Class: DTAS::Player

Inherits:
Object
  • Object
show all
Includes:
ClientHandler
Defined in:
lib/dtas/player.rb

Overview

:nodoc:

Defined Under Namespace

Modules: ClientHandler

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Methods included from ClientHandler

#__buf_reset, #__current_decoded_samples, #__current_requeue, #__seek_offset_adj, #__sink_activate, #__sink_switch, #active_sinks, #adjust_numeric, #bytes_decoded, #chdir_handler, #current_expect_samples, #current_handler, #do_pause, #do_play, #do_play_pause, #do_seek, #drop_sink, #env_handler, #format_handler, #out_samples, #play_pause_handler, #restart_pipeline, #rg_handler, #set_bool, #set_int, #set_uint, #sink_handler, #skip_handler, #source_handler

Constructor Details

#initializePlayer

Returns a new instance of Player.



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# File 'lib/dtas/player.rb', line 23

def initialize
  @state_file = nil
  @socket = nil
  @srv = nil
  @queue = [] # sources
  @paused = false
  @format = DTAS::Format.new
  @srccmd = nil
  @srcenv = {}

  @sinks = {} # { user-defined name => sink }
  @targets = [] # order matters
  @rg = DTAS::RGState.new

  # sits in between shared effects (if any) and sinks
  @sink_buf = DTAS::Buffer.new
  @current = nil
  @watchers = {}
end

Instance Attribute Details

#sinksObject (readonly)

Returns the value of attribute sinks.



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# File 'lib/dtas/player.rb', line 21

def sinks
  @sinks
end

#socketObject

Returns the value of attribute socket.



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# File 'lib/dtas/player.rb', line 20

def socket
  @socket
end

#state_fileObject

Returns the value of attribute state_file.



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# File 'lib/dtas/player.rb', line 19

def state_file
  @state_file
end

Class Method Details

.load(hash) ⇒ Object



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# File 'lib/dtas/player.rb', line 96

def self.load(hash)
  rv = new
  rv.instance_eval do
    @rg = DTAS::RGState.load(hash["rg"])
    if v = hash["sink_buf"]
      v = v["buffer_size"]
      @sink_buf.buffer_size = v
    end
    %w(socket queue paused).each do |k|
      v = hash[k] or next
      instance_variable_set("@#{k}", v)
    end
    if v = hash["source"]
      @srccmd = v["command"]
      e = v["env"] and @srcenv = e
    end

    if v = hash["format"]
      @format = DTAS::Format.load(v)
    end

    if sinks = hash["sinks"]
      sinks.each do |sink_hsh|
        sink = DTAS::Sink.load(sink_hsh)
        @sinks[sink.name] = sink
      end
    end
  end
  rv
end

Instance Method Details

#__current_drop(src = @current) ⇒ Object

only call on unrecoverable errors (or “skip”)



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# File 'lib/dtas/player.rb', line 344

def __current_drop(src = @current)
  __buf_reset(src.dst) if src && src.pid
end

#bindObject



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# File 'lib/dtas/player.rb', line 270

def bind
  @srv = DTAS::UNIXServer.new(@socket)
end

#broadcast_iter(buf, targets) ⇒ Object

returns a wait_ctl arg for self



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# File 'lib/dtas/player.rb', line 252

def broadcast_iter(buf, targets)
  case rv = buf.broadcast(targets)
  when Array # array of blocked sinks
    # have sinks wake up the this buffer when they're writable
    trade_ctl = proc { @srv.wait_ctl(buf, :wait_readable) }
    rv.each do |dst|
      dst.on_writable = trade_ctl
      @srv.wait_ctl(dst, :wait_writable)
    end

    # this @sink_buf hibernates until trade_ctl is called
    # via DTAS::Sink#writable_iter
    :ignore
  else # :wait_readable or nil
    rv
  end
end

