Module: Chef::Mixin::WindowsArchitectureHelper
- Included in:
- Provider::WindowsScript, Resource::WindowsScript
- Defined in:
- lib/chef/mixin/windows_architecture_helper.rb
Instance Method Summary collapse
- #assert_valid_windows_architecture!(architecture) ⇒ Object
- #disable_wow64_file_redirection(node) ⇒ Object
- #is_i386_windows_process? ⇒ Boolean
- #node_supports_windows_architecture?(node, desired_architecture) ⇒ Boolean
- #node_windows_architecture(node) ⇒ Object
- #restore_wow64_file_redirection(node, original_redirection_state) ⇒ Object
- #valid_windows_architecture?(architecture) ⇒ Boolean
- #wow64_architecture_override_required?(node, desired_architecture) ⇒ Boolean
Instance Method Details
#assert_valid_windows_architecture!(architecture) ⇒ Object
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# File 'lib/chef/mixin/windows_architecture_helper.rb', line 47 def assert_valid_windows_architecture!(architecture) if ! valid_windows_architecture?(architecture) raise Chef::Exceptions::Win32ArchitectureIncorrect, "The specified architecture was not valid. It must be one of :i386 or :x86_64" end end |
#disable_wow64_file_redirection(node) ⇒ Object
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# File 'lib/chef/mixin/windows_architecture_helper.rb', line 58 def disable_wow64_file_redirection( node ) original_redirection_state = ['0'].pack('P') if ( ( node_windows_architecture(node) == :x86_64) && ::Chef::Platform.windows?) win32_wow_64_disable_wow_64_fs_redirection = ::Win32::API.new('Wow64DisableWow64FsRedirection', 'P', 'L', 'kernel32') succeeded = win32_wow_64_disable_wow_64_fs_redirection.call(original_redirection_state) if succeeded == 0 raise Win32APIError "Failed to disable Wow64 file redirection" end end original_redirection_state end |
#is_i386_windows_process? ⇒ Boolean
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# File 'lib/chef/mixin/windows_architecture_helper.rb', line 54 def is_i386_windows_process? Chef::Platform.windows? && 'X86'.casecmp(ENV['PROCESSOR_ARCHITECTURE']) == 0 end |
#node_supports_windows_architecture?(node, desired_architecture) ⇒ Boolean
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# File 'lib/chef/mixin/windows_architecture_helper.rb', line 37 def node_supports_windows_architecture?(node, desired_architecture) assert_valid_windows_architecture!(desired_architecture) return (node_windows_architecture(node) == :x86_64 || desired_architecture == :i386) ? true : false end |
#node_windows_architecture(node) ⇒ Object
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# File 'lib/chef/mixin/windows_architecture_helper.rb', line 27 def node_windows_architecture(node) node[:kernel][:machine].to_sym end |
#restore_wow64_file_redirection(node, original_redirection_state) ⇒ Object
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# File 'lib/chef/mixin/windows_architecture_helper.rb', line 76 def restore_wow64_file_redirection( node, original_redirection_state ) if ( (node_windows_architecture(node) == :x86_64) && ::Chef::Platform.windows?) win32_wow_64_revert_wow_64_fs_redirection = ::Win32::API.new('Wow64RevertWow64FsRedirection', 'P', 'L', 'kernel32') succeeded = win32_wow_64_revert_wow_64_fs_redirection.call(original_redirection_state) if succeeded == 0 raise Win32APIError "Failed to revert Wow64 file redirection" end end end |
#valid_windows_architecture?(architecture) ⇒ Boolean
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# File 'lib/chef/mixin/windows_architecture_helper.rb', line 43 def valid_windows_architecture?(architecture) return (architecture == :x86_64) || (architecture == :i386) end |
#wow64_architecture_override_required?(node, desired_architecture) ⇒ Boolean
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# File 'lib/chef/mixin/windows_architecture_helper.rb', line 31 def wow64_architecture_override_required?(node, desired_architecture) is_i386_windows_process? && node_windows_architecture(node) == :x86_64 && desired_architecture == :x86_64 end |