Class: Codebreaker::Game
- Includes:
- CompareCodes, InitDifficulties
- Defined in:
- lib/codebreaker/game.rb
Constant Summary collapse
- CODE_LENGTH =
4- CODE_NUMBERS =
('1'..'6').freeze
Instance Attribute Summary collapse
-
#difficulties ⇒ Object
readonly
Returns the value of attribute difficulties.
-
#difficulty ⇒ Object
Returns the value of attribute difficulty.
-
#errors ⇒ Object
readonly
Returns the value of attribute errors.
-
#game_stage ⇒ Object
readonly
Returns the value of attribute game_stage.
-
#hint_code ⇒ Object
Returns the value of attribute hint_code.
-
#statistic ⇒ Object
readonly
Returns the value of attribute statistic.
-
#user ⇒ Object
Returns the value of attribute user.
Instance Method Summary collapse
- #game_start ⇒ Object
- #game_step(match_codes) ⇒ Object
- #hint_show ⇒ Object
-
#initialize ⇒ Game
constructor
A new instance of Game.
- #match_code_valid_length?(match_code) ⇒ Boolean
- #registration(username) ⇒ Object
- #statistic_save ⇒ Object
- #validate_match_code_number_range?(match_code) ⇒ Boolean
Methods included from CompareCodes
#compare, #crossing_code_position, #get_code_positions, #get_cross_value, #guess_position, #guess_value
Methods included from InitDifficulties
Methods inherited from BaseClass
Methods included from Validator
#validate_length?, #validate_number_range?
Constructor Details
Instance Attribute Details
#difficulties ⇒ Object (readonly)
Returns the value of attribute difficulties.
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# File 'lib/codebreaker/game.rb', line 9 def difficulties @difficulties end |
#difficulty ⇒ Object
Returns the value of attribute difficulty.
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# File 'lib/codebreaker/game.rb', line 9 def difficulty @difficulty end |
#errors ⇒ Object (readonly)
Returns the value of attribute errors.
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# File 'lib/codebreaker/game.rb', line 9 def errors @errors end |
#game_stage ⇒ Object (readonly)
Returns the value of attribute game_stage.
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# File 'lib/codebreaker/game.rb', line 9 def game_stage @game_stage end |
#hint_code ⇒ Object
Returns the value of attribute hint_code.
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# File 'lib/codebreaker/game.rb', line 10 def hint_code @hint_code end |
#statistic ⇒ Object (readonly)
Returns the value of attribute statistic.
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# File 'lib/codebreaker/game.rb', line 9 def statistic @statistic end |
#user ⇒ Object
Returns the value of attribute user.
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# File 'lib/codebreaker/game.rb', line 10 def user @user end |
Instance Method Details
#game_start ⇒ Object
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# File 'lib/codebreaker/game.rb', line 38 def game_start generate_secret_code generate_hints @game_stage = GameStage.new(attempts: @difficulty.attempts) end |
#game_step(match_codes) ⇒ Object
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# File 'lib/codebreaker/game.rb', line 44 def game_step(match_codes) return unless match_code_valid?(match_codes) return unless @game_stage.valide_allow_step? @game_stage.step(compare(@secret_code, match_codes)) @game_stage.compare_result end |
#hint_show ⇒ Object
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# File 'lib/codebreaker/game.rb', line 61 def hint_show return if @hint_code.empty? @game_stage.hint_used += 1 @hint_code.shift end |
#match_code_valid_length?(match_code) ⇒ Boolean
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# File 'lib/codebreaker/game.rb', line 19 def match_code_valid_length?(match_code) return true if validate_length?(match_code, CODE_LENGTH..CODE_LENGTH) @errors[:match_code] = 'error_match_code_length' false end |
#registration(username) ⇒ Object
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# File 'lib/codebreaker/game.rb', line 52 def registration(username) @user = User.new(username) if @user.valid? { status: true, value: @user.username } else { status: false, value: @user.errors[:user] } end end |
#statistic_save ⇒ Object
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# File 'lib/codebreaker/game.rb', line 68 def statistic_save @statistic.statistic_add_item(name: user.username, difficulty: @difficulty, game_stage: @game_stage) @statistic.statistic_save end |
#validate_match_code_number_range?(match_code) ⇒ Boolean
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# File 'lib/codebreaker/game.rb', line 26 def validate_match_code_number_range?(match_code) return true if validate_number_range?(match_code, CODE_NUMBERS) @errors[:match_code] = 'error_match_code_number' false end |