
when "enq"
enq_handler(io, -msg[0])
when "enq-cmd"
enq_handler(io, { "command" => -msg[0]})
when "pause", "play", "play_pause"
play_pause_handler(io, command)
when "pwd"
io.emit(-Dir.pwd)
else
m = "dpc_#{command.tr('-', '_')}"
__send__(m, io, msg) if respond_to?(m)
end
end
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#close ⇒ Object
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# File 'lib/dtas/player.rb', line 493
def close
@srv = @srv.close if @srv
@sink_buf.close!
@state_file.dump(self, true) if @state_file
end
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#create_default_sink ⇒ Object
only used on new installations where no sink exists
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# File 'lib/dtas/player.rb', line 325
def create_default_sink
return unless @sinks.empty?
s = DTAS::Sink.new
s.name = "default"
s.active = true
@sinks[s.name] = s
end
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#dpc_clear(io, msg) ⇒ Object
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# File 'lib/dtas/player.rb', line 219
def dpc_clear(io, msg)
@queue.clear
wall('clear')
io.emit('OK')
end
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#dpc_enq_head(io, msg) ⇒ Object
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# File 'lib/dtas/player.rb', line 190
def dpc_enq_head(io, msg)
if need_to_queue
@queue.unshift(msg)
else
next_source(msg)
end
io.emit("OK")
end
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#dpc_queue(io, msg) ⇒ Object
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# File 'lib/dtas/player.rb', line 225
def dpc_queue(io, msg)
'cat' == msg[0] and io.emit(@queue.to_yaml)
end
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#dpc_watch(io, _) ⇒ Object
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# File 'lib/dtas/player.rb', line 229
def dpc_watch(io, _)
@watchers[io] = true
io.emit('OK')
end
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#drop_target(target) ⇒ Object
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# File 'lib/dtas/player.rb', line 435
def drop_target(target)
@srv.wait_ctl(target, :delete)
target.close
end
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#enq_handler(io, msg) ⇒ Object
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# File 'lib/dtas/player.rb', line 180
def enq_handler(io, msg)
if need_to_queue
@queue << msg
else
next_source(msg)
end
io.emit("OK")
end
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#event_loop_iter ⇒ Object
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# File 'lib/dtas/player.rb', line 234
def event_loop_iter
@srv.run_once do |io, msg| case io
when @sink_buf
sink_iter
when DTAS::UNIXAccepted
client_iter(io, msg)
when DTAS::Sigevent reap_iter
else
raise "BUG: unknown event: #{io.class} #{io.inspect} #{msg.inspect}"
end
end
end
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# File 'lib/dtas/player.rb', line 424
def format_update!(fmt)
ary = fmt.to_hash.inject(%w(format)) { |m,(k,v)| v ? m << "#{k}=#{v}" : m }
@format = fmt
__wall(ary.join(' ')) end
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#need_to_queue ⇒ Object
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# File 'lib/dtas/player.rb', line 176
def need_to_queue
@current || @queue[0] || @paused
end
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#next_source(source_spec) ⇒ Object
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# File 'lib/dtas/player.rb', line 378
def next_source(source_spec)
@current.respond_to?(:watch_end) and @current.watch_end(@srv)
@current = nil
if source_spec
case source_spec
when String
pending = try_file(source_spec) or return
msg = %W(file #{pending.infile})
when Array
pending = try_file(*source_spec) or return
msg = %W(file #{pending.infile} #{pending.offset_samples}s)
else
pending = DTAS::Source::Cmd.new(source_spec["command"])
msg = %W(command #{pending.command_string})
end
if ! @bypass.empty? && pending.respond_to?(:format)
new_fmt = bypass_match!(@format.dup, pending.format)
if new_fmt != @format
@bypass_next = source_spec
return if @sink_buf.inflight > 0
stop_sinks format_update!(new_fmt)
end
end
spawn_sinks(source_spec) or return
dst = @sink_buf
pending.dst_assoc(dst)
pending.src_spawn(@format, @rg, out: dst.wr, in: DTAS.null)
pending.respond_to?(:watch_begin) and
@srv.wait_ctl(pending.watch_begin(method(:__current_requeue)),
:wait_readable)
@current = pending
@srv.wait_ctl(dst, :wait_readable)
wall(msg)
else
player_idle
end
end
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#player_idle ⇒ Object
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# File 'lib/dtas/player.rb', line 430
def player_idle
stop_sinks if @sink_buf.inflight == 0
