Method: BulldogPhysics::Matrix3#transform_transpose
- Defined in:
- lib/matrix3.rb
#transform_transpose(vector) ⇒ Object
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# File 'lib/matrix3.rb', line 171 def transform_transpose(vector) return Vector3.new( vector.x * @data[0] + vector.y * @data[3] + vector.z * @data[6], vector.x * @data[1] + vector.y * @data[4] + vector.z * @data[7], vector.x * @data[2] + vector.y * @data[5] + vector.z * @data[8] ); end |