Method: CGLM::Vec3#rotate_axis_angle!
- Defined in:
- ext/cglm/rb_cglm_vec3.c
#rotate_axis_angle!(axis, angle) ⇒ self
Rotates self around axis (a Vec3) by the specified angle (in radians)
using Rodrigues' rotation formula. Places the result into self and
returns self.
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# File 'ext/cglm/rb_cglm_vec3.c', line 428
VALUE rb_cglm_vec3_rotate_axis_angle_self(VALUE self, VALUE axis, VALUE angle) {
glm_vec3_rotate(VAL2VEC3(self), NUM2FLT(angle), VAL2VEC3(axis));
return self;
}
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