Class: Cosmos::GlShape
Direct Known Subclasses
Instance Attribute Summary collapse
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#base_color ⇒ Object
Returns the value of attribute base_color.
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#click_handler ⇒ Object
Returns the value of attribute click_handler.
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#color ⇒ Object
Returns the value of attribute color.
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#doubleclick_handler ⇒ Object
Returns the value of attribute doubleclick_handler.
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#dragable ⇒ Object
Returns the value of attribute dragable.
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#position ⇒ Object
Returns the value of attribute position.
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#rotation_x ⇒ Object
Returns the value of attribute rotation_x.
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#rotation_y ⇒ Object
Returns the value of attribute rotation_y.
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#rotation_z ⇒ Object
Returns the value of attribute rotation_z.
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#tipText ⇒ Object
Returns the value of attribute tipText.
Instance Method Summary collapse
- #drag(viewer, fx, fy, tx, ty) ⇒ Object
- #draw(viewer) ⇒ Object
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#drawshape(viewer) ⇒ Object
Draw the StlShape.
- #export ⇒ Object
- #handle_click ⇒ Object
- #handle_doubleclick ⇒ Object
- #hit(viewer) ⇒ Object
- #identify ⇒ Object
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#initialize(x, y, z) ⇒ GlShape
constructor
Constructor for the StlShape class.
Constructor Details
#initialize(x, y, z) ⇒ GlShape
Constructor for the StlShape class
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 29 def initialize(x, y, z) @color = [0.5, 0.5, 0.5, 1.0] @base_color = [0.5, 0.5, 0.5, 1.0] @position = [x, y, z] @rotation_x = nil @rotation_y = nil @rotation_z = nil @viewer = nil @front_material = GlMaterial.new @back_material = nil @tipText = nil @dragable = true end |
Instance Attribute Details
#base_color ⇒ Object
Returns the value of attribute base_color.
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 17 def base_color @base_color end |
#click_handler ⇒ Object
Returns the value of attribute click_handler.
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 18 def click_handler @click_handler end |
#color ⇒ Object
Returns the value of attribute color.
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 20 def color @color end |
#doubleclick_handler ⇒ Object
Returns the value of attribute doubleclick_handler.
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 19 def doubleclick_handler @doubleclick_handler end |
#dragable ⇒ Object
Returns the value of attribute dragable.
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 26 def dragable @dragable end |
#position ⇒ Object
Returns the value of attribute position.
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 21 def position @position end |
#rotation_x ⇒ Object
Returns the value of attribute rotation_x.
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 22 def rotation_x @rotation_x end |
#rotation_y ⇒ Object
Returns the value of attribute rotation_y.
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 23 def rotation_y @rotation_y end |
#rotation_z ⇒ Object
Returns the value of attribute rotation_z.
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 24 def rotation_z @rotation_z end |
#tipText ⇒ Object
Returns the value of attribute tipText.
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 25 def tipText @tipText end |
Instance Method Details
#drag(viewer, fx, fy, tx, ty) ⇒ Object
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 98 def drag(viewer, fx, fy, tx, ty) if @dragable zz = viewer.worldToEyeZ(@position) wf = viewer.eyeToWorld(viewer.screenToEye(fx, fy, zz)) wt = viewer.eyeToWorld(viewer.screenToEye(tx, ty, zz)) wt_minus_wf = [wt[0] - wf[0], wt[1] - wf[1], wt[2] - wf[2]] @position = [@position[0] + wt_minus_wf[0], @position[1] + wt_minus_wf[1], @position[2] + wt_minus_wf[2]] return true else return false end end |
#draw(viewer) ⇒ Object
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 43 def draw(viewer) GL.PushAttrib(GL::CURRENT_BIT | GL::LIGHTING_BIT | GL::POINT_BIT | GL::LINE_BIT) GL.PushMatrix # Object position GL::Translatef(@position[0], @position[1], @position[2]) # Shading GL.Enable(GL::LIGHTING) GL.Enable(GL::AUTO_NORMAL) GL.ShadeModel(GL::SMOOTH) # Material if @back_material GL.Material(GL::FRONT, GL::AMBIENT, @front_material.ambient) GL.Material(GL::FRONT, GL::DIFFUSE, @front_material.diffuse) GL.Material(GL::FRONT, GL::SPECULAR, @front_material.specular) GL.Material(GL::FRONT, GL::EMISSION, @front_material.emission) GL.Materialf(GL::FRONT, GL::SHININESS, @front_material.shininess) GL.Material(GL::BACK, GL::AMBIENT, @back_material.ambient) GL.Material(GL::BACK, GL::DIFFUSE, @back_material.diffuse) GL.Material(GL::BACK, GL::SPECULAR, @back_material.specular) GL.Material(GL::BACK, GL::EMISSION, @back_material.emission) GL.Materialf(GL::BACK, GL::SHININESS, @back_material.shininess) else GL.Material(GL::FRONT_AND_BACK, GL::AMBIENT, @front_material.ambient) GL.Material(GL::FRONT_AND_BACK, GL::DIFFUSE, @front_material.diffuse) GL.Material(GL::FRONT_AND_BACK, GL::SPECULAR, @front_material.specular) GL.Material(GL::FRONT_AND_BACK, GL::EMISSION, @front_material.emission) GL.Materialf(GL::FRONT_AND_BACK, GL::SHININESS, @front_material.shininess) end # Surface GL.PolygonMode(GL::FRONT_AND_BACK, GL::FILL) GL.Disable(GL::CULL_FACE); drawshape(viewer) # Restore attributes and matrix GL.PopMatrix GL.PopAttrib end |
#drawshape(viewer) ⇒ Object
Draw the StlShape
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 86 def drawshape(viewer) raise "drawshape must be implemented by subclass" end |
#export ⇒ Object
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 140 def export raise "export must be defined by subclass" end |
#handle_click ⇒ Object
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 111 def handle_click @click_handler.call() if @click_handler end |
#handle_doubleclick ⇒ Object
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 115 def handle_doubleclick @doubleclick_handler.call() if @doubleclick_handler end |
#hit(viewer) ⇒ Object
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 90 def hit(viewer) draw(viewer) end |
#identify ⇒ Object
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# File 'lib/cosmos/gui/opengl/gl_shape.rb', line 94 def identify return self end |