wall("idle")
end
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#reap_iter ⇒ Object
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# File 'lib/dtas/player.rb', line 249
def reap_iter
DTAS::Process.reaper do |status, obj|
warn [ :reap, obj, status ].inspect if $DEBUG
obj.on_death(status) if obj.respond_to?(:on_death)
case obj
when @current
next_source(@paused ? nil : _next)
when DTAS::Sink sink_death(obj, status)
end
end
:wait_readable
end
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#run ⇒ Object
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# File 'lib/dtas/player.rb', line 473
def run
sev = DTAS::Sigevent.new
@srv.wait_ctl(sev, :wait_readable)
old_chld = trap(:CHLD) { sev.signal }
create_default_sink
next_source(@paused ? nil : _next)
begin
event_loop_iter
rescue => e warn "E: #{e.message} (#{e.class})"
e.backtrace.each { |l| warn l }
end while true
ensure
__current_requeue
stop_sinks
trap(:CHLD, old_chld)
sev.close if sev
end
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#sink_death(sink, status) ⇒ Object
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# File 'lib/dtas/player.rb', line 267
def sink_death(sink, status)
deleted = []
@targets.delete_if do |t|
if t.sink == sink
deleted << t
else
false
end
end
if deleted[0]
warn("#{sink.name} died unexpectedly: #{status.inspect}")
deleted.each { |t| drop_target(t) }
do_pause unless @targets[0]
return end
return unless sink.active
if (@current || @queue[0]) && !@paused
__sink_activate(sink)
next_source(_next) unless @current
end
end
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#sink_iter ⇒ Object
pull data from sink_buf into @targets, source feeds into sink_buf
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# File 'lib/dtas/player.rb', line 451
def sink_iter
wait_iter = broadcast_iter(@sink_buf, @targets)
do_pause if nil == wait_iter return wait_iter if @current
sink_bytes = @sink_buf.inflight
if sink_bytes > 0
return wait_iter if @targets[0]
@sink_buf.discard(sink_bytes)
end
bn = @bypass_next
stop_sinks
next_source(bn) if bn :ignore
end
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#source_map_reload ⇒ Object
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# File 'lib/dtas/player.rb', line 60
def source_map_reload
@sources = @source_map.values.sort_by(&:tryorder)
end
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#spawn_sinks(source_spec) ⇒ Object
called when the player is leaving idle state
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# File 'lib/dtas/player.rb', line 334
def spawn_sinks(source_spec)
@bypass_next = nil
return true if @targets[0]
@sinks.each_value do |sink|
sink.active or next
next if sink.pid
@targets.concat(sink.sink_spawn(@format))
end
if @targets[0]
@targets.sort_by! { |t| t.sink.prio }
true
else
@queue.unshift(source_spec)
false
end
end
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#stop_sinks ⇒ Object
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# File 'lib/dtas/player.rb', line 440
def stop_sinks
@bypass_next = nil
@targets.each { |t| drop_target(t) }.clear
end
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#to_hsh ⇒ Object
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# File 'lib/dtas/player.rb', line 85
def to_hsh
rv = {}
rv["socket"] = @socket
rv["paused"] = @paused if @paused
rv["trim"] = @trim if @trim
src_map = rv["source"] = {}
@source_map.each do |name, src|
src_hsh = src.to_state_hash
src_map[name] = src_hsh unless src_hsh.empty?
end
rv["queue"] = @queue
rv["bypass"] = @bypass.sort!
%w(rg sink_buf format).each do |k|
rv[k] = instance_variable_get("@#{k}").to_hsh
end
rv["tracklist"] = @tl.to_hsh
rv.delete_if do |k,v|
case v
when Hash, Array
v.empty?
else
false
end
end
unless @sinks.empty?
sinks = rv["sinks"] = []
@sinks.keys.sort!.each do |name|
sinks << @sinks[name].to_hsh
end
end
rv
end
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#try_file(file, offset = nil) ⇒ Object
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# File 'lib/dtas/player.rb', line 352
def try_file(file, offset = nil)
@sources.each do |src|
rv = src.try(file, offset, @trim) and return rv
end
while source_spec = @queue.shift
path, off = source_spec
@sources.each do |src|
rv = src.try(path, off, @trim) and return rv
end
end
while path_off = @tl.advance_track(false)
path, off = path_off
@sources.each do |src|
rv = src.try(path, off, @trim) and return rv
end
end
player_idle
nil
end
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#wall(msg) ⇒ Object
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# File 'lib/dtas/player.rb', line 64
def wall(msg)
__wall(xs(msg))
end
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