Method: GameWindow#button_up
- Defined in:
- lib/lib/user_interface/game_window.rb
#button_up(key) ⇒ Object
Start processing the pushed button
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# File 'lib/lib/user_interface/game_window.rb', line 48 def (key) case key when Gosu::KB_ESCAPE then self.close when Gosu::KB_BACKSPACE then reset when Gosu::KB_TAB then switch_debug! else = key end end |