Module: Chingu::Helpers::GFX
Overview
Various helper-methods to manipulate the screen. All drawings depend on the global variable $window which should be an instance of Gosu::Window or Chingu::Window
Constant Summary collapse
- CIRCLE_STEP =
Draws an unfilled circle, thanks shawn24!
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Instance Method Summary collapse
- #draw_circle(cx, cy, r, color) ⇒ Object
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#draw_rect(rect, color, zorder) ⇒ Object
Draws an unfilled rect in given color.
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#fill(options, zorder = 0) ⇒ Object
Fills window or a given rect with a gradient between two colors.
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#fill_gradient(options) ⇒ Object
Fills window or a given rect with a gradient between two colors.
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#fill_rect(rect, color, zorder = 0) ⇒ Object
Fills a given Rect ‘rect’ with Color ‘color’, drawing with zorder ‘zorder’.
Instance Method Details
#draw_circle(cx, cy, r, color) ⇒ Object
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# File 'lib/chingu/helpers/gfx.rb', line 80 def draw_circle(cx,cy,r,color) 0.step(360, CIRCLE_STEP) do |a1| a2 = a1 + CIRCLE_STEP $window.draw_line cx + Gosu.offset_x(a1, r), cy + Gosu.offset_y(a1, r), color, cx + Gosu.offset_x(a2, r), cy + Gosu.offset_y(a2, r), color, 9999 end end |
#draw_rect(rect, color, zorder) ⇒ Object
Draws an unfilled rect in given color
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# File 'lib/chingu/helpers/gfx.rb', line 68 def draw_rect(rect, color, zorder) $window.draw_line(rect.x, rect.y, color, rect.right, rect.y, color, zorder) $window.draw_line(rect.right, rect.y, color, rect.right, rect.bottom, color, zorder) $window.draw_line(rect.right, rect.bottom, color, rect.x, rect.bottom, color, zorder) $window.draw_line(rect.x, rect.bottom, color, rect.x, rect.y, color, zorder) end |
#fill(options, zorder = 0) ⇒ Object
Fills window or a given rect with a gradient between two colors.
:from - Start with this color
:to - End with this color
:rect - Only fill rectangle :rect with the gradient, either a Rect-instance or [x,y,width,height] Array.
:orientation - Either :vertical (top to bottom) or :horizontal (left to right)
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# File 'lib/chingu/helpers/gfx.rb', line 51 def fill(, zorder = 0) # # if only 1 color-argument is given, assume fullscreen simple color fill. # if .is_a?(Gosu::Color) $window.draw_quad(0, 0, , $window.width, 0, , $window.width, $window.height, , 0, $window.height, , zorder, :default) else fill_gradient() end end |
#fill_gradient(options) ⇒ Object
Fills window or a given rect with a gradient between two colors.
:from - Start with this color
:to - End with this color
:rect - Only fill rectangle :rect with the gradient, either a Rect-instance or [x,y,width,height] Array.
:orientation - Either :vertical (top to bottom) or :horizontal (left to right)
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# File 'lib/chingu/helpers/gfx.rb', line 107 def fill_gradient() = { :from => Gosu::Color::BLACK, :to => Gosu::Color::WHITE, :thickness => 10, :orientation => :vertical, :rect => Rect.new([0, 0, $window.width, $window.height]), :zorder => 0, :mode => :default } = .merge() rect = Rect.new([:rect]) colors = [:colors] || .values_at(:from, :to) case [:orientation] when :vertical rect.height /= colors.count - 1 colors.each_cons(2) do |from, to| $window.draw_quad( rect.left, rect.top, from, rect.right, rect.top, from, rect.right, rect.bottom, to, rect.left, rect.bottom, to, [:zorder], [:mode] ) rect.top += rect.height end when :horizontal rect.width /= colors.count - 1 colors.each_cons(2) do |from, to| $window.draw_quad( rect.left, rect.top, from, rect.left, rect.bottom, from, rect.right, rect.bottom, to, rect.right, rect.top, to, [:zorder], [:mode] ) rect.left += rect.width end else raise ArgumentError, "bad gradient orientation: #{[:orientation]}" end end |
#fill_rect(rect, color, zorder = 0) ⇒ Object
Fills a given Rect ‘rect’ with Color ‘color’, drawing with zorder ‘zorder’
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# File 'lib/chingu/helpers/gfx.rb', line 90 def fill_rect(rect, color, zorder = 0) rect = Rect.new(rect) # Make sure it's a rect $window.draw_quad( rect.x, rect.y, color, rect.right, rect.y, color, rect.right, rect.bottom, color, rect.x, rect.bottom, color, zorder, :default) end |