Class: Runtime
- Inherits:
-
Object
- Object
- Runtime
- Defined in:
- lib/runtime.rb
Instance Attribute Summary collapse
-
#builtins ⇒ Object
readonly
Returns the value of attribute builtins.
-
#directions ⇒ Object
readonly
Returns the value of attribute directions.
-
#enums ⇒ Object
readonly
Returns the value of attribute enums.
-
#filename ⇒ Object
readonly
Returns the value of attribute filename.
-
#nodes ⇒ Object
readonly
Returns the value of attribute nodes.
-
#sequences ⇒ Object
readonly
Returns the value of attribute sequences.
-
#structs ⇒ Object
readonly
Returns the value of attribute structs.
-
#version ⇒ Object
Returns the value of attribute version.
Instance Method Summary collapse
- #add_direction(direction_def) ⇒ Object
- #add_enum(enum_def) ⇒ Object
- #add_node(node_def) ⇒ Object
- #add_sequence(sequence_def) ⇒ Object
- #add_struct(struct_def) ⇒ Object
- #get_direction(client, direction, server) ⇒ Object
- #get_node_directions(node, side) ⇒ Object
- #get_sequence(name) ⇒ Object
- #get_type(name) ⇒ Object
- #init_builtins ⇒ Object
-
#initialize(filename) ⇒ Runtime
constructor
A new instance of Runtime.
Constructor Details
#initialize(filename) ⇒ Runtime
Returns a new instance of Runtime.
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# File 'lib/runtime.rb', line 198 def initialize filename @filename = filename @builtins = {} @version = 1 @enums = {} @nodes = {} @structs = {} @directions = [] @sequences = {} self.init_builtins end |
Instance Attribute Details
#builtins ⇒ Object (readonly)
Returns the value of attribute builtins.
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# File 'lib/runtime.rb', line 190 def builtins @builtins end |
#directions ⇒ Object (readonly)
Returns the value of attribute directions.
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# File 'lib/runtime.rb', line 195 def directions @directions end |
#enums ⇒ Object (readonly)
Returns the value of attribute enums.
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# File 'lib/runtime.rb', line 193 def enums @enums end |
#filename ⇒ Object (readonly)
Returns the value of attribute filename.
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# File 'lib/runtime.rb', line 189 def filename @filename end |
#nodes ⇒ Object (readonly)
Returns the value of attribute nodes.
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# File 'lib/runtime.rb', line 192 def nodes @nodes end |
#sequences ⇒ Object (readonly)
Returns the value of attribute sequences.
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# File 'lib/runtime.rb', line 196 def sequences @sequences end |
#structs ⇒ Object (readonly)
Returns the value of attribute structs.
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# File 'lib/runtime.rb', line 194 def structs @structs end |
#version ⇒ Object
Returns the value of attribute version.
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# File 'lib/runtime.rb', line 191 def version @version end |
Instance Method Details
#add_direction(direction_def) ⇒ Object
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# File 'lib/runtime.rb', line 262 def add_direction direction_def @directions.push direction_def end |
#add_enum(enum_def) ⇒ Object
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# File 'lib/runtime.rb', line 236 def add_enum enum_def @enums[enum_def.name] = enum_def end |
#add_node(node_def) ⇒ Object
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# File 'lib/runtime.rb', line 240 def add_node node_def @nodes[node_def.name] = node_def @nodes[node_def.nickname] = node_def if node_def.name != node_def.nickname end |
#add_sequence(sequence_def) ⇒ Object
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# File 'lib/runtime.rb', line 273 def add_sequence sequence_def @sequences[sequence_def.name] = sequence_def end |
#add_struct(struct_def) ⇒ Object
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# File 'lib/runtime.rb', line 245 def add_struct struct_def @structs[struct_def.name] = struct_def end |
#get_direction(client, direction, server) ⇒ Object
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# File 'lib/runtime.rb', line 266 def get_direction client, direction, server dir = @directions.find { |d| d.client == client and d.server == server and d.direction == direction } return dir if dir != nil return nil end |
#get_node_directions(node, side) ⇒ Object
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# File 'lib/runtime.rb', line 284 def get_node_directions node, side node_directions = {} @directions.each do |direction| next if side == :client and direction.client != node next if side == :server and direction.server != node opposite_node = nil case side when :client opposite_node = direction.server when :server opposite_node = direction.client end node_direction = node_directions[opposite_node] if node_direction == nil node_direction = NodeDirection.new node, opposite_node node_directions[opposite_node] = node_direction end if side == :client and direction.direction == :left node_direction.in_direction = direction elsif side == :client and direction.direction == :right node_direction.out_direction = direction elsif side == :server and direction.direction == :left node_direction.out_direction = direction elsif side == :server and direction.direction == :right node_direction.in_direction = direction end end node_directions.values end |
#get_sequence(name) ⇒ Object
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# File 'lib/runtime.rb', line 277 def get_sequence name sequence = @sequences[name] return sequence if sequence != nil return nil end |
#get_type(name) ⇒ Object
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# File 'lib/runtime.rb', line 249 def get_type name type_def = @builtins[name] return type_def, self if type_def != nil type_def = @enums[name] return type_def, self if type_def != nil type_def = @structs[name] return type_def, self if type_def != nil return nil, self end |
#init_builtins ⇒ Object
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# File 'lib/runtime.rb', line 211 def init_builtins type_names = [ 'Bool', 'Byte', 'Short', 'Int', 'Long', 'UShort', 'UInt', 'ULong', 'Float', 'Double', 'String', 'DateTime', 'ByteBuffer', 'List', 'Set', 'Map', 'Vector2', 'Vector3', 'Color', ] type_names.each { |t| @builtins[t] = BuiltinTypeDef.new t } end |