Class: Binary_Puzzle_Solver::Board_View

Inherits:
Board
  • Object
show all
Defined in:
lib/binary_puzzle_solver/base.rb

Instance Attribute Summary

Attributes inherited from Board

#iters_quota, #num_iters_done

Instance Method Summary collapse

Methods inherited from Board

#add_move, #add_to_iters_quota, #as_string, #dim_range, #flush_moves, #get_cell_state, #get_complete_map, #get_moves, #get_new_move, #get_view, #list_views, #max_idx, #num_moves_done, #opposite_value, #rotate_dir, #try_to_solve_using, #validate

Constructor Details

#initialize(board, rotation) ⇒ Board_View

Returns a new instance of Board_View.



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# File 'lib/binary_puzzle_solver/base.rb', line 405

def initialize (board, rotation)
    @board = board
    @rotation = rotation
    if rotation
        @dims_map = {:x => :y, :y => :x}
    else
        @dims_map = {:x => :x, :y => :y}
    end

    return
end

Instance Method Details

#_append_move(params) ⇒ Object



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# File 'lib/binary_puzzle_solver/base.rb', line 472

def _append_move(params)
    coord = params[:coord]
    dir = params[:dir]

    @board.add_move(
        Move.new(
            # TODO : Extract a function for the coord rotation.
            :coord => _calc_mapped_coord(coord),
            :val => params[:val],
            :reason => params[:reason],
            :dir => _calc_mapped_dir(dir)
        )
    )

    return
end

#_calc_mapped_coord(coord) ⇒ Object



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# File 'lib/binary_puzzle_solver/base.rb', line 429

def _calc_mapped_coord(coord)
    return _calc_mapped_item(coord, :rotate_coord)
end

#_calc_mapped_dir(dir) ⇒ Object



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# File 'lib/binary_puzzle_solver/base.rb', line 433

def _calc_mapped_dir(dir)
    return _calc_mapped_item(dir, :rotate_dir)
end

#_calc_mapped_item(item, rotation_method) ⇒ Object



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# File 'lib/binary_puzzle_solver/base.rb', line 421

def _calc_mapped_item(item, rotation_method)
    if @rotation then
        return method(rotation_method).call(item)
    else
        return item
    end
end

#_get_cell(coord) ⇒ Object



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# File 'lib/binary_puzzle_solver/base.rb', line 437

def _get_cell(coord)
    return @board._get_cell(_calc_mapped_coord(coord))
end

#check_and_handle_cells_of_one_value_in_row_were_all_found(params) ⇒ Object



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# File 'lib/binary_puzzle_solver/base.rb', line 588

def check_and_handle_cells_of_one_value_in_row_were_all_found(params)
    row_idx = params[:idx]

    row = get_row_handle(row_idx)

    full_val = row.get_summary().find_full_value()

    if (full_val)
        opposite_val = opposite_value(full_val)

        row.iter_of_handles().each do |cell_h|
            x = cell_h.x
            cell = cell_h.get_cell

            cell_state = cell.state

            if cell_state == Cell::UNKNOWN
                perform_and_append_move(
                    :coord => row.get_coord(x),
                    :val => opposite_val,
                    :reason => "Filling unknowns in row with an exceeded value with the other value",
                    :dir => col_dim()
                )
            end
        end
    end

    return
end

#check_and_handle_known_unknown_sameknown_in_row(params) ⇒ Object



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# File 'lib/binary_puzzle_solver/base.rb', line 556

def check_and_handle_known_unknown_sameknown_in_row(params)
    row_idx = params[:idx]

    prev_cell_states = []

    max_in_a_row = 2

    row = get_row_handle(row_idx)

    (1 .. (row.max_idx - 1)).each do |x|

        get_coord = lambda { |offset| row.get_coord(x+offset); }
        get_state = lambda { |offset| row.get_state(x+offset); }

        if (get_state.call(-1) != Cell::UNKNOWN and
            get_state.call(0) == Cell::UNKNOWN and
            get_state.call(1) == get_state.call(-1))
            then

            perform_and_append_move(
                :coord => get_coord.call(0),
                :val => opposite_value(get_state.call(-1)),
                :reason => "In between two identical cells",
                :dir => col_dim()
            )
        end

    end

    return
end

#check_and_handle_sequences_in_row(params) ⇒ Object



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# File 'lib/binary_puzzle_solver/base.rb', line 500

def check_and_handle_sequences_in_row(params)
    row_idx = params[:idx]

    row = get_row_handle(row_idx)

    prev_cell_states = []

    max_in_a_row = 2

    handle_prev_cell_states = lambda { |x|
        if prev_cell_states.length > max_in_a_row then
            raise GameIntegrityException, "Too many #{prev_cell_states[0]} in a row"
        elsif (prev_cell_states.length == max_in_a_row)
            coords = Array.new
            start_x = x - max_in_a_row - 1;
            if (start_x >= 0)
                coords << row.get_coord(start_x)
            end
            if (x <= row.max_idx())
                coords << row.get_coord(x)
            end
            coords.each do |c|
                if (get_cell_state(c) == Cell::UNKNOWN)
                    perform_and_append_move(
                        :coord => c,
                        :val => opposite_value(prev_cell_states[0]),
                        :reason => "Vicinity to two in a row",
                        :dir => col_dim()
                    )
                end
            end
        end

        return
    }

    row.iter_of_handles().each do |h|
         x = h.x
         cell_state = h.get_cell.state

