Class: CribbageGame::Score

Inherits:
Object
  • Object
show all
Includes:
ScoreUtils
Defined in:
lib/cribbage_game/score.rb

Instance Method Summary collapse

Methods included from ScoreUtils

#are_same_suit, #get_pile_points, #is_run, #score_consecutive, #score_fifteens, #score_flush, #score_hand_runs, #score_n_of_a_kind, #score_nobs, #score_pile_runs

Constructor Details

#initialize(game) ⇒ Score

Returns a new instance of Score.



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# File 'lib/cribbage_game/score.rb', line 7

def initialize game
  @game = game
  @scorecards = {}
end

Instance Method Details

#empty_scorecardObject



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# File 'lib/cribbage_game/score.rb', line 16

def empty_scorecard
  {crib: {total_score: 0}, hand: {total_score: 0}}
end

#get_cards(card_ids) ⇒ Object



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# File 'lib/cribbage_game/score.rb', line 12

def get_cards card_ids
  card_ids.map { |id| @game.deck[id] }
end

#get_scorecard(player) ⇒ Object



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# File 'lib/cribbage_game/score.rb', line 20

def get_scorecard player
  @scorecards[@game.round] = @scorecards[@game.round] || {play: []}
  @scorecards[@game.round][player.id] = @scorecards[@game.round][player.id] || empty_scorecard
  @scorecards[@game.round][player.id]
end

#score_cribObject



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# File 'lib/cribbage_game/score.rb', line 26

def score_crib
  cards = get_cards(@game.crib + [@game.cut_card])
  get_scorecard(@game.dealer)[:crib][:total_score] = score_hand(cards, true)
end

#score_hand(cards, is_crib = false) ⇒ Object



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# File 'lib/cribbage_game/score.rb', line 38

def score_hand cards, is_crib = false
  n_of_kind_score = score_n_of_a_kind cards
  sum_score = score_fifteens cards
  run_score = score_hand_runs cards
  flush_score = score_flush(cards, is_crib)
  nobs_score = score_nobs(cards)
  n_of_kind_score + sum_score + run_score + flush_score + nobs_score
end

#score_handsObject



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# File 'lib/cribbage_game/score.rb', line 31

def score_hands
  @game.players.each do |player|
    cards = get_cards(player.hand.keys + [@game.cut_card])
    get_scorecard(player)[:hand][:total_score] = score_hand cards
  end
end

#score_play(pile_ids, is_last_card, player) ⇒ Object



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# File 'lib/cribbage_game/score.rb', line 47

def score_play pile_ids, is_last_card, player
  @scorecards[@game.round] = @scorecards[@game.round] || {play: []}
  pile_cards = get_cards pile_ids
  points = get_pile_points(pile_cards, is_last_card) # pass pile cards not ids
  @scorecards[@game.round][:play] << {
    points: points,
    player_id: player.id,
    pile: pile_ids,
    card_id: pile_ids.last
  }
end

#submit_play_score(player, submitted_scores = nil) ⇒ Object



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# File 'lib/cribbage_game/score.rb', line 59

def submit_play_score player,  = nil
  raise "You must submit scores if auto_score=false" if .nil? && !@game.auto_score

  if @game.auto_score
    player.total_score += @scorecards[@game.round][:play].last[:points]
  end
end

#submit_scores(player, card_group, submitted_scores = nil) ⇒ Object



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# File 'lib/cribbage_game/score.rb', line 67

def submit_scores player, card_group,  = nil
  raise "You must submit scores if auto_score=false" if .nil? && !@game.auto_score
  raise "card_group must be :hand or :crib" if ![:hand, :crib].include? card_group

  possible_scores = get_scorecard(player)[card_group]

  if @game.auto_score
    player.total_score += possible_scores[:total_score]
  end
end