Class: MachineCollectionFireExplicitTest
- Inherits:
-
Test::Unit::TestCase
- Object
- Test::Unit::TestCase
- MachineCollectionFireExplicitTest
- Defined in:
- lib/branston/vendor/plugins/state_machine/test/unit/machine_collection_test.rb
Instance Method Summary collapse
- #setup ⇒ Object
- #test_should_be_successful_if_all_events_transition ⇒ Object
- #test_should_fail_if_any_event_cannot_transition ⇒ Object
- #test_should_not_save_if_skipping_action ⇒ Object
- #test_should_raise_exception_if_invalid_event_specified ⇒ Object
Instance Method Details
#setup ⇒ Object
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# File 'lib/branston/vendor/plugins/state_machine/test/unit/machine_collection_test.rb', line 107 def setup @machines = StateMachine::MachineCollection.new @klass = Class.new do attr_reader :saved def save @saved = true end end # First machine @machines[:state] = @state = StateMachine::Machine.new(@klass, :state, :initial => :parked, :action => :save) @state.event :ignite do transition :parked => :idling end @state.event :park do transition :idling => :parked end # Second machine @machines[:alarm_state] = @alarm_state = StateMachine::Machine.new(@klass, :alarm_state, :initial => :active, :action => :save, :namespace => 'alarm') @alarm_state.event :enable do transition :off => :active end @alarm_state.event :disable do transition :active => :off end @object = @klass.new end |
#test_should_be_successful_if_all_events_transition ⇒ Object
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# File 'lib/branston/vendor/plugins/state_machine/test/unit/machine_collection_test.rb', line 159 def test_should_be_successful_if_all_events_transition assert @machines.fire_events(@object, :ignite, :disable_alarm) assert_equal 'idling', @object.state assert_equal 'off', @object.alarm_state assert @object.saved end |
#test_should_fail_if_any_event_cannot_transition ⇒ Object
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# File 'lib/branston/vendor/plugins/state_machine/test/unit/machine_collection_test.rb', line 147 def test_should_fail_if_any_event_cannot_transition assert !@machines.fire_events(@object, :park, :disable_alarm) assert_equal 'parked', @object.state assert_equal 'active', @object.alarm_state assert !@object.saved assert !@machines.fire_events(@object, :ignite, :enable_alarm) assert_equal 'parked', @object.state assert_equal 'active', @object.alarm_state assert !@object.saved end |
#test_should_not_save_if_skipping_action ⇒ Object
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# File 'lib/branston/vendor/plugins/state_machine/test/unit/machine_collection_test.rb', line 166 def test_should_not_save_if_skipping_action assert @machines.fire_events(@object, :ignite, :disable_alarm, false) assert_equal 'idling', @object.state assert_equal 'off', @object.alarm_state assert !@object.saved end |
#test_should_raise_exception_if_invalid_event_specified ⇒ Object
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# File 'lib/branston/vendor/plugins/state_machine/test/unit/machine_collection_test.rb', line 139 def test_should_raise_exception_if_invalid_event_specified exception = assert_raise(StateMachine::InvalidEvent) { @machines.fire_events(@object, :invalid) } assert_equal ':invalid is an unknown state machine event', exception. exception = assert_raise(StateMachine::InvalidEvent) { @machines.fire_events(@object, :ignite, :invalid) } assert_equal ':invalid is an unknown state machine event', exception. end |