#client_iter(io, msg) ⇒ Object

yielded from readable_iter



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# File 'lib/dtas/player.rb', line 148

def client_iter(io, msg)
  msg = Shellwords.split(msg)
  command = msg.shift
  case command
  when "enq"
    enq_handler(io, msg[0])
  when "enq-head"
    do_enq_head(io, msg)
  when "enq-cmd"
    enq_handler(io, { "command" => msg[0]})
  when "pause", "play", "play_pause"
    play_pause_handler(io, command)
  when "seek"
    do_seek(io, msg[0])
  when "clear"
    @queue.clear
    echo("clear")
    io.emit("OK")
  when "rg"
    rg_handler(io, msg)
  when "skip"
    skip_handler(io, msg)
  when "sink"
    sink_handler(io, msg)
  when "current"
    current_handler(io, msg)
  when "watch"
    @watchers[io] = true
    io.emit("OK")
  when "format"
    format_handler(io, msg)
  when "env"
    env_handler(io, msg)
  when "restart"
    restart_pipeline
    io.emit("OK")
  when "source"
    source_handler(io, msg)
  when "cd"
    chdir_handler(io, msg)
  when "pwd"
    io.emit(Dir.pwd)
  end
end

#closeObject



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# File 'lib/dtas/player.rb', line 388

def close
  @srv = @srv.close if @srv
  @sink_buf.close!
  @state_file.dump(self, true) if @state_file
end

#create_default_sinkObject

only used on new installations where no sink exists



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# File 'lib/dtas/player.rb', line 275

def create_default_sink
  return unless @sinks.empty?
  s = DTAS::Sink.new
  s.name = "default"
  s.active = true
  @sinks[s.name] = s
end

#do_enq_head(io, msg) ⇒ Object



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# File 'lib/dtas/player.rb', line 137

def do_enq_head(io, msg)
  # check @queue[0] in case we have no sinks
  if @current || @queue[0] || @paused
    @queue.unshift(msg)
  else
    next_source(msg)
  end
  io.emit("OK")
end

#drop_target(target) ⇒ Object



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# File 'lib/dtas/player.rb', line 334

def drop_target(target)
  @srv.wait_ctl(target, :delete)
  target.close
end

#echo(msg) ⇒ Object



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# File 'lib/dtas/player.rb', line 43

def echo(msg)
  msg = Shellwords.join(msg) if Array === msg
  @watchers.delete_if do |io, _|
    if io.closed?
      true
    else
      case io.emit(msg)
      when :wait_readable, :wait_writable
        false
      else
        true
      end
    end
  end
  $stdout.write(msg << "\n")
end

#enq_handler(io, msg) ⇒ Object



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# File 'lib/dtas/player.rb', line 127

def enq_handler(io, msg)
  # check @queue[0] in case we have no sinks
  if @current || @queue[0] || @paused
    @queue << msg
  else
    next_source(msg)
  end
  io.emit("OK")
end

#event_loop_iterObject



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# File 'lib/dtas/player.rb', line 193

def event_loop_iter
  @srv.run_once do |io, msg| # readability handler, request/response
    case io
    when @sink_buf
      sink_iter
    when DTAS::UNIXAccepted
      client_iter(io, msg)
    when DTAS::Sigevent # signal received
      reap_iter
    else
      raise "BUG: unknown event: #{io.class} #{io.inspect} #{msg.inspect}"
    end
  end
end

#next_source(source_spec) ⇒ Object



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# File 'lib/dtas/player.rb', line 301

def next_source(source_spec)
  @current = nil
  if source_spec
    # restart sinks iff we were idle
    spawn_sinks(source_spec) or return

    case source_spec
    when String
      @current = DTAS::Source.new(source_spec)
      echo(%W(file #{@current.infile}))
    when Array
      @current = DTAS::Source.new(*source_spec)
      echo(%W(file #{@current.infile} #{@current.offset_samples}s))
    else
      @current = DTAS::Source::Command.new(source_spec["command"])
      echo(%W(command #{@current.command_string}))
    end

    if DTAS::Source === @current
      @current.command = @srccmd if @srccmd
      @current.env = @srcenv.dup unless @srcenv.empty?
    end

    dst = @sink_buf
    @current.dst_assoc(dst)
    @current.spawn(@format, @rg, out: dst.wr, in: "/dev/null")
    @srv.wait_ctl(dst, :wait_readable)
  else
    stop_sinks if @sink_buf.inflight == 0
    echo "idle"
  end
end

