Method: Game#start

Defined in:
lib/delve/game.rb

#startObject



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# File 'lib/delve/game.rb', line 11

def start
  raise 'Unable to start game when screen_manager is empty' if @screen_manager.empty?
  quit = false
  while !quit
    @screen_manager.render @display
    @display.render

    quit = @screen_manager.update @input
  end
end