Class: Binary_Puzzle_Solver::Cell
- Inherits:
-
Object
- Object
- Binary_Puzzle_Solver::Cell
- Defined in:
- lib/binary_puzzle_solver/base.rb
Constant Summary collapse
- UNKNOWN =
-1- ZERO =
0- ONE =
1- VALID_STATES =
{UNKNOWN => true, ZERO => true, ONE => true}
Instance Attribute Summary collapse
-
#state ⇒ Object
readonly
Returns the value of attribute state.
Class Method Summary collapse
Instance Method Summary collapse
- #get_char ⇒ Object
-
#initialize(params = {}) ⇒ Cell
constructor
A new instance of Cell.
- #set_state(new_state) ⇒ Object
Constructor Details
#initialize(params = {}) ⇒ Cell
Returns a new instance of Cell.
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# File 'lib/binary_puzzle_solver/base.rb', line 62 def initialize (params={}) @state = UNKNOWN if params.has_key?('state') then set_state(params[:state]) end return end |
Instance Attribute Details
#state ⇒ Object (readonly)
Returns the value of attribute state.
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# File 'lib/binary_puzzle_solver/base.rb', line 60 def state @state end |
Class Method Details
.get_state_char(val) ⇒ Object
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# File 'lib/binary_puzzle_solver/base.rb', line 83 def self.get_state_char(val) if val == ZERO return '0' elsif val == ONE return '1' else raise RuntimeError, "get_state_char() called on Unset state" end end |
Instance Method Details
#get_char ⇒ Object
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# File 'lib/binary_puzzle_solver/base.rb', line 93 def get_char() return Cell.get_state_char(state) end |
#set_state(new_state) ⇒ Object
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# File 'lib/binary_puzzle_solver/base.rb', line 71 def set_state (new_state) if (not VALID_STATES.has_key?(new_state)) raise RuntimeError, "Invalid state " + new_state.to_s; end if (@state != UNKNOWN) raise RuntimeError, "Cannot reassign a value to the already set state." end @state = new_state return end |