Class: CyberarmEngine::Element::Container

Inherits:
CyberarmEngine::Element show all
Includes:
Common
Defined in:
lib/cyberarm_engine/ui/elements/container.rb

Direct Known Subclasses

Flow, Slider, Stack

Constant Summary

Constants included from Theme

Theme::THEME

Instance Attribute Summary collapse

Attributes inherited from CyberarmEngine::Element

#background_canvas, #border_canvas, #element_visible, #event_handler, #options, #parent, #style, #tip, #x, #y, #z

Class Method Summary collapse

Instance Method Summary collapse

Methods included from Common

#alt_down?, #control_down?, #current_state, #darken, #draw_rect, #fill, #find_element_by_tag, #get_asset, #get_image, #get_sample, #get_song, #lighten, #opacity, #pop_state, #previous_state, #push_state, #shift_down?, #shift_state, #show_cursor, #show_cursor=, #window

Methods inherited from CyberarmEngine::Element

#background=, #background_image=, #background_nine_slice=, #blur, #button_down, #button_up, #child_of?, #clicked_left_mouse_button, #content_height, #content_width, #default_events, #dimensional_size, #draggable?, #draw, #element_visible?, #enabled=, #enabled?, #enter, #focus, #focused?, #height, #hide, #hit?, #inner_height, #inner_width, #inspect, #is_root?, #leave, #left_mouse_button, #max_scroll_height, #max_scroll_width, #noncontent_height, #noncontent_width, #outer_height, #outer_width, #parent_of?, #recalculate_if_size_changed, #released_left_mouse_button, #reposition, #root, #safe_style_fetch, #scroll_height, #scroll_width, #set_background, #set_background_image, #set_background_nine_slice, #set_border_color, #set_border_thickness, #set_color, #set_font, #set_margin, #set_padding, #set_static_position, #show, #space_available_height, #space_available_width, #stylize, #toggle, #update_background, #update_background_image, #update_background_nine_slice, #update_styles, #value=, #visible?, #width

Methods included from CyberarmEngine::Event

#event, #publish, #subscribe, #unsubscribe

Methods included from Theme

#deep_merge, #default, #theme_defaults

Constructor Details

#initialize(options = {}, block = nil) ⇒ Container

Returns a new instance of Container.



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 19

def initialize(options = {}, block = nil)
  @gui_state = options.delete(:gui_state)
  super

  @last_scroll_position = Vector.new(0, 0)
  @scroll_position = Vector.new(0, 0)
  @scroll_target_position = Vector.new(0, 0)
  @scroll_chunk = 120
  @scroll_speed = 40

  @text_color = options[:color]

  @children = []

  event(:window_size_changed)
end

Instance Attribute Details

#childrenObject (readonly)

Returns the value of attribute children.



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 7

def children
  @children
end

#fill_colorObject

Returns the value of attribute fill_color.



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 6

def fill_color
  @fill_color
end

#gui_stateObject (readonly)

Returns the value of attribute gui_state.



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 7

def gui_state
  @gui_state
end

#scroll_positionObject (readonly)

Returns the value of attribute scroll_position.



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 7

def scroll_position
  @scroll_position
end

#stroke_colorObject

Returns the value of attribute stroke_color.



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 6

def stroke_color
  @stroke_color
end

Class Method Details

.current_containerObject



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 9

def self.current_container
  @@current_container
end

.current_container=(container) ⇒ Object

Raises:

  • (ArgumentError)


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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 13

def self.current_container=(container)
  raise ArgumentError, "Expected container to an an instance of CyberarmEngine::Element::Container, got #{container.class}" unless container.is_a?(CyberarmEngine::Element::Container)

  @@current_container = container
end

Instance Method Details

#add(element) ⇒ Object



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 42

def add(element)
  @children << element

  root.gui_state.request_recalculate_for(self)
end

#append(&block) ⇒ Object



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 65

def append(&block)
  old_container = CyberarmEngine::Element::Container.current_container

  CyberarmEngine::Element::Container.current_container = self
  block.call(self) if block

  CyberarmEngine::Element::Container.current_container = old_container

  root.gui_state.request_recalculate_for(self)
end

#buildObject



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 36

def build
  @block.call(self) if @block

  root.gui_state.request_recalculate_for(self)
end

#clear(&block) ⇒ Object



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 52

def clear(&block)
  @children.clear

  old_container = CyberarmEngine::Element::Container.current_container

  CyberarmEngine::Element::Container.current_container = self
  block.call(self) if block

