Class: BrainSnap::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/brainsnap.rb

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Constructor Details

#initializeGame

Returns a new instance of Game.



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# File 'lib/brainsnap.rb', line 12

def initialize
  # something to generate new cards
  @user = nil
  @current_card = nil
  @score = 0
  @correctly_answered = []
  @incorrectly_answered = []
end

Instance Attribute Details

#current_cardObject

Returns the value of attribute current_card.



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# File 'lib/brainsnap.rb', line 10

def current_card
  @current_card
end

#dealerObject

Returns the value of attribute dealer.



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# File 'lib/brainsnap.rb', line 10

def dealer
  @dealer
end

#scoreObject (readonly)

Returns the value of attribute score.



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# File 'lib/brainsnap.rb', line 9

def score
  @score
end

#userObject (readonly)

Returns the value of attribute user.



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# File 'lib/brainsnap.rb', line 9

def user
  @user
end

Class Method Details

.userObject



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# File 'lib/brainsnap.rb', line 21

def self.user
  @user
end

Instance Method Details

#end_gameObject



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# File 'lib/brainsnap.rb', line 105

def end_game
  View.show_results(@correctly_answered.length, @incorrectly_answered.length)
  highscore = HighScores.new(@user, @score)
  highscore.players
  highscore.changeScore
  View.show_scores(highscore.sort_players)
  View.again?
  input = View.user_input
  if input == "y" || input == "yes"
    @incorrectly_answered = []
    play
  else
    exit
  end
end

#mark_correct(card_obj) ⇒ Object



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# File 'lib/brainsnap.rb', line 121

def mark_correct(card_obj)
  @correctly_answered << card_obj
end

#mark_incorrect(card_obj) ⇒ Object



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# File 'lib/brainsnap.rb', line 125

def mark_incorrect(card_obj)
  @incorrectly_answered << card_obj
end

#next_cardObject



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# File 'lib/brainsnap.rb', line 101

def next_card
  @current_card = dealer.load_card
end

#playObject



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# File 'lib/brainsnap.rb', line 129

def play
  self.start_menu
end

#play_gameObject



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# File 'lib/brainsnap.rb', line 63

def play_game
  View.clear
  # show current card's category and question
  View.category_screen(current_card.category)
  View.show_card(current_card.question)

  # get user input from the View
  # TODO: prompt user for answer in View
  guess = View.user_input.downcase

  if guess == 'quit'
    end_game
  else
    # define flow of game based on user input (case statement)
      # use View to print returns from Model
      # define how the game ends
    if dealer.check(@current_card.answer, guess) # is this bad design?
      View.correct
      mark_correct(@current_card)
      @score+=1
      sleep 1.5
    else
      View.incorrect(@current_card.answer)
      mark_incorrect(@current_card)
      if @incorrectly_answered.length >=3
        end_game
      end
      sleep 1.5
    end
    if next_card
      next_card
      play_game
    else
      end_game
    end
  end
end

#start_menuObject



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# File 'lib/brainsnap.rb', line 26

def start_menu
  View.clear

  View.enter_username
  input = View.user_input
  @user = input.capitalize
  if input == 'quit'
    exit
  elsif input.length > 0
    View.choose_category
    case View.user_input
    when '1'
      input = 'Animals'
    when '2'
      input = 'Food'
    when '3'
      input = 'Computers'
    when '4'
      input = 'Sports'
    when '5'
      input = 'Ruby'
    when 'quit'
      exit
    else
      puts "Choosing random category..."
      sleep 1.5
      input = ['Animals','Food','Computers','Sports','Ruby'].sample
    end
    config_path = File.expand_path("../game_questions.csv", __FILE__)
    @dealer = Dealer.new(config_path, input)
    next_card
    play_game
  else
    start_menu
  end
end