Class: CyberarmEngine::WavefrontParser
Class Method Summary
collapse
Instance Method Summary
collapse
#add_material, #change_object, #current_material, find, inherited, #initialize, #set_material, #set_object, supported_formats
Class Method Details
.handles ⇒ Object
3
4
5
|
# File 'lib/cyberarm_engine/model/parsers/wavefront_parser.rb', line 3
def self.handles
[:obj]
end
|
Instance Method Details
#add_normal(array) ⇒ Object
128
129
130
131
132
133
134
135
136
137
138
139
|
# File 'lib/cyberarm_engine/model/parsers/wavefront_parser.rb', line 128
def add_normal(array)
vert = nil
if array.size == 5
vert = Vector.new(Float(array[1]), Float(array[2]), Float(array[3]), Float(array[4]))
elsif array.size == 4
vert = Vector.new(Float(array[1]), Float(array[2]), Float(array[3]), 1.0)
else
raise
end
@model.current_object.normals << vert
@model.normals << vert
end
|
#add_texture_coordinate(array) ⇒ Object
141
142
143
144
145
146
147
148
149
150
151
152
|
# File 'lib/cyberarm_engine/model/parsers/wavefront_parser.rb', line 141
def add_texture_coordinate(array)
texture = nil
if array.size == 4
texture = Vector.new(Float(array[1]), 1 - Float(array[2]), Float(array[3]))
elsif array.size == 3
texture = Vector.new(Float(array[1]), 1 - Float(array[2]), 1.0)
else
raise
end
@model.uvs << texture
@model.current_object.uvs << texture
end
|
#add_vertex(array) ⇒ Object
114
115
116
117
118
119
120
121
122
123
124
125
126
|
# File 'lib/cyberarm_engine/model/parsers/wavefront_parser.rb', line 114
def add_vertex(array)
@model.vertex_count += 1
vert = nil
if array.size == 5
vert = Vector.new(Float(array[1]), Float(array[2]), Float(array[3]), Float(array[4]))
elsif array.size == 4
vert = Vector.new(Float(array[1]), Float(array[2]), Float(array[3]), 1.0)
else
raise
end
@model.current_object.vertices << vert
@model.vertices << vert
end
|
#parse ⇒ Object
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
|
# File 'lib/cyberarm_engine/model/parsers/wavefront_parser.rb', line 7
def parse
lines = 0
list = File.read(@model.file_path).split("\n")
list.each do |line|
lines += 1
line = line.strip
array = line.split(" ")
case array[0]
when "mtllib"
@model.material_file = array[1]
parse_mtllib
when "usemtl"
set_material(array[1])
when "o"
change_object(nil, array[1])
when "s"
set_smoothing(array[1])
when "v"
add_vertex(array)
when "vt"
add_texture_coordinate(array)
when "vn"
add_normal(array)
when "f"
verts = []
uvs = []
norms = []
array[1..3].each do |f|
verts << f.split("/")[0]
uvs << f.split("/")[1]
norms << f.split("/")[2]
end
face = Face.new
face.vertices = []
face.uvs = []
face.normals = []
face.colors = []
face.material = current_material
face.smoothing = @model.smoothing
mat = face.material.diffuse
color = mat
verts.each_with_index do |v, index|
if uvs.first != ""
face.vertices << @model.vertices[Integer(v) - 1]
face.uvs << @model.uvs[Integer(uvs[index]) - 1]
face.normals << @model.normals[Integer(norms[index]) - 1]
face.colors << color
else
face.vertices << @model.vertices[Integer(v) - 1]
face.uvs << nil
face.normals << @model.normals[Integer(norms[index]) - 1]
face.colors << color
end
end
@model.current_object.faces << face
@model.faces << face
end
end
@model.calculate_bounding_box(@model.vertices, @model.bounding_box)
@model.objects.each do |o|
@model.calculate_bounding_box(o.vertices, o.bounding_box)
end
end
|
#parse_mtllib ⇒ Object
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
|
# File 'lib/cyberarm_engine/model/parsers/wavefront_parser.rb', line 79
def parse_mtllib
file = File.open(@model.file_path.sub(File.basename(@model.file_path), "") + @model.material_file, "r")
file.readlines.each do |line|
array = line.strip.split(" ")
case array.first
when "newmtl"
material = Model::Material.new(array.last)
@model.current_material = array.last
@model.materials[array.last] = material
when "Ns" when "Ka" @model.materials[@model.current_material].ambient = Color.new(Float(array[1]), Float(array[2]),
Float(array[3]))
when "Kd" @model.materials[@model.current_material].diffuse = Color.new(Float(array[1]), Float(array[2]),
Float(array[3]))
when "Ks" @model.materials[@model.current_material].specular = Color.new(Float(array[1]), Float(array[2]),
Float(array[3]))
when "Ke" when "Ni" when "d" when "illum" when "map_Kd" texture = File.basename(array[1])
texture_path = "#{File.expand_path('../../', @model.file_path)}/textures/#{texture}"
@model.materials[@model.current_material].set_texture(texture_path)
end
end
end
|
#set_smoothing(value) ⇒ Object
110
111
112
|
# File 'lib/cyberarm_engine/model/parsers/wavefront_parser.rb', line 110
def set_smoothing(value)
@model.smoothing = value == "1"
end
|