  CyberarmEngine::Element::Container.current_container = old_container

  root.gui_state.request_recalculate_for(self)
end

#debug_drawObject



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 89

def debug_draw
  super

  @children.each do |child|
    child.debug_draw
  end
end

#fits_on_line?(element) ⇒ Boolean

Flow

Returns:

  • (Boolean)


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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 272

def fits_on_line?(element) # Flow
  @current_position.x + element.outer_width <= max_width &&
    @current_position.x + element.outer_width <= window.width
end

#hit_element?(x, y) ⇒ Boolean

Returns:

  • (Boolean)


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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 102

def hit_element?(x, y)
  return unless hit?(x, y)

  # Offset child hit point by scroll position/offset
  child_x = x - @scroll_position.x
  child_y = y - @scroll_position.y

  @children.reverse_each do |child|
    next unless child.visible?

    case child
    when Container
      if element = child.hit_element?(child_x, child_y)
        return element
      end
    else
      return child if child.hit?(child_x, child_y)
    end
  end

  self if hit?(x, y)
end

#layoutObject



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 257

def layout
  raise "Not overridden"
end

#max_widthObject



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 261

def max_width
  # _width = dimensional_size(@style.width, :width)
  # if _width
  #   outer_width
  # else
  #   window.width - (@parent ? @parent.style.margin_right + @style.margin_right : @style.margin_right)
  # end

  outer_width
end

#mouse_wheel_down(sender, x, y) ⇒ Object



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 326

def mouse_wheel_down(sender, x, y)
  return unless @style.scroll

  return unless height < scroll_height

  if @scroll_target_position.y > 0
    @scroll_target_position.y = -@scroll_chunk
  else
    @scroll_target_position.y -= @scroll_chunk
  end

  return :handled
end

#mouse_wheel_up(sender, x, y) ⇒ Object



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 311

def mouse_wheel_up(sender, x, y)
  return unless @style.scroll

  # Allow overscrolling UP, only if one can scroll DOWN
  if height < scroll_height
    if @scroll_target_position.y > 0
      @scroll_target_position.y = @scroll_chunk
    else
      @scroll_target_position.y += @scroll_chunk
    end

    return :handled
  end
end

#move_to_next_line(element) ⇒ Object

Stack



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 304

def move_to_next_line(element) # Stack
  element.x = element.style.margin_left + @current_position.x
  element.y = element.style.margin_top  + @current_position.y

  @current_position.y += element.outer_height
end

#position_on_current_line(element) ⇒ Object

Flow



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 277

def position_on_current_line(element) # Flow
  element.x = element.style.margin_left + @current_position.x
  element.y = element.style.margin_top  + @current_position.y

  @current_position.x += element.outer_width
end

#position_on_next_line(element) ⇒ Object

Flow



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 294

def position_on_next_line(element) # Flow
  @current_position.x = @style.margin_left + @style.padding_left
  @current_position.y += tallest_neighbor(element, @current_position.y).outer_height

  element.x = element.style.margin_left + @current_position.x
  element.y = element.style.margin_top  + @current_position.y

  @current_position.x += element.outer_width
end

#recalculateObject



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 160

def recalculate
  @current_position = Vector.new(@style.margin_left + @style.padding_left, @style.margin_top + @style.padding_top)

  return unless visible?

  Stats.frame.increment(:gui_recalculations)

  stylize

  # s = Gosu.milliseconds

  layout

  old_width  = @width
  old_height = @height

  @cached_scroll_width = nil
  @cached_scroll_height = nil

  if is_root?
    @width  = @style.width  = window.width
    @height = @style.height = window.height
  else
    @width = 0
    @height = 0

    _width = dimensional_size(@style.width, :width)
    _height = dimensional_size(@style.height, :height)

    @width  = _width  || (@children.map { |c| c.x + c.outer_width }.max || 0).floor
    @height = _height || (@children.map { |c| c.y + c.outer_height }.max || 0).floor
  end

  # FIXME: Correctly handle alignment when element has siblings
  # FIXME: Enable alignment for any element, not just containers
  if @style.v_align
    space = space_available_height

    case @style.v_align
    when :center
      @y = parent.height / 2 - height / 2
    when :bottom
      @y = parent.height - height
    end
  end

  if @style.h_align
    space = space_available_width

    case @style.h_align
    when :center
      @x = parent.width / 2 - width / 2
    when :right
      @x = parent.width - width
    end
  end

  # Move children to parent after positioning
  @children.each do |child|
    child.x += (@x + @style.border_thickness_left) - style.margin_left
    child.y += (@y + @style.border_thickness_top) - style.margin_top

    child.stylize
    child.recalculate
    child.reposition # TODO: Implement top,bottom,left,center, and right positioning

