Class: ConsoleShogi::GameHistory

Inherits:
Object
  • Object
show all
Defined in:
lib/console_shogi/game_history.rb

Instance Method Summary collapse

Constructor Details

#initialize(game_histories:) ⇒ GameHistory

Returns a new instance of GameHistory.



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# File 'lib/console_shogi/game_history.rb', line 7

def initialize(game_histories:)
  @game_histories = game_histories
  # TODO game_count という名前は分かりづらいので変える
  @game_count = game_histories.count

  Terminal::Operator.print_start_history
end

Instance Method Details

#startObject



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# File 'lib/console_shogi/game_history.rb', line 15

def start
  while key = STDIN.getch
    cursor = Terminal::Operator.cursor

    # NOTE Ctrl-C を押したら終了
    if key == "\C-c"
      exit
    # NOTE 矢印キーを押したらカーソルを移動
    elsif key == "\e" && STDIN.getch == "["
      key = STDIN.getch

      cursor.move(key)
    elsif key == "\r"
      location = cursor.grid_position.location

      next unless location.history?

      if location.resume?
        Terminal::Operator.clear_scrren

        Terminal::Operator.print_board(board: game_histories.last[:board], sente_komadai: game_histories.last[:sente_komadai], gote_komadai: game_histories.last[:gote_komadai])
        Terminal::Operator.print_history_button

        return
      elsif location.back?
        next if game_count == 1

        @game_count -= 1

        Terminal::Operator.print_board(board: game_histories[game_count - 1][:board], sente_komadai: game_histories[game_count - 1][:sente_komadai], gote_komadai: game_histories[game_count - 1][:gote_komadai])
      elsif location.forward?
        next if game_count == game_histories.count

        @game_count += 1

        Terminal::Operator.print_board(board: game_histories[game_count - 1][:board], sente_komadai: game_histories[game_count - 1][:sente_komadai], gote_komadai: game_histories[game_count - 1][:gote_komadai])
      end
    end
  end
end