#reap_iterObject



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# File 'lib/dtas/player.rb', line 208

def reap_iter
  DTAS::Process.reaper do |status, obj|
    warn [ :reap, obj, status ].inspect if $DEBUG
    obj.on_death(status) if obj.respond_to?(:on_death)
    case obj
    when @current
      next_source(@paused ? nil : @queue.shift)
    when DTAS::Sink # on unexpected sink death
      sink_death(obj, status)
    end
  end
  :wait_readable
end

#runObject

the main loop



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# File 'lib/dtas/player.rb', line 369

def run
  sev = DTAS::Sigevent.new
  @srv.wait_ctl(sev, :wait_readable)
  old_chld = trap(:CHLD) { sev.signal }
  create_default_sink
  next_source(@paused ? nil : @queue.shift)
  begin
    event_loop_iter
  rescue => e # just in case...
    warn "E: #{e.message} (#{e.class})"
    e.backtrace.each { |l| warn l }
  end while true
ensure
  __current_requeue
  trap(:CHLD, old_chld)
  sev.close if sev
  # for state file
end

#sink_death(sink, status) ⇒ Object



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# File 'lib/dtas/player.rb', line 222

def sink_death(sink, status)
  deleted = []
  @targets.delete_if do |t|
    if t.sink == sink
      deleted << t
    else
      false
    end
  end

  if deleted[0]
    warn("#{sink.name} died unexpectedly: #{status.inspect}")
    deleted.each { |t| drop_target(t) }
    __current_drop unless @targets[0]
  end

  return unless sink.active

  if @queue[0] && !@paused
    # we get here if source/sinks are all killed in restart_pipeline
    __sink_activate(sink)
    next_source(@queue.shift)
  elsif sink.respawn
    __sink_activate(sink) if @current
  end
ensure
  sink.respawn = false
end

#sink_iterObject

pull data from sink_buf into @targets, source feeds into sink_buf



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# File 'lib/dtas/player.rb', line 349

def sink_iter
  wait_iter = broadcast_iter(@sink_buf, @targets)
  __current_drop if nil == wait_iter # sink error, stop source
  return wait_iter if @current

  # no source left to feed sink_buf, drain the remaining data
  sink_bytes = @sink_buf.inflight
  if sink_bytes > 0
    return wait_iter if @targets[0] # play what is leftover

    # discard the buffer if no sinks
    @sink_buf.discard(sink_bytes)
  end

  # nothing left inflight, stop the sinks until we have a source
  stop_sinks
  :ignore
end

#spawn_sinks(source_spec) ⇒ Object

called when the player is leaving idle state



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# File 'lib/dtas/player.rb', line 284

def spawn_sinks(source_spec)
  return true if @targets[0]
  @sinks.each_value do |sink|
    sink.active or next
    next if sink.pid
    @targets.concat(sink.spawn(@format))
  end
  if @targets[0]
    @targets.sort_by! { |t| t.sink.prio }
    true
  else
    # fail, no active sink
    @queue.unshift(source_spec)
    false
  end
end

#stop_sinksObject



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# File 'lib/dtas/player.rb', line 339

def stop_sinks
  @targets.each { |t| drop_target(t) }.clear
end

#to_hshObject



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# File 'lib/dtas/player.rb', line 60

def to_hsh
  rv = {}
  rv["socket"] = @socket
  rv["paused"] = @paused if @paused
  src = rv["source"] = {}
  src["command"] = @srccmd if @srccmd
  src["env"] = @srcenv if @srcenv.size > 0

  # Arrays
  rv["queue"] = @queue

  %w(rg sink_buf format).each do |k|
    rv[k] = instance_variable_get("@#{k}").to_hsh
  end

  # no empty hashes or arrays
  rv.delete_if do |k,v|
    case v
    when Hash, Array
      v.empty?
    else
      false
    end
  end

  unless @sinks.empty?
    sinks = rv["sinks"] = []
    # sort sinks by name for human viewability
    @sinks.keys.sort.each do |name|
      sinks << @sinks[name].to_hsh
    end
  end

  rv
end