Method: Game#start
- Defined in:
- lib/delve/game.rb
#start ⇒ Object
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# File 'lib/delve/game.rb', line 11 def start raise 'Unable to start game when screen_manager is empty' if @screen_manager.empty? quit = false while !quit @screen_manager.render @display @display.render quit = @screen_manager.update @input end end |