Class: Player
- Inherits:
-
Object
- Object
- Player
- Defined in:
- lib/blackjack/player.rb
Instance Method Summary collapse
- #card_sum(ace = :high) ⇒ Object
- #cards ⇒ Object
-
#cards=(new_hand) ⇒ Object
for debug.
- #deal(deck) ⇒ Object
- #hit(deck) ⇒ Object
- #hit_or_stay? ⇒ Boolean
-
#initialize ⇒ Player
constructor
A new instance of Player.
-
#score ⇒ Object
returns a best-possible score invariable of aces.
Constructor Details
#initialize ⇒ Player
Returns a new instance of Player.
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# File 'lib/blackjack/player.rb', line 5 def initialize @cards = [] end |
Instance Method Details
#card_sum(ace = :high) ⇒ Object
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# File 'lib/blackjack/player.rb', line 17 def card_sum(ace=:high) sum = 0 @cards.each { |c| sum += c.value(ace) } sum end |
#cards ⇒ Object
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# File 'lib/blackjack/player.rb', line 40 def cards @cards end |
#cards=(new_hand) ⇒ Object
for debug
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# File 'lib/blackjack/player.rb', line 45 def cards=(new_hand) @cards = new_hand end |
#deal(deck) ⇒ Object
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# File 'lib/blackjack/player.rb', line 13 def deal(deck) 2.times { self.hit(deck) } end |
#hit(deck) ⇒ Object
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# File 'lib/blackjack/player.rb', line 9 def hit(deck) @cards.push(deck.draw) end |
#hit_or_stay? ⇒ Boolean
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# File 'lib/blackjack/player.rb', line 33 def hit_or_stay? if self.card_sum(:high) < 11 or self.card_sum(:low) < 11 return true end return false end |
#score ⇒ Object
returns a best-possible score invariable of aces
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# File 'lib/blackjack/player.rb', line 24 def score score = self.card_sum(ace=:high) self.send(:aces).times do score -= 10 return score if score <= 21 end return score end |