Module: Chingu::Helpers::GFX
Overview
Various helper-methods to manipulate the screen. All drawings depend on the global variable $window which should be an instance of Gosu::Window or Chingu::Window
Constant Summary collapse
- CIRCLE_STEP =
Draws an unfilled circle, thanks shawn24!
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Instance Method Summary collapse
- #draw_circle(cx, cy, r, color) ⇒ Object
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#draw_rect(rect, color, zorder) ⇒ Object
Draws an unfilled rect in given color.
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#fill(options, zorder = 99) ⇒ Object
Fills window or a given rect with a gradient between two colors.
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#fill_gradient(options) ⇒ Object
Fills window or a given rect with a gradient between two colors.
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#fill_rect(rect, color, zorder = 0) ⇒ Object
Fills a given Rect ‘rect’ with Color ‘color’, drawing with zorder ‘zorder’.
Instance Method Details
#draw_circle(cx, cy, r, color) ⇒ Object
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# File 'lib/chingu/helpers/gfx.rb', line 115 def draw_circle(cx,cy,r,color) 0.step(360, CIRCLE_STEP) do |a1| a2 = a1 + CIRCLE_STEP $window.draw_line cx + Gosu.offset_x(a1, r), cy + Gosu.offset_y(a1, r), color, cx + Gosu.offset_x(a2, r), cy + Gosu.offset_y(a2, r), color, 9999 end end |
#draw_rect(rect, color, zorder) ⇒ Object
Draws an unfilled rect in given color
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# File 'lib/chingu/helpers/gfx.rb', line 103 def draw_rect(rect, color, zorder) $window.draw_line(rect.x, rect.y, color, rect.right, rect.y, color, zorder) $window.draw_line(rect.right, rect.y, color, rect.right, rect.bottom, color, zorder) $window.draw_line(rect.right, rect.bottom, color, rect.x, rect.bottom, color, zorder) $window.draw_line(rect.x, rect.bottom, color, rect.x, rect.y, color, zorder) end |
#fill(options, zorder = 99) ⇒ Object
Fills window or a given rect with a gradient between two colors.
:from - Start with this color
:to - End with this color
:rect - Only fill rectangle :rect with the gradient, either a Rect-instance or [x,y,width,height] Array.
:orientation - Either :vertical (top to bottom) or :horizontal (left to right)
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# File 'lib/chingu/helpers/gfx.rb', line 51 def fill(, zorder = 99) # # if only 1 color-argument is given, assume fullscreen simple color fill. # if .is_a?(Gosu::Color) $window.draw_quad(0, 0, , $window.width, 0, , $window.width, $window.height, , 0, $window.height, , 0, :default) return end = { :colors => [Gosu::Color.new(0xFFFFFFFF), Gosu::Color.new(0xFF000000)], :orientation => :vertical, :rect => Rect.new([0, 0, $window.width, $window.height]), :zorder => 0, :mode => :default } = .merge() rect = Rect.new([:rect]) if [:orientation] == :vertical x = rect.x y = rect.y right = rect.right bottom = rect.bottom step = (rect.x + rect.right) / [:colors].size 1.upto([:colors].size).each do |nr| from = [:colors] to = $window.draw_quad( x, y, [:from], x + step, rect.y, [:from], x + step, rect.bottom, [:to], x, rect.bottom, [:to], [:zorder], [:mode] ) end else $window.draw_quad( rect.x, rect.y, [:from], rect.x, rect.bottom, [:from], rect.right, rect.bottom, [:to], rect.right, rect.y, [:to], [:zorder], [:mode] ) end end |
#fill_gradient(options) ⇒ Object
Fills window or a given rect with a gradient between two colors.
:from - Start with this color
:to - End with this color
:rect - Only fill rectangle :rect with the gradient, either a Rect-instance or [x,y,width,height] Array.
:orientation - Either :vertical (top to bottom) or :horizontal (left to right)
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# File 'lib/chingu/helpers/gfx.rb', line 142 def fill_gradient() = { :from => Gosu::Color.new(255,0,0,0), :to => Gosu::Color.new(255,255,255,255), :thickness => 10, :orientation => :vertical, :rect => Rect.new([0, 0, $window.width, $window.height]), :zorder => 0, :mode => :default } = .merge() rect = Rect.new([:rect]) if [:orientation] == :vertical $window.draw_quad( rect.x, rect.y, [:from], rect.right, rect.y, [:from], rect.right, rect.bottom, [:to], rect.x, rect.bottom, [:to], [:zorder], [:mode] ) else $window.draw_quad( rect.x, rect.y, [:from], rect.x, rect.bottom, [:from], rect.right, rect.bottom, [:to], rect.right, rect.y, [:to], [:zorder], [:mode] ) end end |
#fill_rect(rect, color, zorder = 0) ⇒ Object
Fills a given Rect ‘rect’ with Color ‘color’, drawing with zorder ‘zorder’
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# File 'lib/chingu/helpers/gfx.rb', line 125 def fill_rect(rect, color, zorder = 0) rect = Rect.new(rect) # Make sure it's a rect $window.draw_quad( rect.x, rect.y, color, rect.right, rect.y, color, rect.right, rect.bottom, color, rect.x, rect.bottom, color, zorder, :default) end |