    Stats.frame.increment(:gui_recalculations)

    update_child_element_visibity(child)
  end

  # puts "TOOK: #{Gosu.milliseconds - s}ms to recalculate #{self.class}:0x#{self.object_id.to_s(16)}"

  update_background

  # Fixes resized container scrolled past bottom
  self.scroll_top = -@scroll_position.y
  @scroll_target_position.y = @scroll_position.y

  # Fixes resized container that is scrolled down from being stuck overscrolled when resized
  if scroll_height < height
    @scroll_target_position.y = 0
  end

  # NOTE: Experiment for removing need to explicitly call gui_state#recalculate at least 3 times for layout to layout...
  if old_width != @width || old_height != @height
    if @parent
      root.gui_state.request_recalculate_for(@parent)
    else
      root.gui_state.request_recalculate
    end
  end

  root.gui_state.request_repaint if @width != old_width || @height != old_height
  recalculate_if_size_changed
end

#remove(element) ⇒ Object



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 48

def remove(element)
  root.gui_state.request_recalculate_for(self) if @children.delete(element)
end

#renderObject



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 76

def render
  Gosu.clip_to(
    @x + @style.border_thickness_left + @style.padding_left,
    @y + @style.border_thickness_top + @style.padding_top,
    content_width + 1,
    content_height + 1
  ) do
    Gosu.translate(@scroll_position.x, @scroll_position.y) do
      @children.each(&:draw)
    end
  end
end

#scroll_topObject



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 340

def scroll_top
  @scroll_position.y
end

#scroll_top=(n) ⇒ Object



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 344

def scroll_top=(n)
  n = 0 if n <= 0
  @scroll_position.y = -n

  if max_scroll_height.positive?
    @scroll_position.y = -max_scroll_height if @scroll_position.y.abs > max_scroll_height
  else
    @scroll_position.y = 0
  end
end

#tallest_neighbor(querier, _y_position) ⇒ Object

Flow



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 284

def tallest_neighbor(querier, _y_position) # Flow
  response = querier
  @children.each do |child|
    response = child if child.outer_height > response.outer_height
    break if child == querier
  end

  response
end

#to_sObject



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 359

def to_s
  "#{self.class} x=#{x} y=#{y} width=#{width} height=#{height} children=#{@children.size}"
end

#updateObject



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 97

def update
  update_scroll
  @children.each(&:update)
end

#update_child_element_visibity(child) ⇒ Object



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 125

def update_child_element_visibity(child)
  child.element_visible = child.x >= (@x - @scroll_position.x) - child.width && child.x <= (@x - @scroll_position.x) + width &&
                          child.y >= (@y - @scroll_position.y) - child.height && child.y <= (@y - @scroll_position.y) + height
end

#update_scrollObject



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 130

def update_scroll
  dt = window.dt > 1 ? 1.0 : window.dt

  scroll_x_diff = (@scroll_target_position.x - @scroll_position.x)
  scroll_y_diff = (@scroll_target_position.y - @scroll_position.y)

  @scroll_position.x += (scroll_x_diff * @scroll_speed * 0.25 * dt).round
  @scroll_position.y += (scroll_y_diff * @scroll_speed * 0.25 * dt).round

  @scroll_position.x = @scroll_target_position.x if scroll_x_diff.abs < 1.0
  @scroll_position.y = @scroll_target_position.y if scroll_y_diff.abs < 1.0

  # Scrolled PAST top
  if @scroll_position.y > 0
    @scroll_target_position.y = 0

  # Scrolled PAST bottom
  elsif @scroll_position.y.abs > max_scroll_height
    @scroll_target_position.y = -max_scroll_height
  end

  if @last_scroll_position != @scroll_position
    @children.each { |child| update_child_element_visibity(child) }
    root.gui_state.request_repaint
  end

  @last_scroll_position.x = @scroll_position.x
  @last_scroll_position.y = @scroll_position.y
end

#valueObject



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 355

def value
  @children.map(&:class).join(", ")
end

#write_tree(indent = "", _index = 0) ⇒ Object



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# File 'lib/cyberarm_engine/ui/elements/container.rb', line 363

def write_tree(indent = "", _index = 0)
  puts self

  indent += "  "
  @children.each_with_index do |child, i|
    print "#{indent}#{i}: "

    if child.is_a?(Container)
      child.write_tree(indent)
    else
      puts child
    end
  end
end