         if cell_state == Cell::UNKNOWN
             handle_prev_cell_states.call(x)
             prev_cell_states = []
         elsif ((prev_cell_states.length == 0) or
                (prev_cell_states[-1] != cell_state)) then
             handle_prev_cell_states.call(x)
             prev_cell_states = [cell_state]
         else
             prev_cell_states << cell_state
         end
    end
    handle_prev_cell_states.call(row.max_idx + 1)

    return
end

#check_exceeded_numbers_while_accounting_for_two_unknown_gaps(params) ⇒ Object



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# File 'lib/binary_puzzle_solver/base.rb', line 618

def check_exceeded_numbers_while_accounting_for_two_unknown_gaps(params)
    row_idx = params[:idx]

    row = get_row_handle(row_idx)

    gaps = {}

    next_gap = []

    add_gap = lambda {
        l = next_gap.length
        if (l > 0)
            if not gaps[l]
                gaps[l] = []
            end
            gaps[l] << next_gap
            next_gap = []
        end
    }

    row.iter_of_handles().each do |cell_h|
        if (cell_h.get_state == Cell::UNKNOWN)
            next_gap << cell_h.x
        else
            add_gap.call()
        end
    end

    add_gap.call()

    if (gaps.has_key?(2)) then
        implicit_counts = {Cell::ZERO => 0, Cell::ONE => 0,}
        gaps[2].each do |gap|
            x_s = []
            if (gap[0] > 0)
                x_s << gap[0]-1
            end
            if (gap[-1] < row.max_idx)
                x_s << gap[-1]+1
            end

            bordering_values = {Cell::ZERO => 0, Cell::ONE => 0,}
            x_s.each do |x|
                bordering_values[row.get_state(x)] += 1
            end

            for v in [Cell::ZERO, Cell::ONE] do
               if bordering_values[opposite_value(v)] > 0
                   implicit_counts[v] += 1
               end
            end
        end

        summ = row.get_summary()

        v = [Cell::ZERO, Cell::ONE].find {
            |v| summ.get_count(v) + implicit_counts[v] \
                == summ.half_limit()
        }

        if v then
            gap_keys = gaps.keys.select { |x| x != 2 }
            opposite_val = opposite_value(v)
            gap_keys.each do |k|
                gaps[k].each do |gap|
                    gap.each do |x|
                        perform_and_append_move(
                            :coord => row.get_coord(x),
                            :val => opposite_val,
                            :reason => \
                            "Analysis of gaps and their neighboring values",
                            :dir => row.col_dim()
                        )
                    end
                end
            end
        end
    end
end

#check_try_placing_last_of_certain_digit_in_row(params) ⇒ Object



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# File 'lib/binary_puzzle_solver/base.rb', line 734

def check_try_placing_last_of_certain_digit_in_row(params)
    row_idx = params[:idx]

    return _generic_check_try_placing_last_digit(
        :idx => row_idx,
        :callback_method => :_do_values_have_a_three_in_a_row,
    )
end

#check_try_placing_last_of_certain_digit_in_row_to_avoid_dups(params) ⇒ Object



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# File 'lib/binary_puzzle_solver/base.rb', line 725

def check_try_placing_last_of_certain_digit_in_row_to_avoid_dups(params)
    row_idx = params[:idx]

    return _generic_check_try_placing_last_digit(
        :idx => row_idx,
        :callback_method => :_are_values_duplicates,
    )
end

#col_dimObject



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# File 'lib/binary_puzzle_solver/base.rb', line 456

def col_dim()
    return :x
end

#get_complete_row_mapObject



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# File 'lib/binary_puzzle_solver/base.rb', line 464

def get_complete_row_map()
    return @board.get_complete_map(mapped_row_dim())
end

#get_row_handle(idx) ⇒ Object



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# File 'lib/binary_puzzle_solver/base.rb', line 468

def get_row_handle(idx)
    return RowHandle.new(self, idx)
end

#get_row_summary(params) ⇒ Object



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# File 'lib/binary_puzzle_solver/base.rb', line 445

def get_row_summary(params)
    return @board.get_row_summary(
        :idx => params[:idx],
        :dim => @dims_map[params[:dim]]
    )
end

#limit(dim) ⇒ Object



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# File 'lib/binary_puzzle_solver/base.rb', line 441

def limit(dim)
    return @board.limit(@dims_map[dim])
end

#mapped_row_dimObject



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# File 'lib/binary_puzzle_solver/base.rb', line 460

def mapped_row_dim()
    return _calc_mapped_dir(row_dim())
end

#perform_and_append_move(params) ⇒ Object



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# File 'lib/binary_puzzle_solver/base.rb', line 495

def perform_and_append_move(params)
    set_cell_state( params[:coord], params[:val] )
    _append_move(params)
end

#rotate_coord(coord) ⇒ Object



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# File 'lib/binary_puzzle_solver/base.rb', line 417

def rotate_coord(coord)
    return coord.rotate
end

#row_dimObject



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# File 'lib/binary_puzzle_solver/base.rb', line 452

def row_dim()
    return :y
end

#set_cell_state(coord, state) ⇒ Object



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# File 'lib/binary_puzzle_solver/base.rb', line 489

def set_cell_state(coord, state)
    @board.set_cell_state(
        _calc_mapped_coord(coord), state
    )
end

#validate_rowsObject



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# File 'lib/binary_puzzle_solver/base.rb', line 791

def validate_rows()
    is_final = true

    dim_range(row_dim()).each do |row_idx|
        row = get_row_handle(row_idx)
        ret = row.validate(:foo => false)
        is_final &&= ret[:is_final]
    end

    return is_final
end