Module: Command::DSL::Action
Overview
The methods available within the DSL::CommandDefinition#action method
The trickiest thing to realize about writing Commands is that a CommandSet is an object that contains several Command subclasses; Commad::setup creates a subclass, and so CommandSet#command does too. It’s when a command is invoked that it’s actually instantiated.
Also note that you can access the arguments of a command as read-only attributes, and you can write to and read from instance variables, which will be local to the invocation of the command. This is especially useful for undo and redo.
Instance Method Summary collapse
-
#chain(*args) ⇒ Object
It frequently makes sense to offer shortcut chains to the user, or even commands that can only be run as part of another command.
-
#chain_first(klass_or_path, args) ⇒ Object
Like #chain, but interjects the command being chained to the start of the queue, immediately after this command completes.
-
#defer(deck = nil) ⇒ Object
Stop here and return control to the user.
-
#dont_undo ⇒ Object
Some commands sometimes cause side effects.
-
#interruptable ⇒ Object
This method is deprecated but remains as a nicety.
-
#pause(deck = nil) ⇒ Object
Stop here.
-
#subject ⇒ Object
This is how you’ll access the Command::Subject object that’s the interface of every command to the program state.
-
#task(id) ⇒ Object
Allows for a command to be broken into pieces so that a resume can pick up within a command.
-
#undo(box) ⇒ Object
Not normally called from within an #action block, this provides the default behavior for an undo (raise an exception).
Methods included from Formatting
#begin_list, #end_list, #item, #list, #sub_collector
Instance Method Details
#chain(*args) ⇒ Object
It frequently makes sense to offer shortcut chains to the user, or even commands that can only be run as part of another command. Calling chain with either a command class or a command path allows will cause that command to be invoked before returning control to the user.
563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 |
# File 'lib/command-set/dsl.rb', line 563 def chain(*args) setup = CommandSetup.new setup.args_hash = Hash === args.last ? args.pop : {} setup.command = if args.length == 1 args = args[0] case args when Array args when String [args] when Symbol [args.to_s] when Class args else raise CommandException, "Can't chain #{args.inspect}" end else if args.find{|arg| not (String === arg or Symbol === arg)} raise CommandException, "Can't chain #{args.inspect}" else args.map{|arg| arg.to_s} end end subject.chain_of_command.push(setup) end |
#chain_first(klass_or_path, args) ⇒ Object
Like #chain, but interjects the command being chained to the start of the queue, immediately after this command completes.
593 594 595 596 597 598 |
# File 'lib/command-set/dsl.rb', line 593 def chain_first(klass_or_path, args) setup = CommandSetup.new setup.command = klass_or_path setup.args_hash = args subject.chain_of_command.unshift(setup) end |
#defer(deck = nil) ⇒ Object
Stop here and return control to the user. If several commands are chained (c.f. #chain) and the pause is subsequently resumed (StandardCommands::Resume) the rest of the chain (not this command) will be dropped.
537 538 539 |
# File 'lib/command-set/dsl.rb', line 537 def defer(deck = nil) raise ResumeFromOnlyThis, deck end |
#dont_undo ⇒ Object
Some commands sometimes cause side effects. When evaluating arguments, if you discover that undoing doesn’t make sense, and will be confusing to the user, call dont_undo, and the interpreter will ignore the call for purposes of undoing
513 514 515 516 |
# File 'lib/command-set/dsl.rb', line 513 def dont_undo @should_undo = false return nil end |
#interruptable ⇒ Object
This method is deprecated but remains as a nicety. As it stands, any command can be interrupted at the command line with Ctrl-C, and return to the prompt.
611 612 613 |
# File 'lib/command-set/dsl.rb', line 611 def interruptable yield end |
#pause(deck = nil) ⇒ Object
Stop here. Return control to the user. If several commands are chained (c.f. #chain) and the pause is subsequently resumed (StandardCommands::Resume) the whole chain will be resumed.
529 530 531 |
# File 'lib/command-set/dsl.rb', line 529 def pause(deck = nil) raise ResumeFrom, deck end |
#subject ⇒ Object
This is how you’ll access the Command::Subject object that’s the interface of every command to the program state.
520 521 522 |
# File 'lib/command-set/dsl.rb', line 520 def subject @subject end |
#task(id) ⇒ Object
Allows for a command to be broken into pieces so that a resume can pick up within a command. The block will be executed normally, but if the command is resumed with a task id, all task blocks until that id will be skipped.
545 546 547 548 549 550 551 552 553 554 |
# File 'lib/command-set/dsl.rb', line 545 def task(id) #:yield: if not @resume_from.nil? if @resume_from == id @resume_from = nil end return end yield if block_given? @last_completed_task = id end |
#undo(box) ⇒ Object
Not normally called from within an #action block, this provides the default behavior for an undo (raise an exception)
604 605 606 |
# File 'lib/command-set/dsl.rb', line 604 def undo(box) raise CommandException, "#{@name} cannot be undone" end |